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Top developers choose Nintendo titles as the best games over the past 23 years

Posted on December 3, 2016 by (@NE_Brian) in General Nintendo, News

The very first issue of EDGE debuted way back on August 19, 1993. With the magazine celebrating its 300th edition this month, a plethora of developers were asked to select their favorite games that have come out since then.

A number of big names went with Nintendo titles. Hideo Kojima, for instance, chose Pokemon Gold/Silver. Warren Spector meanwhile selected Super Mario 64 – as did many others.

Head past the break for the lineup of developers who picked Nintendo games.

Greg Kasavin (Supergiant Games) – Super Metroid
Toshihiro Nagoshi (SEGA) – Pokemon
David Braben (Frontier Developments) – Super Mario 64
David Smith (Media Molecule) – Super Mario 64
Dylan Cuthbert (Q-Games) – Super Mario 64
Neil Young (N3TWORK) – Super Mario 64
Warren Spector (OtherSide Entertainment) – Super Mario 64
David Brevik (Graybeard Games) – Zelda: Ocarina of Time
Nick Burcombe (Playrise Digital) – Zelda: Ocarina of Time
Phil Harrison (Alloy Platform Industries) – Zelda: Ocarina of Time
Hideo Kojima (Kojima Productions) – Pokemon Gold/Silver
Sefton Hill (Rocksteady Studios) – Metroid Prime
Simon Flesser (Simogo) – Wario Ware, Inc: Mega Microgame$

With Kojima, he said Pokemon Gold/Silver “are probably the two games that I’ve played the most” since EDGE’s debut. He originally bought it for his son, as he didn’t play many portable titles or Pokemon back then. However, he “found it really refreshing to be able to connect with my son, through a game, when I was in a different place” since “you had to trade with players who were playing on their own, separate devices in order to complete it.”

Spector went with Super Mario 64 in the end as it “ushered in the age of 3D platformers and, rare for a first, it was nearly perfect.” Hill, director of the Batman: Arkham series, believes Metroid Prime “slipped through the space-time continuum and showed us all how games should be made.”

You can pick up the latest issue of EDGE now to find out the full lineup of developer selections plus commentary from each one.


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