Bayonetta 1 and 2 will reportedly run at 720p on Switch - Nintendo Everything

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Bayonetta 1 and 2 will reportedly run at 720p on Switch

Posted on December 12, 2017 by (@NE_Brian) in News, Switch

Conquest Entertainment, Nintendo’s polish distributor in Poland, has apparently provided a bit of additional information about Bayonetta 1 and 2 for Switch.

Both games will supposedly run at 720p. That’s regardless of whether you’re playing docked or in portable mode. Also, both run at 60 frames per second.

Conquest Entertainment also said that the team behind Bayonetta 3 is similar to that of Bayonetta 2, unsurprisingly. The company did not comment on the involvement of original Bayonetta director Hideki Kamiya or Yosuke Hashimoto, who directed the second title.

Source

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  • amak11

    That’s a good thing. Both games had frame rate issues on Wii U (but they were still better than the 360 and PS3). If running at 720p60 helps it stay stable then I’m all game.

    • Aline Piroutek

      Let’s hope it is stable

  • KnightWonder

    If it helps the games run smoother, good.

  • Felipe M.

    With a hefty price tag on Switch and it doesn’t even run on 1080p docked.

    • Kenshin0011

      See comment above ^

    • Dylan Hopson

      You’re definitely choosing not to pay for power when you choose to play on consoles. When will people learn that framerate is better than resolution, without question.

  • Kenshin0011

    Awesome! The transition will be truly seamless between docked and portable mode, and I’m sure the 60fps will be very stable both ways.

    People still seem to forget that many, more graphically advanced Switch games cannot reasonably attain 1080p, especially when 60fps is crucial. Many Xbox One and PS4 games also aren’t able to do 1080p/60fps.

    • Blackbishop

      Not even the WiiU version had a stable framerate or 60fps if I recall correctly. This will be good.

    • Justin McQuillen

      Mario Kart 8 displayed at 720p on Wii U and 1080p on Switch. I think it’s possible to squeeze 1080p out of Switch ports, but idk.

      • Kenshin0011

        Depends on the game and developer. Nintendo has best access to the best development resources, since the Switch is theirs.

  • Omar

    People. This isn’t about making the game run smoother. It runs exactly the same between both modes and also exactly the same as Wii U…this is about not caring about making the game use the Switch’s hardware and instead just throwing out a quick release.

    • Radish

      “not caring about making the game use the Switch’s hardware and instead just throwing out a quick release”?

      I guess adding 2-player local co-op in Bayo 2 and amiibo support = not caring and just rushing the game out. Right, okay.

      • Blackbishop

        Of course, if it doesn’t support 4k in Switch it is just made for a quick release. /s

  • juztplayin12

    honestly, 720p to 1080 isnt that huge a difference. 720 at 60fps is great for the switch. Given 1080 would be awesome, but not that noticeable.

    • Josiah Grey

      I’d gladly play at 720p if it meant 60fps, frames over res

      • Aline Piroutek

        If only Revelations 2 followed this logic…

    • sremick

      I can notice the difference between 720p and 1080p from normal sitting distances even without my glasses.

    • Dylan W

      Idk. I can tell the difference between 720p and 1080p. Anything past that is pretty minimal, though.

    • Fuinh otaku

      honestly I prefer to play 720p/60fps than 1080p/30fps. I’m totally pleased with more performance

  • Ezra Laguna

    awesome

  • GoldenTriforce

    The Switch, in handheld mode alone, should run better than Wii U. In docked mode it could easily handle 1080. Can’t help but think that this will either change for the final release or that some misinformation was spread. Nintendo PR often gets things wrong, I’m inclined to not trust an independent distributor.

    • TDude73

      This isn’t a press release from Nintendo so you don’t need to fear about it. Just wait until we get the raw data from Nintendo THEMSELVES via press release.

    • Kenshin0011

      That’s BS, what makes you think Switch can do 1080p/60fps?

      • Justin McQuillen

        Mario Kart 8

        • Kenshin0011

          An exception, not the standard. Not only is that an in-house game, but a racing game like MK8 is not too intensive graphically

          • russlxx2

            Except racing games are plenty graphically intensive and Mario Kart 8, despite being years old, is easily one of the best looking games on the system. Your argument holds no water whatsoever and the system is fully capable of running 1080/60 when developed in the right hands, shut the f*** up and educate yourself before you spout such dumb f*** bulls*** again your ignorant piece of s***. permaleaving

          • Kenshin0011

            Waaaay too much arrogance coming from someone who can’t comprehend or differentiate the CPU/GPU load of a Mario Kart game vs. an open world game like Xenoblade 2 or a deeply detailed, ultra-action fighter with dozens of complex AI’s.

          • Guy
            it’s video games
            calm the h star star star down

          • Justin McQuillen

            Chill man I think everyone has valid opinions here

          • Dylan Hopson

            Bayonetta 2 is much less graphically intensive than Mario Kart 8 despite how amazing it looks. Mario Kart 8 is rendering more.

      • GoldenTriforce

        The fact that it’s GPU is capable of 3x the WIi U in docked mode, has a more modern architecture over PowerPC, and every Wii U port has had pretty decent graphical improvements, whether resolution, framerate, post processing, lighting, or assets

        • Kenshin0011

          Not so simple with ports, which is a change in system architecture in this case.

    • DespyCL

      False. Undocked mode performs worse than a wiiu. The GPU undeclocks far behind the wii u one, even the wii u cpu is clocked higher than the switch one. Yeah, the switch has the tegra x1 chip, but still, that alone cant compete with the wii u (on undocked mode of course….)

      • russlxx2

        Wrong, you dumb f*****g ignorant sack of s***. It’s actually be tested and officially stated by various reliable sources such as DigitalFoundry that even when undocked, Switch’s GPU and GP still clock slightly higher than the Wii U and aremore capable all around, and is noticeably higher while docked. The X1 is more than enough to outpace the Wii U and the Switch does so flawlessly no matter which mode you’re using it, and your suggestion to the contrary was naught but a load of utter f*****g idiotic and blatantly untrue bulls***, and that’s a fact.

        • GoldenTriforce

          WOW you need to get a grip…

      • GoldenTriforce

        That differs with what digital foundry said about the Switch and what I have heard about Wii U online, but if Im wrong please tell me, false or outdated sources would be an issue.

        • DespyCL

          Straight words from digital foundry: The switch gpu in undocked mode clocks to 307.2MHz, while the wii u gpu clocks at 500 and something MHz. Also the switch cpu clocks at 1.0GHz or 1020MHz, while the wiiu cpu clocks at 1.2GHz.

          Sure thing, the switch has the tegra x1 chip which perfoms better and os an excelent mobile chip, but most third party games have had to downgrade pretty much its game on undocked mode and they still perfoms worse than the third party titles on wii u.

          Also, the wiiu still wins on textures work since devs dont have to compress the hell out of the textures due to cartridges limitation.

          • Dylan Hopson

            They don’t have to compress the texture AT ALL for this game since it’s digital only.

      • Fredy Rodriguez Ortega

        Comparing components:

        CPU – this is a win for the Switch. It has more cores than Wii U. Clockspeeds are slightly lower but the addition core mitigates that and the cores are also more efficient per clock. The CPU doesn’t clock up or down depending on whether the system is docked or undocked.

        GPU – this is a small win for the Switch when undocked and a much bigger win when docked. The Wii U’s GPU is better in pure number-crunching terms than the Switch’s GPU undocked, but the Switch’s GPU is more modern. This is visible from the games that are available on both – Switch undocked performance matches or exceeds the performance of the Wii U version. When docked the GPU clockspeed can be more than doubled which is why we’re seeing games that ran at 720p on Wii U running at much higher resolutions on Switch.

        – RAM – Wii U has 2GB with 1GB available to developers. Switch has 4GB with ~3GB available to developers. That’s a substantial win for Switch. Bandwidth to memory is quite poor on Switch relative to the PS4 and Xbox One but is still about twice the bandwidth of the Wii U.

        • Switch Boyz

          I can see you know nothing about technology and components , switch uses low power ram and even low power processor

          • Fredy Rodriguez Ortega

            I am a embedded engineer so i know a loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooot about the subject so please do your research first

          • Switch Boyz

            embedded sw engineer and hes comparing LPD RAM as 1:1 with normal ram ahahahahahahahaha

          • Fredy Rodriguez Ortega

            haha, the classic ahahahahahahahaha… I am glad that meanwhile you are an ignorant at least you are happy 🙂 …. buddy go and research you can get rid off of your lack of awareness, you have time yet, but don’t worry I could help you.

            WiiU has a 2GB(1gb usable by games) DDR3 modules, the key is DDR3 ok?, are you following me? well, Nintendo Switch has 4gb(3gb usable by games) LPDDR4(stand for low power DDR4) well, let me tell you that if you compare 1:1 ddr4 and lpddr4, the last one has a higher data rate so comparing a lpddr4 with a ddr3 makes sense and the low power module offers a high speed data rate but needs more expensive and complex memory controller. well I hope you have understood it and if yo don’t believe me there is the source material for your homework:

            http://www.electronicdesign.com/test-measurement/functional-testing-and-validation-ddr4-and-lpddr4

            https://www.androidauthority.com/lpddr4-everything-need-know-599759/

            https://www.jedec.org/sites/default/files/files/H_Vuong_Mobile_Forum_May_2013.pdf

          • Dylan Hopson

            You killed him.

          • Fredy Rodriguez Ortega

            haha, I had to

  • TDude73

    No problem. I’m still gonna buy Bayonetta 2 (with the original for free via eShop) and Bayonetta 3 for the Switch!

  • Pepperkeet

    720P is really bad for those who own 4k TVs
    it looks like absolute trash

    • Kenshin0011

      Wrong

    • Eric Whetsell

      4k TVs will still work around HD games like 720 or 1080. The games will still look good.

      • Kenshin0011

        If anything, HD media can look better/best on a good 4K TV

    • Radish

      Replace “for those who own 4k TVs” with “for those who own 65-inch screen TVs and larger” and you have a point.

  • Dakt

    Oh. I’ll stick to the WiiU versions then.

  • Pachirisu

    if true this news kind of sucks, but i’m still buying the games (…again 😉
    i mean a stable 60 fps is way more important in a game like this anyways
    especially if you love to play in infinite climax mode!

  • SetzerGabbiani

    I’m very okay with this. I’m sure many of you won’t be.

    • Was the first game even in 1080? If it was, maybe my TV just wasn’t 1080 back then. But it’s like. . . who cares at this point? The game is gorgeous, anyway.

      • Apocalypse

        The first game runs fine on 4k … the PC version really is the definite edition of that game. 🙂
        Though the console versions run iirc at 720p or even less and had a lot of FPS issues. So staying at 720p and removing the performance bottlenecks is a lot better than upgrading to 1080p. Sure, the game looks not as good as it could be, but it still looks reasonable well and the gameplay profits absolutely from stable and great frame rates.

        • I have no doubt it looks nice in 4k. I think the first game could look good on anything. But when it first came out, I don’t even remember if it hit 720p or 1080p originally was all.

          Thanks, though! I am looking forward to this. I don’t think Bayo is an ugly game, by any stretch. I’m excited to be playing it again and look forward to another stable experience.

  • Padre

    60fps sounds wonderful.

  • Wanderlei

    Nice “source”.

  • So you’re telling me that a pair of last-gen games, one of which is 8yo and looked better on 360, now released on the strongest hardware yet, with no other ports to worry about, and the direct financial backing of Nintendo… won’t be remastered, won’t display one extra pixel of quality, won’t come on one cartridge, and costs $60? And the only deal sweeteners are amiibo, co-op, and consistent fps? Come on. You can do MUCH better.

    • Calvacade

      PC is the best version of Bayo.

      • TDude73

        Who the hell cares, huh?

      • Had I said “Looked better on PC,” I’d be as bad as you right now.

    • “looked better on 360” – y’all got a source on that?
      That aside, a consistent 60fps is a huge deal for a frantic action game like this.

      • Yeah, human eyeballs.

        • Late reply, but I just want to clarify what’s going on here. Nintendo and Platinum have not shown any gameplay of the Switch version, and the Wii U version is almost visually identical to the 360 version.
          The only differences, according to Digital Foundry, are as follows:

          The Wii U version has:
          Higher shadow detail,
          Slightly higher detail mapping on textures,
          No screen tearing,
          Better reflections,
          and a very VERY slightly higher average framerate.

          X360:
          Slightly more bloom effect,
          and slightly more depth-of-field blurring,

          • From what I saw, Wii U lacked detail and colors. Haven’t played, so it’s debatable.

  • Don Zaloog

    Fine by me. This game is worth buying again.

  • piichan

    Sounds good to me. Don’t mind the resolution but that 60fps on both modes sounds real sexy.

Related Game Info

Bayonetta 2 box art

Platform: WII U
Genre: ACTION
Publisher: Nintendo
Developer: Bee Tribe/Platinum Games
Release date: October 2014
OWN IT: 20 [I own this game]
BEAT IT: 12 [I beat this game]
Buy now