Tomb Raider I-III Remastered tech analysis, including frame rate and resolution
In Digital Foundry’s latest technical analysis covering Tomb Raider I-III Remastered Starring Lara Croft, which covers aspects such as frame rate and resolution. Overall it seems that Aspyr did an admirable job with the project.
Here’s the full rundown of notable tidbits:
– Can swap between original and remastered graphics in real time
– Crisp textures used in the remaster
– Additional 3D assets implemented
– High resolution versions of the game’s menus and video clips available
– The team recreated the main menus for each of the three games
– Modern baked lighting used in the levels
– In some cases, areas that were overly and unrealistically lit in the original games now appear darker, which can make it more difficult to navigate
– Draw distance expanded
– More detailed character models
– Facial animation used
– 1080p resolution when docked
– New versions run at 60 FPS
– Resolution is native 720p in portable mode
– No single frame rate hiccup
– Classic mode capped to 30 FPS and has misplaced frames
You can check out the full Tomb Raider I-III Remastered tech analysis below for further details on the frame rate, resolution, and more.
Technical Analysis
Tomb Raider I-III Remastered Starring Lara Croft will be out everywhere on February 14, 2024.