Tappingo 2 delay explained, will feature indie puzzles
As you might have heard, Tappingo 2 is delayed until 4 September (next week). The Nintendo team asked me if I wanted to delay the game. Because this week was super busy and they could help me
promote the game much better next week.
The reason I’m mentioning this is because I’m just super grateful to the NoA team. They are trying to
think with me, and are actively helping out to make Tappingo 2 a success.
Without them looking out for me. I would have released the game this week (without knowing about
the other titles coming out). And it would probably been snowed under.
Having them behind me is a great feeling!
I think it’s something worth mentioning. Especially after all the negative news about Nintendo and
third parties. I think it’s good to know Nintendo is actively trying to help indies.
I do got some cool stuff to share with you about Tappingo 2 as well;
Most players seemed to love the retro console puzzles in Tappingo 1. Well, they are back! But I took
it to the next level; I’m collaborating with some of the biggest Nintendo indies to have puzzles based
on their games.
Source: Goodbye Galaxy Games PR