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Armillo details

Posted on September 3, 2013 by (@NE_Brian) in News, Wii U eShop

New details on Armillo have appeared following the game’s playable demo at PAX Prime 2013. You can find a new batch of bits below.

– Dev describes the game as “Sonic meets Mario Galaxy meets Marble Madness meets Super Monkey Ball”
– PAX demo lets players rolwl around on various planets
– Save little blue creatures
– As you come across these creatures they’ll start talking to you
– They explain the current situation and what you should be doing next
– Story is told through these interactions
– Players need to maintain momentum so they don’t run into enemies or other hazards
– Attack with a spin-dash
– Bonus stage appears when players complete a level
– In it, collect blue orbs
– Depending on how well you did during the level, you receive more time to complete it

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