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Fire Emblem Echoes: Shadows of Valentia gets first review in Famitsu

Posted on April 13, 2017 by (@NE_Brian) in 3DS, News

Fire Emblem Echoes: Shadows of Valentia was reviewed in this week’s Famitsu. Among four editors, the game earned scores of “9”, “9”, “10”, and “9”. The total was 37 out of 40, the highest review for a Fire Emblem entry in Famitsu.

Kantopia has taken the time to translate the new Fire Emblem Echoes review in full. Here’s a look as to how the different editors felt about the game:

Although it’s a remake of a 25 year old game, there have been substantial additions that make it feel as good as new. From being able to use “Move” and “Examine” commands in towns to freely moving characters around on 3D maps to explore dungeons are just some examples of new features that breathe fresh life into the game. Despite these additions, players will find that the core appeal of the series –strategy and raising characters –is certainly there! Once you start, you will be so engrossed in the experience you will not be able to quit! – 9

A major point is how the fully voiced dialogue and animations make for an incredibly dramatic story. A lot of fun is in managing and training your units, where you steadily become more and more attached to each and every character through the conversations you see them have in the towns and at base. It is all done very naturally. I was enticed every step of the way with exploring the 3D dungeons and towns like one would in an adventure game, and the conversation scenes were always something to look forward to. It all left me with an extremely favorable impression of the overall work. – 9

Originally, Gaiden had been the black sheep of the series. But, with a complete remake that conforms to a new generation’s standards, it’s been given new life. The game mechanics such as switching between two armies, bringing along characters you like and want to train, as well as receiving quests from towns makes this a game where players will constantly enjoy and look forward to progressing. Very little is left to the player’s imagination because the story and characters are so perfect and complete. Very dramatic! – 10

A flexible growth system and emphasis on “heroic adventure” were strong features of the original Famicom version. These points have been greatly expanded upon, with the player now able to easily visualize the full extent of the enemy’s strength and range. They clearly aimed to make the game easier to play down to the finest details. The original story and fantastically depicted characters are complemented perfectly by the scenario’s structure, and, while still simple, it is incredibly easy to empathize [with the characters]. This is a must play for veterans of the original! – 9

Thanks to Brian for the tip.

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  • Linkavitch Chomofsky

    Sounds great!

  • Bart

    Can’t wait. Looks like I’m certainly gonna get my TBS fix next month, between this and Disgaea 5.

  • Tlink7

    So does this game have time-travelling children surgically attached to its story?

    • Doesn’t sound like it. I’d be surprised if it were included, since they also haven’t tried to show it.

      • Tlink7

        Huzzah! They felt really out of place in Fates, so I’m glad that’s not the case, thanks for the reply 😀

    • AquaBat

      Hahahahahahaha
      This is GAIDEN, son, not even Genealogy’s children system was invented yet. The story was altered slightly from the original game, but no time-travel, I can tell you that.

      • Tlink7

        I know this is a remake of an old a$$ game, but it wouldn’t surprise me if the FE devs tried to shoehorn the kids in once again 😛 but thanks for answering, that makes me a bit more interested in the game ^^

  • Curious if it has the difficulty options of the new games.

    • AquaBat

      No Lunatic, unfortunately, but everything else is there, excluding Phoenix Mode from Fates which we’ll try to forget about now.

      • MusubiKazesaru

        I think Lunatic Mode unlocks.

        • AquaBat

          Nope, not in this game. I understand why you’d think there might be misinfo here, but trust me on this.
          Hard Mode is apparently a decent challenge, though, and there’s always DLC.

          • MusubiKazesaru

            Nah, I remember reading this some time ago, but I might be wrong.

          • MrPerson0

            There is some leftover data for Lunatic mode, but so far, there is no method to unlock it. There isn’t even any info for it in the upcoming DLC.

          • Natural Harmonia

            Hard mode is just as easy as normal. It’s more tedious than normal mode is all.

      • So just the option to revive characters at the end of chapters then?

        • AquaBat

          Yes. Casual and Classic (permadeath) Mode are both included alongside Normal and Hard difficulty settings.

          • Awesome, thanks. Helps me recommend!

  • AquaBat

    I’ve been playing it and it’s definitely pretty good, and those who know Japanese have said the story, including the new elements, is good. Archers are a greater difficulty now but not terrible, although I have been playing on Normal mode. The fatigue system is really the only problem I’ve been having with it.

Related Game Info


Platform: 3DS
Genre: RPGSTRATEGY
Publisher: Nintendo
Developer: Intelligent Systems
Release date: May 19, 2017
OWN IT: 0 [I own this game]
BEAT IT: 0 [I beat this game]
Buy now