Valkyria Chronicles 4 details and screenshots – new characters, tanks, research and development
SEGA updated the Japanese Valkyria Chronicles 4 website today with the latest batch of information and screenshots. A few new characters, tanks, and the research and development system have all received comprehensive details. We’ve rounded up everything below, courtesy of Gematsu.
Miles Abegg (voiced by Hiroshi Okamoto)
– Edinburgh Army 101st Division No. 1 Battle Brigade No. 32 Armored Ranger Battalion Squad E tank driver and mechanic; corporal
– Was a diligent honors student during his time at the military academy, where he was in a class behind Claude
– Calm and can handle anything with ease
– Gets along with everyone, but has few deep relationships
– The unreliable-sounding statements he makes stand out, but he also has the composure to take things so dryly that it surprises those around him
– Since he majored in the subject of tank driving and repair, he definitely has skills
– Trained with Claude since the academy, so he trusts him as a commander and believes him to be the best at unleashing the potential of a tank
– Hobby: photography
Dan Bentley (voiced by Hisao Egawa)
– Edinburgh Army 101st Division No. 1 Battle Brigade No. 32 Armored Ranger Battalion Squad E armored vehicle driver and mechanic; lance corporal
– Loves tanks and armored vehicles more than anything
– Before he knew it, he had joined the allied forces and become a driver
– No one knows the details of his past, but he has been moving from unit to unit as a successful driver
– Since his hobby is working on tanks, he will never turn down a request to repair one
– When it comes to his personal vehicle, he will not be satisfied unless he handles everything himself, including fuel supply
– Doesn’t say much, but cares about his friends
Ronald Albee (voiced by Atsuki Tani)
– Edinburgh Army 101st Division No. 1 Battle Brigade No. 32 Armored Ranger Battalion Squad F tank commander; second lieutenant
– Since the commanding officer Minerva does not operate a tank, he serves as the tank commander for Squad F
– He was in a class behind Minerva during their time at the military academy, and she beat the code of chivalry into him
– Very ambitious
– Respects the intentions of an army over any individual, and is good at moving according to his commander’s orders
– Because Squad F’s members were hand-picked by Minerva and developed into an elite force, Ronald feels indebted to and has utmost respect for her
– He believes that she is capable of rising to the very top of the Federation army
System: Tanks
– Very high attack / defense power
– Can go places an infantry soldier cannot
– Can mobilize several infantry soldiers at once
– By making skillful use of tanks based on the situation, they will become a great strength in leading your army to victory
Tank Characteristics
– They mostly do not take damage from infantry soldier attacks unless a weak point is targeted, so other than those by anti-tank soldiers, tanks can be used as a barrier for ally infantry soldiers
– Since the blue-glowing heat sink on the rear of the tank is a weak point, even a standard gun can damage it
– Vehicles can trample sandbags, do not automatically recover HP even when a turn passes
– While they do not receive damage when treading over anti-personnel land mines, they receive great damage upon treading over anti-tank land mines
Cactus Model (Armored Vehicle)
– Armored vehicles can use a command called “Carry” to carry and transport infantry soldiers
– Use this to transport several infantry soldiers at once, and the soldiers in the vehicle will not receive collateral damage
– Can use Carry from both Action Mode and Command Mode
– Since the armor on armored vehicles is not as tough as the armor on a tank, even slight damage from enemy machine gun emplacements and the like will deal damage
– Since the infantry soldiers inside an armored vehicle will retreat when the vehicle is destroyed, caution is necessary
Tank Attack Methods
– “Armor-Piercing,” “High-Explosive Projectile,” and “Machine Gun” attacks
– A high-explosive projectile is for attacking non-armored infantry soldiers and the like
– The trajectory of a high-explosive projectile is depicted as a parabola, and deals damage to certain enemies as well as throughout a range upon impact
– The machine gun is a suitable weapon for attacking close range infantry soldiers, which are a blind spot for high-explosive projectiles
– Interceptions can also be done with this machine gun. Armored vehicles are only equipped with machine guns
Research and Development Center
– Development of infantry soldier and tank equipment is done here
– Need funds for development, so you can make new developments as you progress through the game
Weapons Development: Infantry Soldier Equipment Development
– Develop weapons and armor that can be equipped to infantry soldiers
– The infantry soldier equipment you develop (rifles, machine guns, etc.) are simultaneously mass produced, and can be equipped by all classes with a single development
– In addition to standard enhancements, you can also develop equipment with an emphasis on enhancements such as hits
Weapons Development: Tank Equipment Development
– Enhance tank performance and option parts
– Enhancing the body of the tank mainly improves the basic ability of the vehicle by upgrading its guns and armor
– Option parts can be developed with chassis and weak spot reinforcements, as well as attack support
Tank Equipment Change
– Equipping the option parts you developed will manifest various effects
– Since each option part has a set size, the size that can be equipped to a vehicle is limited
– Since it is not possible to equip everything at once, be sure to change up option parts in accordance with the battle situation while considering the combination of size and placement
– You can attach stickers to the frame of the Hafen Model tank, which slightly improves performance
– Can modify the coating of each tank according to the situation