Tracks: Toybox Edition update out now (version 1.7), patch notes
Tracks: Toybox Edition came to Switch a few years ago, but it just received a pretty big version 1.7 update.
Described as a quality of life patch, a number of improvements have been added. The game now features autosave and quicksave support, toybox enhancements, and even Brazilian Portuguese. There are other aspects as well like bug fixes.
The full rundown is as follows:
Tracks: Toybox Edition update version 1.7 patch notes
- Autosave & Quicksave: Your building progress can now be automatically saved as you play. Autosaves don’t overwrite your manually created saves, instead there are three rotating slots dedicated to it. You can choose how frequently it happens in the options menu, or disable it if you prefer.
- Large world optimisation: Several low level aspects of the game’s code have been upgraded to improve the experience for players building gigantic worlds with a large number of decorations:
- Greatly improved loading times for large saves
- Saving large files is much faster
- RAM usage has been slashed
- Eliminated hitches that happened when decorations were removed in a large world
- Toybox improvements
- Layout: There are now two options for how decorations are laid out:
- “Rows” is what you’re used to, one category per row with decorations stretching left to right.
- “Grid” removes sideways scrolling and makes all the decorations in one category visible at once. You can scroll up and down to move to other categories.
- Category tabs: There’s now an optional window on the left of the toybox with buttons to jump to each category, usable with either layout.
- Label toggle: If you prefer to find decorations by looking for the icon rather than text, you can now hide the name completely to increase the size of the picture.
- Rewritten controller navigation: Moving between options with a controller should now be more consistent and smoother
- Passenger orientation: Passengers can now be rotated to face a particular direction. The old random direction is still the default, though now you can see which way they’ll be facing before you place them. Just press R to rotate them like any object and the random rotation will stop.
- Breaks & Boosters: There is a new counter-part decoration to the Booster called “Breaks” which rapidly slow down the train as it passes.
- Please note the way boosters work behind the scenes has been changed. I tried to match the old behaviour as best as I could but if you notice any issues, things which are no longer possible but used to be, please let me know!
- Other improvements
- Added Brazilian Portuguese as a language option
- Highlighting is much more accurate for a range of decorations; I’m slowly making my way through them all, if there are any you find particularly difficult to work with let me know
- Added a crosshair on screen to help when doing things far from the camera, and increased the maximum interaction distance
- Added some missing songs to the soundtrack DLC
- Improved versatility of repainting wooden slat decorations
- Separate Small/Medium/Tall Painted House options replace the Random House decoration
- Fixed the Merry-Go-Round not playing music
- Fixed Wooden Trains with 100% condition still having a bit of paint chipping
- Fixed an issue where a corrupt file would make the Toybox appear blank
- New file loading screen and various other improvements to the UI
- Added Constant Grid as a rebindable key in the Controls menu
- Passengers who can’t be deleted (e.g. because they’re walking / on a train) no longer get highlighted when hovered
- Fixed the Merry-Go-Round not playing music
- Grooms now have an assortment of ties and can be recoloured
- Fixed some collision issues around the presents in Bedroom (Night)
- Fixed an active Fireworks (Toggle) continuing to play a sound after it has been removed
- Fixed a small erroneous square on the Motel
Tracks: Toybox Edition is currently out on Switch, and the new update is now available. Access more coverage here.
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