ARMS update out now (version 3.1.0) - Sparring Ring stage - Nintendo Everything

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ARMS update out now (version 3.1.0) – Sparring Ring stage

Posted on September 28, 2017 by (@NE_Brian) in News, Switch

Update: Full patch notes added below. Nintendo also fixed a couple of issues and made adjustments to fighters and ARMS.

Original: ARMS already received a big update this month in the form of the Lola Pop patch, adding the new character and more. Just a couple of weeks later, another patch has been issued. Players can download version 3.1.0.

One thing we’ve noticed is that the Sparring Ring has been added in as a fully playable stage, and can be selected in Ranked Match. We’re waiting on the full patch notes, and we’ll add them in here when they’re live.

Patch notes

  • The versus stage Sparring Ring can now be selected.
    • It’s a square stage without gimmicks, used in the Warm-Up minigame.
    • Enjoy some serious bouts while enjoying the soundtrack of the ARMS Official Song (Electro-dance Ver.).
    • Sparring Ring will also appear as a stage in Ranked Match.
  • Fixed an issue in Hedlok Scramble where sometimes Guardian and Clapback ARMS would fail to expand.
  • Fixed issue where the rewards for 1-on-100 would change if played while searching for a Ranked Match.
  • Adjusted some fighters and ARMS as shown below.
    Fighters / Arms Adjustments
    Ninjara After getting some advice from a Ninja College alum, distance traveled when performing a mid-air mist warp has increased. Mid-air mist warp” refers to the ninja technique performed by dashing after jumping.
    Sparky Increased retraction speed.
    Megawatt Increased extension speed.
    Slamamander Increased extension speed.
    Decreased retraction speed.
    Biffler Increased retraction speed.
    Blorb Increased retraction speed.
    Adjusted how damage multipliers for Rush attacks function.Total damage when connecting with all hits is unchanged.
    Funchuk Increased the time span from exceeding a target until retraction.
    Adjusted how damage multipliers for Rush attacks function. Total damage when connecting with all hits is unchanged.
    Fixed issue during online play when Rush damage would increase under certain conditions.
    Fixed an issue where at times an opponent’s throw could be deflected with a successfully completing throw attack.
    Clapback Decreased Rush attack damage.
    Chilla Decreased curving.
    Decreased homing.
    Decreased speed of charge attacks.


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