Ubisoft on making Rayman Legends multiplatform, game's delay - Nintendo Everything

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Ubisoft on making Rayman Legends multiplatform, game’s delay

Posted on February 7, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U

Rayman Legends is now officially a multiplatform game. Ubisoft and Nintendo had been promoting the title as a Wii U exclusive, but Ubisoft announced today that releases on the PlayStation 3 and Xbox 360 are planned as well.

Xavier Poix, managing director of Ubisoft’s French studios, explained the decision to IGN:

“When we saw all the comments when we announced the game would be focused on Wii U, all of the people that have both the PlayStation 3 and 360 were really disappointed,. So we thought it was making more sense to also bring the game to where it was originally from. That means Xbox 360 and PlayStation 3. So we decided to go for a multiplatform launch simultaneously.”

Some may consider Rayman Legends to be the definitive experience on Wii U. That version will maintain exclusive GamePad co-op play. The PS3/360 versions will be more similar to Rayman Origins.

According to Poix:

“It’s a different kind of experience if you have the Wii U. Obviously there will be cooperation on the PS3 and 360, but on the Wii U there is still this magic of having one player that can play on one system with a new experience and the other on the usual game pad. That stays a Wii U exclusive for sure, by definition.”

How exactly will Rayman Legends play on the PlayStation 3 and Xbox 360? Poix wouldn’t offer any specific details, but did say:

“If they loved the Origins experience, it’s close to the same kind of feeling but with a level of immersion and brand new settings that haven’t been seen before. We have other features that I can’t disclose right now, but it’s really a brand new game. Even in terms of visuals, we built our own engine in terms of lighting, in terms of having 3D elements so you can have dragons that fly from far to go in your face and back. It’s a unique kind of 2D platforming experience.”

Last but not least, Poix said the following about Rayman Legends’ delay:

“…it’s really about the fans. It’s really about having a very interesting universe, a mix of craziness and poetry mixed all together. We are very happy that we can bring that to many, many Rayman fans and the more we can, the better.”


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