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PlatinumGames is continuing its blog series on Astral Chain with a new contribution from Koji Ishida. In his piece, the modeling artist explains how the team went about creating the game’s character models and how they should look. We also get a look at character customization, which you can see above.

Here’s the full blog:

The Nintendo UK store has opened pre-orders for the Astral Chain Collector’s Edition. If interested, place an order here. Note that this has been selling out at other retailers.

The Astral Chain Collector’s Edition includes the game, a 152-page artbook, a Shikishi art board, and soundtrack CD. Limited and standard copies also come with a Legion Pin.

As of today, Astral Chain can be pre-loaded in North America. Nintendo first made the option available in Japan last night.

By pre-loading, you can download the game’s data ahead of time. Doing so will let you play the digital version right at launch.

Astral Chain is launching on August 30. It’ll take up 9.6GB of space.

Source: Switch eShop

With well over a month until launch, Astral Chain has already started its pre-load option in Japan. Thanks to that, we now have the game’s file size. Astral Chain will take up 9.6GB of space.

Astral Chain launches for Switch on August 30. You’ll be able to play through it in English, Japanese, Spanish, French, German, Italian, Russian, Korean, or Chinese.

Source: Switch eShop

PlatinumGames posted its latest devblog for Astral Chain today. This time around, we get to hear from cinematic artist Takahiro Iwagami about the game’s facial animation.

Here’s the full piece:

At Japan Expo 2019 this week, Nintendo showed off Astral Chain with nearly a half hour of footage. Get a look at the gameplay below.

PlatinumGames posted the latest devblog for Astral Chain today. Today, the studio’s Yoshikaze Matsushita talks more about the Legions in the game.

Here’s the full post:

Update: Since time of publishing, game director Takashi Taura has clarified that IGN Benelux’s report was mistranslated.

Instead of what was previously reported, the correct translation is that he is “thinking about various ways that it can be expanded into a trilogy or more.”

Original: It sounds like Astral Chain won’t be getting any DLC after launch. However, we could be seeing more from the IP in the future.

Speaking with IGN Benelux, director Takahisa Taura was asked about the possibility of extra content following release. While he shot that down, he noted that PlatinumGames is thinking about Astral Chain as a trilogy. We could see it turn into a proper series if the first game sells well, he said.

PlatinumGames has published its latest blog entry pertaining to Astral Chain. This time around, concept artist Yuki Suda introduces the Ark.

Here’s the full lowdown:

Over the past couple of years, we’ve seen PlatinumGames show continued interest in The Wonderful 101 and possibly revisiting the title on Switch. Unsurprisingly, that hasn’t changed.

PlatinumGames boss Atsushi Inaba again spoke about the company’s love for The Wonderful 101 in an interview with VGC. He also said that the studio has “done a lot of intel gathering and the only thing that I can say right now is that I’m glad we did.”