Ultimate Chicken Horse dev gives an update on the Switch version
Switch owners have long been wondering when Ultimate Chicken Horse will be launching on the console. While we still don’t have a firm release date, we’re heading in the right direction.
One bug in particular has been causing the holdup. The good news is that this has been solved, which was previously halting progress. Clever Endeavour Games is now working through more bugs and the team is “now on a course to certification”.
Here’s the full update from Clever Endeavour:
So, we’ve had quite a few requests for the Ultimate Chicken Horse Switch release date. Trust us, we haven’t forgotten! We’d love to have a release date, but we’re not able to give you that yet for several reasons – reasons we’re going to tell you today, so that hopefully you can understand the delay.
We’ve been working every single day on the Switch release, which means squashing bugs, making the game work on a different platform, and being (maybe?) the first to attempt online multiplayer using the Unity engine on Switch. This means that whenever we come up against a problem, it takes a lot longer to fix, because no one has done it before us!
In particular, we had one bug (affectionately named UCH-610, because it was the 610th bug that we tracked) that we couldn’t get past for a while, and that meant we couldn’t send it on to certification, which is the last hurdle in the timeline of releasing on Switch.
BUT GUESS WHAT? We fixed that bug. We squashed that bug. That bug is dead, toast, RIP bug.
There are more bugs, of course (there are always more bugs), but that was the one that was halting progress – so we’re now on a course to certification, and once that’s done and we’ve passed (which we’re hoping won’t take long, but sometimes they ask us to fix more things) we can announce the release date.