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Tengami has sold 11,000 copies on Wii U

Posted on July 16, 2015 by (@NE_Brian) in News, Wii U eShop

Update: Bumped to the top. More comments from Nyamyam’s Twitter account:



During a post-mortem talk at this year’s Develop conference, Nyamyam shared sales data for its debut game Tengami.

Tengami managed to move 11,000 copies on Wii U. While that’s hardly comparable to the game’s iOS sales of 196,000 units, it’s similar to the performance on PC/Mac.

Nyamyam co-founder Jennifer Schneidereit also said:

“A lot of developers ask me about the Wii U, whether it’s a good platform for independent developers. To be honest, I don’t know if it’s a good platform for independent developers, but I don’t regret releasing on the Wii U. We decided we’re going to do a Wii U version, I worked under the assumption it would sell 10,000 copies – it sold a little bit more by now, so that’s okay. Speaking to other independent developers, there seems to be a consensus that the average indie game on the eShop has sold 10,000 copies in its lifetime – we’ve sold 11,000 now, and I think there’s more room to grow. I think our lifetime sales will be closer to 20,000 in the end.”

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