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Castlevania: Lords of Shadow – Mirror of Fate details

Posted on June 11, 2012 by (@NE_Brian) in 3DS, News

More Castlevania: Lords of Shadow – Mirror of Fate details have made it out from E3 2012. Members of the development team shared some insight about the game’s development, features, and more.

Read on below for the new details.

– The core of the game is the combat system of Lords of Shadow, but with more exploration.
– Only one big scenario, which is the Castle
– Not a spin-off
– Mirror of Fate is the second part of the trilogy, fully integrated
– Lords of Shadow 2 takes place after Mirror of Fate
– In development for two years
– 40-man development team
– Takes place around 12 hours without looking for secrets and beating it 100%
– 4 playable characters: Gabriel, Simon, Trevor and Alucard
– Each character plays differently with unique abilities, secondary weapons, and magic
– Simon can summon creatures to help him in fights
– Trevor can use light and shadow magic
– Gabriel can only use shadow magic
– Revisit new zones when you receive new abilities such as the double jump
– Touch screen includes Bestiary, Inventory Map, Writing notes, Magic, Special Abilities
– Use the notes to remind yourself about certain things, like double jumping in a certain room
– There will be SpotPass support
– Don’t have to play it in chronological order

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