Tomb Raider I-III Remastered update 4 out now, patch notes
Aspyr just released a fourth update for Tomb Raider I-III.
The patch includes a new wave of improvements and bug fixes. Aiming, turning, and sprinting when using modern controls have been touched up. It’s also now possible to toggle boss health bars. Many fixes are included her as well.
The full overview of the update is as follows:
Tomb Raider I-III Remastered update 4 patch notes
- [TR1] Fixed a softlock that would occasionally occur in the Great Pyramid
- Fixed an issue with Inverted settings not working when holding the Look button in Tank Controls
- Fixed an issue where the Doppelganger limbs would stretch in the Atlantis Level
- Fixed an issue where audio would mute instead of pause when opening the inventory
- Fixed FMV stuttering on all consoles
- Fixed an issue with subtitles disappearing before the VO was finished
- Fixed medi pack textures in the SD version
- Fixed various issues with localizations and achievement texts in some languages
- Various improvements to skyboxes (skybox in the level Highland Fling, rainbows in the India levels are now present)
- Fixed various issues with VFX – most notably a transparency issue with flares and water not being visible from some angles
- [TR3] Various visual upgrades have been made to the Thames Wharf level
- Various changes have been made to background inventory
- Various improvements to aiming, turning, and sprinting when using modern controls.
- Reduced character head bobbing in cutscenes
- Boss health bars can now be toggled on or off
- Players can now sign up for The Society of Raiders via a QR code in the Main Menu underneath Tomb Raider III
Credit goes to Aspyr for today’s patch notes. Remember that another set of remasters for the series are coming early next year, which you can read about here.
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