Vector Assault, Shapes of Gray file sizes
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
We have a couple of file sizes for Wii U eShop games that hit the North American Wii U eShop this week. Vector Assault requires 176 MB of space, and weighs in at 148 MB when actually installed. Shapes of Gray is 137.5 MB to download, and is 120 MB once installed.
More: file size, indie, Shapes of Gray, Vector Assault
Shapes of Gray 80’s commercial
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Secret Tunnel Entertainment created one final promo – a commercial – for the launch of Shapes of Gray. View it below.
Shapes of Gray footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Shapes of Gray is now available on the North American Wii U eShop. Check out some footage from the game below.
Shapes of Gray hitting the North American Wii U eShop on May 21
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Shapes of Gray is hitting the North American Wii U eShop on May 21, Secret Tunnel Entertainment has announced. Pricing is set at $6.99.
Secret Tunnel Entertainment’s Trent Steen told us that a European launch “wouldn’t be any time soon, but I’d definitely like to, theoretically.”
A new trailer for the game was also released today. You can find that below.
Source: Secret Tunnel Entertainment PR
Secret Tunnel Entertainment shares an update on Shapes of Gray
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Last year we told you about a small indie title known as “Shapes of Gray”. The developer shared a new update today, revealing that quite a bit has changed over the past few months.
The latest from Secret Tunnel Entertainment is below:
The core design is still there, but the interactions between the various enemies are more complex and dynamic. After getting some great feedback from other developers who have worked on similar games (like Alex Neuse, the lead director of the BIT.TRIP series, and Rami Ismail, the producer behind Luftrausers and Nuclear Throne), I also added in more eye candy and visual polish, along with a ton of new sound effects, all of which add up to make the game world feel much more alive.
Probably the biggest criticism of the original PC version of Shapes of Gray was that there was no score-tracking; imagine, an arcade game with no way to see your high score! Having people tell me that my game is fun and that they’d like to play it over and over again, but that they have no incentive to, was pretty disappointing—so one of the biggest additions that I’ve made to the Wii U version of Shapes of Gray is the Arcade Mode. Designing Arcade Mode has been a ton of fun, and there are a few differences in how it plays that make it really interesting to “figure out”—you’ll get more info on that in just a few weeks.
On top of all that, there’s still so much more to the Wii U version of Shapes of Gray that I can’t wait for you all to see. The core game is now doubled in length, with twice as many enemies and bosses, there are new powerups scattered throughout the levels, there are challenges for the best players to take on, and there are even some awesome new surprises that you’ll have to see for yourself. Of course, the fantastic soundtrack (composed by Negative World’s very own Chicago-based indie-punktronic Andrew Nee) is still intact, and sounds better than ever being blared into your ears from the Wii U Gamepad speakers.
Speaking of which, there will be Gamepad-only play too—because what’s a Wii U game without it?
Secret Tunnel Entertainment remains on track for launch sometime this spring.
Shapes of Gray details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Secret Tunnel Entertainment has shared new details about Shapes of Gray. Primarily, we have information regarding the game’s Arcade Mode, which is showcased in the clip above.
Here’s the latest:
– Out on Wii U early next year
– Off-TV play supported
– New modes including Arcade Mode
– This has players trying to earn as high of a score as possible
– Do so by playing as quickly as possible
– At the end of each level, your remaining time will be squared, multiplied by one multiplier which reflects how many levels you’ve played without taking a hit and another which reflects your current health (x100 for 3 hearts, x50 for 2 hearts, x25 for 1 heart), and then added to your score
– No checkpoints or boss battles in Arcade Mode
– Play with the dual analog controls on the GamePad as opposed to mouse and keyboard
– The control scheme allows levels to be cleared faster
More: details roundup, indie, Shapes of Gray
Shapes of Gray heading to Wii U in early 2015
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Secret Tunnel Entertainment is bringing its PC action-arcade game “Shapes of Gray” to Wii U. A release is planned for early 2015.
Here’s an official overview of Shapes of Gray from the game’s developer:
Shapes of Gray is a fast-paced, stripped-down arcade game where you descend through a series of seconds-long levels, with a unique combat-puzzle in each one. I’ve heard it described as “the WarioWare of Dark Souls,” which I think is fitting.
For example, one level might pit your gray blob against two highly-explosive circles and an almighty square, who can only be defeated by slashing the weak point on his back. You could take care the two circles separately and then maneuver around to the square’s backside–but with only a few seconds to clear the level, wouldn’t it be smarter (and faster!) to bat one of the circles into the square to destroy him in the ensuing explosion?
Shapes of Gray for Wii U will add new modes, levels, and unlockables. Additionally, Secret Tunnel Entertainment is including off-TV play and Miiverse support.
More information about Shapes of Gray will be shared in the coming weeks.
Source: Secret Tunnel Entertainment PR