Skull & Co StandGrip review for Nintendo Switch 2
We’ve got another Nintendo Switch 2 accessory review for you – this time for the Skull & Co StandGrip.
By now, the Savage Raven line of grips for Nintendo Switch 2 is one of the only ones that hasn’t been surrounded by some sort of production controversy. Quite the opposite, actually – generally speaking, it seems both the Neo Grip and the StandGrip have been received positively so far. Today, we’re focusing specifically on the StandGrip, which is available from the Skull & Co website for around $20 right now. Despite appearing like a budget option, the StandGrip is currently my favorite out of the Nintendo Switch 2 grips I’ve tried. I’m someone who almost exclusively plays in handheld mode, and for that purpose the StandGrip works excellently. It might not suit everybody’s play style for reasons we’ll delve into in a moment, but this grip should absolutely be on your radar if you’re looking for a good one.
To start, the StandGrip is a grip for the handheld Switch 2 console that covers the entire system. This means you can’t detach the Joy-Cons while the grip is equipped. That might be a dealbreaker for those of you looking for additional versatility, but as someone who always plays in handheld, the StandGrip is great for that specific purpose. The grip is made of a malleable plastic material that slides on to the console with each, plus it’s easy to remove once you’re done with it. You just open the top part of the grip and then slide the system upwards. It’s important to note that the StandGrip does not constrict the ZL or ZR buttons and prevent them from being fully pushed, which was an issue with the Genki Attack Vector we tested (see our review here). It also leaves room open for the charging ports, the fans, and the microphone, so the grip doesn’t cover anything important other than the kickstand. Like we mentioned earlier, the StandGrip is best for players who play exclusively in handheld mode – you won’t have access to Nintendo Switch 2’s signature adjustable kickstand. The StandGrip does firmly stand upright in tabletop mode, though, so it’s not unusable for that purpose by any means.
Most importantly, however, the StandGrip is incredibly comfortable to use. It doesn’t extend the width of the console, instead opting to add extra support to the back of the attached Joy-Con. Some players might prefer the feel of a grip that makes the console a bit wider, and the Neo Grip from Skull & Co (which we’ll also be reviewing soon) fulfills this purpose perfectly. The back of the StandGrip has textured grips, which makes holding the console even easier. If you play your Nintendo Switch 2 in handheld mode almost all the time, we’d definitely recommend going for a StandGrip. If you prefer the feel of a wider grip, a harder material, or need the ability to use the kickstand, the Neo Grip might be the grip for you instead. As a side note, we also got the Savage Raven brand thumb stick covers from Skull & Co, which we’d highly recommend. Thumb sticks are a very inexpensive and minor product, so we can’t exactly justify a whole review just on those – but they do add a great deal of extra precision to the Joy-Con control sticks and are only around $10 on sale. You can also buy the StandGrip in purple or black, and you can choose to add on a carrying case or a front grip cover.
Do you use any grip for handheld mode on your Nintendo Switch 2? If so, feel free to let us know what your favorite one is so far. Of the grips I’ve used so far, the StandGrip – which you can purchase here – is definitely my favorite of the bunch – but there are plenty of other options out there, and we’ll have additional reviews for new gear coming later down the line.