Trine 4 Switch update out now – local wireless play and more
Frozenbyte has updated the Switch version of Trine 4: The Nightmare Prince. There are several aspects to today’s patch, including support for local wireless play.
Below are the full patch notes:
- Added Local Wireless mode
- Updated boss fights
- Fixed issue where joining a game via Server Browser connected to an incorrect one
- Added Players Menu to online games where players can be kicked by the host
- Added a popup for swapping controllers and adding players
- Added a “Are you sure?” popup when returning to Main Menu from Game Over screen
- Added an option to invert jump button A/B in Control Options
- Added brightness to Visual options
- Updated skill tree
- Improved Dodge Roll and Blink functionality
- Fixed ledge grab getting cancelled when object stomping
- Fixed a bug where requesting character change locked the current character selection in Classic mode
- Fixes to puzzles, misbehaving objects, portals, ledgegrabs, cameras, enemies, art, animation, audio and skills
- Fixed input getting stuck when activating letter when none is available
- Fixed areas where players could get stuck or out of bounds
- Fixed player health regeneration while dead and fixed a respawn issue in Blueberry Forest
- Fixed an issue where player remained stuck at Host Game screen
- Fixed several GUI issues
- Fixed localization issues
- And many other small changes
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