How non-motion controls work in ARMS with a single Joy-Con - Nintendo Everything

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How non-motion controls work in ARMS with a single Joy-Con

Posted on May 7, 2017 by (@NE_Brian) in News, Switch

Nintendo is encouraging players to use motion controls playing arms. You won’t be restricted in using other options, however. For months we’ve known that it will be full possible to play with traditional button controls. This month’s issue of EDGE explains how it’s done, at least with a single Joy-Con.

The magazine writes this month:

“Punches can be thrown using the triggers, or two of the face buttons – jump and dash are mapped on to the other two. You click the left stick to guard. Everything you need is here, and it works – but something’s missing. Since the left stick controls the angle of your punches, you can’t move in one direction and punch in the other. You can’t strike at a different angle with your other hand until the first punch is fully extended, either.”

EDGE does say that “ARMS isn’t quite the same” without motion controls. Still, the option is there if you’re not keen on moving around.

Note that EDGE’s information appears to be based on using a single Joy-Con. It’s unclear how the controls change with two Joy-Con or a Switch Pro Controller.

Thanks to Jake for the tip.

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  • Velen (Not WoW)

    Oh boy, I just know a certain someone is going to get pissy about the limitations present with the traditional control scheme, but in this case, I would actually understand…

    • Burning Gravity

      what’s sad is that I know exactly who you’re talking about and I don’t even comment that often

      it’s not even that he’s wrong about everything he says, I just wish people like him could express their opinions with some small level of tolerance and maturity rather than acting like an entitled brat throwing a temper tantrum over… video games

      like yes, it would be nice to do everything you can do with motion controls using traditional controls… but no one has any obligation to do that, after all if devs always had to please everyone they could never do anything new like Wii Sports, not all games can or are meant to be accessible while still retaining their identity, and we as gamers aren’t entitled to anything from developers, so if I don’t like the motion controls I can just quietly not buy ARMS… no need to riot/protest/make some useless petition/comment everywhere telling people “no good traditional controls no buy” as if anyone cares how I spend or don’t spend my money, lol

      • JasonBall

        Vigilante has blocked Velen so this will be ironic.

        • Eagle367

          Hey Jason how’s it hanging. As you can tell I have changed my username to something more fitting of the internet and Disqus

          • JasonBall

            Excuse me?

          • Eagle367

            I am somewhat offended you keep forgetting me. I am Rama Notkani

          • JasonBall

            Whatever. Have a nice life.

      • Vigilante_blade

        I admit I kind of wish Velen would stop trash-talking me when he knows I cannot read what he types. I assume he was saying something snarky about me. It is very bad form to keep cealessly responding to a senpai who does not want to notice you.

        I actually think that I am being very mature. I am very opinionated, and if people cannot take it, then it is on them to grow a backbone. I am right of course in stating that all games need non-motion options. Unless you wish for Nintendo to remain niche and forsake a significant amount of the gaming landscape that moved on to modern control input methods. I am well within my rights to make this very reasonable demand. I care much for the medium, but I feel that you may be interpreting my blunt and honest manner of speech as hostility, which is not really my intent. I blocked Velen for personal reasons, not his opinions. I am open to discussion, but I do not disrespect people enough to mince my words.

        There is also no such thing as a thing motion controls can do that modern control cannot. The ssue with the single joy con is merely a lack of enough inputs. The pro controller should be fine.

        Also, gamers are customers. As someone who bought a system, I am entitled to demand things from Nintendo. Customers are entitled to demand that their platform is well supported with things they enjoy. Gamers are entitled to make demands on the account that they spend money on their platform. It is a good thing for customers to be demanding.

        Also, Wii Sports is a bad example. The waggles re basically an emulated button input… An on-off switch. A button can very easily replace a waggle.

        So I will continue to make such demands. Besides, if the pro controls are availiable, I don’t know why Velen is being snarky. (I assume). From your text, I assume he said something along the nes of me throwing a fit at the mere mention of motions? As long as I can fully turn them off, I do not care.

        • Advance*

          There’s something funny about you talking about “growing a backbone” when you’re typing a long response about what someone you have BLOCKED may or may not have said.

          • Indielink

            I have mixed feelings about Vigilante that I have previously made clear so I won’t say anything about that. I just want to point out that he unironically referred to himself as someones senpai on an internet forum. I giggled.

          • Usama Notkani

            Do even know your age @Vigilante_blade:disqus or @VelenZiga:disqus or even @BurningGravity:disqus?

          • Vigilante_blade

            I kinda liked the idea of using the term for fun.

          • Vigilante_blade

            I mean, put yourself in my shoes. The guy knows I blocked him and he continues to type about me on repeated occasions. I can’t help but pity it and find it concerning.

        • Usama Notkani

          hahahahahahahaha this is too funny. You people are making me have a good hearty laugh

        • Justin McQuillen

          “I actually think that I am being very mature.”

          Ah yes, the dichotomy of maturity vs immaturity. When you’re mature, you will know. Let me give you a hint. It has nothing to do with your age.

          • Vigilante_blade

            You of all people can’t be talking about maturity…. You actually assumed I was PAID to say things.

          • Justin McQuillen

            How is me having assumed something at one time relevant to the subject of maturity? This is stupid, you’re just proving yourself to be childish. Here comes the clue train: last stop is you. Comebacks have to have relevance to the original comment.

            It’s like if you said I had an ugly face, and my comeback would be something like:

            “You of all people can’t be talking about having an ugly face… You actually have a PAVED driveway.”

            Get what I’m showing you? The paved driveway has no relevance to the ugly face, exactly in the same way that me assuming you were a sponsored troll is not relevant to the subject of maturity.

          • Vigilante_blade

            You realize how farfetched going as far as to assume that someone on a random blog was paid to hav e specific opinion about a game company sounds like, right? One should never make assumptions without reasonable evidence.

            I can’t assume that you are ugly, as I’ve never seen your face. Even if I did, I wouldn’t call you ugly. It’s bad manners.

          • Justin McQuillen

            I had reasonable evidence, it was your comments.

            I also don’t believe you’re this stupid. There’s no way you’re dense enough to not have understood that I made an analogy in my comment.

        • JasonBall

          “I am right of course” is pretty immature. Just saying. Other than that, you’re killing it here roasting Justin and I’m on your side for most of this aside from the usual motion control thing. Really? No such thing as something motion can do that sticks can’t?

          • Vigilante_blade

            I mean, you can disagree on the motion side, and I won’t judge you for it, but I think that I am 100% right is stating that all games should have traditional options. It isn’t something that is accepted unanimously, and it is not a good idea to limit your reach to a niche of customers and burning those who dislike it.

            So far, I haven’t seen an example of motion controls doing something well that well-calibrated sticks or a mouse can’t do adequately or better. I remembe rpeople telling me that Splatoon was impossible without gimmicks. I offered a solution, people said it was impossible, then Nintendo did it. Give me any example, and I can find an adequate alternative. It only takes a bit of imagination.

            And yeah, Justin is weird.

          • Bruno_Ostara

            Nintendo did it, and pretty much every reviwer said it got worst. But I do agree with you in the option thing, motion shouldnt be the only option on games. Arms seem to get this right

          • Vigilante_blade

            Yeah, I won’t begrudge Arms for giving us options for sure. But I also thing we need to keep things in perspective. Reviewers tried with single Joycons, so it’s not really indicative of what it feels like with dual sticks.

          • JasonBall

            Hm. A mouse to me is kind of motion control. I know it’s not truly, no gyro or accelerometer, but you sure have to move to use it. It functions the same as a wiimote pointer scheme in an fps game. Moving your wrist up down left right. I understand it’s not technically motion sensing, rather it’s a sensation of motion. When I think traditional I think joystick and buttons. Which are objectively not as accurate in an fps. Please explain how a mouse is more of a modern traditional nonmotion input than joycon pointing.

            Also, there’s really no “adequate alternative” in cases where a whole game is built around motion. Whether LoZ:SS SHOULD have been built around wiimote or not, it is. The game would require serious reworking and repolish if motion is removed. Then it wouldn’t be SS anymore.

            Also, there’s one way I can defend motion that is untouchable: I had an experience that provided unique fun for me in SS that is lost with buttons. For all it’s quirks, gyros even in OoT3D provide a sensation I can’t get from a circle pad. It’s that personal connection to a game that really hooks people. Getting lost in Hyrule on my Switch, on the bus, bumping a guy next to me as I tracked the targets in the archery minigame, and him saying “what are you playing, wow that’s so cool?” is totally unique to gyros because twiddling thumbs doesn’t grab normal people’s attention. People find motion intuitive, and I find it a genuine pleasure to show it off. Forget long-term discussions about gamer audience and pro meta play for five seconds and imagine a young couple who bond because he let her have a turn in Fluidity 2 turning the system to control water itself after she asked why he was moving all funny. Motion gaming provides Experiences, capital E. That’s the truth. You can’t replace that or take that away from me for the greater good of Nintendo or the industry no matter what.

          • Vigilante_blade

            I actually enjoy mouse and keyboard for shooters and can’t deal with the Wiimote. I don’t think it works, but even if it did, it doesn’t mean I’ll find it fun. As for sticks, it depends how you see it. they allow for more stable movement, while motion can be a bit jittery. I think that what differentiate smouse and keyboard fromt hem all if that you are flat on a table, and as such, you can prevent motion jitters.

            As for Skyward Sword, I’ve used an emulator to p lay it without motion controls, and it worked quite well. I used the second stick for my sword swings and bird controls. Though if I had designed the game, I would have made things simpler. You may only swing in eight directions in Skyward Sword, so it stands to reason that you can merely hold a direction with your stick and tap a button. As such, I’ve fixed the conundrum. In less that a second, I found a way to easily and reliably emulate Skyward Sword’s combat using only a single stick and a button. In fact, I borrowed this idea from Ocarina of time. I actually think it would be quite easy to work those in.

            And while you may have found SS unique, I found it to be a chore that made me curse out loud and take prolonged breaks while it punished me for being left-handed. In my case, motion ruins my enjoyement of games, so as much as you might claim it enhances your experiences, if gamign became a motion only medium, I would have to stop playing games. I’ve been open to the idea, tried the Wii, but I don’t like it. I wish I liked it, but I don’t and can’t change it. I beat Skyward Sword 100% and hated every second of it.

            I also really don’t care much about gaming becoming mainstream. I’ve stopped caring about what other people think about what I do with my hobby. I just want to enjoy it, and I see no point in appealing to an audience that doesn,t respect the medium, consumes it for novelty and then leaves because of smartphones. I want to have fun, and I will keep playing games, even if random people think I am childish for it.

          • JasonBall

            But a stick can’t replace the feeling of swinging your arm and seeing it happen on-screen. It works ingame but not in real life.

            Stopped caring about gaming becoming mainstream? What happened to breeding a new generation of gamers and how the smart steering in MK8D is devilspawn?

            Lastly, if you don’t care for others’ opinions about the hobby you want to enjoy by yourself the way you want to, why come here and make demands and preach?

          • Vigilante_blade

            Perhaps, but it is not a feeling I want to experience, so why force it on me?

            As for the new generation, make good games, and they will come. Zelda proved that it didn’t need some gimmick to attract people. It just did by being a game people wanted to play.

            MK8’s smart steering is not something that should be by defaut in my opinion as it would prevent new players from getting into the depth of the game and thus get engaged enough to return. I think it can be an option for disabled people.

            I don,t care about the mainstream opinion of how I enjoy my hobbies. I do care however about what happens to it. As such, I express those views. I don’t necessarily think that I have to power to directly influence a lot of things, but I want the opinion out there. There is more of a chance of it being picked up if I say something than if I stay silent.

          • JasonBall

            A-ha. There lies the key. You don’t want a realistic swing feeling. Thank you. That’s all I needed. That’s the base point here no one can refute, just like mine. See ya around.

          • Vigilante_blade

            Realistic? How?

          • JasonBall

            Because when I swing my sword in SS, or aim my bow in Nintendo Land, or steer my ship in SF643D, or drift around a corner in MK8D, I feel like it’s ME doing it. It links the players inputs to the game action like a stick can’t.

          • Vigilante_blade

            I see. Personally, I feel very differently.

            It is due to several factors:

            1. I am left-handed, and thus, it feels unatural to me. I would never swing a sword in my right arm unless my left arm was badly damaged.

            2. The input lagi is quite significant, and thus you could technically swing your sword two or three times before the first swing registers.

            3. There is no weight to the sword, so I feel like I’m playing with a toy as opposed to swinging a sword.

            4. I keep seing the controller prompted on the screen, reminding me that this is a game.

            5. It keeps glitching out.

            6. I’m not having fun and my mind wanders off.

            7. My skill is good enough that the traditional controller becomes an extension of myself. I no longer notice it. I just move accoridng to muscle memory. In a sense, i find that to be much more intuitive and engrossing.

            I also don’t htink games ought to aim for realism. Games are meant to be engaging, first and foremost.

          • JasonBall

            Well, not every game has to be realistic or not. They can be different. Of course not every Zelda should have sword swinging controls. I want variety though in control schemes. The first time I played Twilight Princess (it was on gcn) I felt like I’d played it before. Which isn’t bad in itself, but too many games in a row with button controls that treat me like I’ve never used buttons gets annoying. The wiimote “shook” things up. (See what I did there?) BotW now feels like fresh controls where it wouldn’t have as much right after TP.

            As for your factors:
            1: I’m right handed, sorry. I feel it the way it’s designed to be felt and I’m sorry you can’t. No way around that.
            2: I don’t experience lag, especially with the 3ds’ gyro. I have never had issues like that moreso than buttons, sorry you have.
            3: I can see that. Personally I just imagine a little bit. I’m good that way.
            4: I can also see this issue. In this case I turn off huds if possible. But even if I can’t, how is this different from button controls that have prompts onscreen you claim to be more realistic? An extension of your hands? With onscreen prompts?
            5: Same as 2.
            6: I have fun with it because of all these reasons. This one is very subjective and you’re entitled to that view.
            7: Me too, but that doesn’t stop me from also being totally immersed by a wiimote.

          • Vigilante_blade

            You do experience lag. It is there. You may not notice it however.

            The extension of my body argument is that I no longer feel the controller. Basically, the game moves as my mind wills it to. I don’t think about what I’m about to do. I do it and the response is instantaneous and accurate at all times. Nothing beats a button push in that way. Basically, I don’t need to act the move out to be engaged, as I am so in sync with my controller that I already feel part of the game. I don,t evne notice the controller. I’m actually okay with button prompts, but the full controller is immersion-breaking to me. I can kind of accept an on screen letter and let it go. A full game system or controller, it is too much.

            In the end, you’re having fun, but I’m not. Isn’t then the solution to make all motion controls optional? It would make everyone happy.

          • JasonBall

            No, that’s not the best solution. Since the two camps both thoroughly enjoy their preferred method, the idea is to make games built around each method that stick with it. Don’t shoehorn in motion options (TP) and don’t make a game built around motion have an alternate option. (Arms) In the end it just makes the individual game weaker for overextending. And then don’t play games built around the option you despise so you can’t complain and then the internet would be so much nicer.

          • Vigilante_blade

            In your scenario, Nintendo remains a very niche company and will never again dominate this industry. Motion controls were a fad that died off during the Wii era. It came and went and is now a niche. I know people including myself who would skip on a game becaus eof motion controls, but the other side does not exist.

            Motion controls may be something you enjoy, but it is not something most people enjoy. Furthermore, you can reach more people and please more people by making them optional. Making all motions optional in game sis a sacrifice you will have to be willing to take if you want Nintendo to continue existing and flourishing well into the future. It is also something you will have to accept if you want motion controls to continue.

            And it’s not really as simple as “don’t play them”. I don’t play them. However, when overused, It also means that I am starved for games to play. It also means that games I previousl enjoyed, I can’t play anymore. Besides, I have again, never seen a game that can’t be done with traditional controls.

          • JasonBall

            Okay, little picture here: Me like motion. Me want more motion games. Me no care if Ninty niche so long as Ninty make motion game because they never niche in my household and enough fellow fans buy their stuff no matter what it’s okay for them to do motion games and stay afloat. Seeing someone aim with a gyro out in public still has the potential to catch bystander iterest and maybe make them buy one.

            As for your last sentence, maybe with ingame mechanics, it’s replicatable with nonmotion. But I can’t get my irl sword motion with a stock. Just like you, this is a very personal matter, don’t try to big-picture me into giving up motion.

          • ForeVision

            Let me just throw my 5 cents in here by saying: “to each their own, as the world would be boring if we were to all enjoy the same thing, with no diversity” and does Nintendo not advocate choice a lot more in their recent games and endeavours? They’ve even added Japanese voices English text to BotW to take as a good example.

          • Vigilante_blade

            I ever told you give up motion. However, if you want them to survive, you must accept to meet halfway.

            Besides, if as you say, motion controls can be replaced modern button inputs, then it should be done. There is no reason to not have it… Unless the argument is to take it away just to spite people.

          • JasonBall

            Because a game can be designed around motion and actually become less solid if forced to compromise. It’s always more bad to shoehorn options than have just one option a game is built around.

          • Vigilante_blade

            Then the console will fail again. Besides there is no such thing as a game that can’t work with classic controls.

          • JasonBall

            And there we diverge.

          • Justin McQuillen

            I agree with what you said, but disagree that I’ve been “roasted”. I’m not sure what I did to offend you and I like your comments all the time. You’ve basically roasted yourself by picking random beef with me with zero reason. I haven’t said anything crazy, in fact I haven’t seen one person even attempt to debate me.

          • Vigilante_blade

            “When a group of people accuse someone of being insane for having a slightly different opinion, that’s actually cult-like behavior.”

            Says the guy who once accused me of being a paid troll… said in a topic where people call me various names because I happen to disagree with them. Interesting….

            “1. Speaking of adversaries or outsiders as if they were all the same; characterising them by negative traits only; attributing unflattering motives to them but not oneself”

            Hey, that seems to be how people who criticize Nintendo are treated around here… oh wait….

            “2. Lacking interest and information concerning the actual statements and actions of opponents or outsiders”

            That’s also something we observe aorund here… Screw third parties, right?

            “3. Failing to consider the possible validity of an adversary’s point of view”

            Familiar… “Stop being negative, please go away”… “You don’t like motion controls, therefore you should be forced to adapt and play with them”. Yeah…. familiar…

            “4. Not taking a critical look at one’s own position”

            Familiar again.

            “5. Disapproving or rejecting a member of one’s group for departing from the group position, devaluing the dissident, regarding him or her as an annoyance or a problem”

            That is basically what’s been hapening to me since I started changing my mind about Nintendo. I use to be a fanatic as well before the Wii era.

            “6. Feeling self-righteous”

            Hmm…. “Oh, that Vigilante, I wish he went away and his negativity. He is not a true Nintendo fan. Likely one of those nasty Microsoft or Sony fans. Oh, these lowly commoners”

          • Justin McQuillen

            Nobody has told you to go away, in fact I like you. We’re just pointing out that we have already heard your position, which is a MAINSTREAM position from mainstream sources like Kotaku and IGN. I explained that already.

            What I mean to say is that your opinion is great, and valid. But you come to every single thread sounding like a broken record. We heard you the first ten thousand times, we get it, you think you’re different.

          • Vigilante_blade

            I get told to go away all of the time ny the Nintendo community, XD.

            “Just don’t play the games, bro”

            As for blocking people, I do want to give you some context here. I don’t just block people for disagreeing with me. I’ve blocked one of these individuals for personally slighting me, taking code from me (which came from a stolen SD card at a tournament) and handing it off to random people. Another, I have blocked because he actively was stalking me to creepy levels. Otherwise, I don’t block people just for disagreeing with me.

            Thing is, I don’t think I’m on the fringe. My opinions are only unpopular in the context of this particular website and extremely die-hard Nintendo communities. Most mainstream communities agree with me when it comes to gimmicks. I also don,t mind being told I’m wrong… when that is a fact. It’s not right now however.

            Pessimism is healthy in my opinion, at least at some level. I think we can agree that over-positivity is a bad thing.

          • Justin McQuillen

            Nobody is telling you you’re wrong, just that we have heard you state your one-dimensional opinion hundreds if not thousands of times to the point we could tell you would be here just by reading the headline of the article.

          • JasonBall

            Lol okay. Yes, we agree on things. I’m just agreeing with Vigilante just a touch on the things he was saying versus you. You’re fine. We’re not crazy, I agree. Just… Let’s be cool.

          • Justin McQuillen

            I’m just wondering something. At what part did you decide I was nuts? Was it when a guy just commented that I’m nuts? I keep re-reading the comments but I can’t find the part where I got “roasted”. I’d like for someone to argue against my points instead of just calling me crazy. If it happened to you, you’d think it was bizarre as well.

          • JasonBall

            Lol I don’t think you’re nuts. I guess it was the schizophrenia thing? Sorry, no hard feelings.

          • Justin McQuillen

            Vigilante called me schizophrenic. I’m pretty sure he doesn’t know what that means, unless he purposefully misused the word. To be fair I alluded that he may be autistic.

          • Vigilante_blade

            I assure you, I am a regular person aside for above average IQ.

        • Tide

          You are a customer, not a member of their board. You’re purchases is so far below 1%, that you as an individual are insignificant. The absolute ego in you is amazing. The belief that you’re views are the absolute truth and Nintendo, a company of thousands of employees who are actually educated in their associated fields, know less than you? Also, you’re really using words like demands and entitlement? That’s not mature in the slightest. This is akin to a child who just wants.

          • Vigilante_blade

            That doesn’t matter. I am customer, therefore, I invest in the platform with my money, and therefore, I am entitled to criticize and make demands. They can ignore the demand, but since I am not alone in this, and a significant amount of people want the same thing, it becomes something important to consider.

            A customer is entitled to a fair deal.

            And I use these words because I think they have an unfairly negative connotation.

          • Tide

            Thats still not how it works. You can definitely criticize but you are owed nothing. If you don’t like that then return the console and don’t support them. Also if you have support, you should gather ppl up and write on the subreddit or send a message directly to Nintendo because an overview of this article’s chat would show that you don’t have much support.

          • Vigilante_blade

            Customers are owed something, as a collective. People are entitled to a fair deal. If a significant enough amount of people (and there is) want something, they they can and should demand it.

            And Tide, no offense, but if you use this discussion as a gauge of how the industry is right now, you are sorely mistaken. This is a Nintendo-centric blog followed by some of its most die-hard, sometimes insanely so fans who will accept anything Nintendo would ever do. If youw ant a more accurate representation fo the Nintendo fanbase, you must go on websites that cover gaming as a whole. I see comments popping up evreywhere, wherether it is IGN, Easy allies, Gamespot, NeoGaff, etc… with people making the exact same demands and receiving great amounts of support. A simple search on google is enough to find tons of them.

            Furthermore, the gaming fanbase extends further. If you truly want to expand Nintendo’s reach, they must also reach out to those who want nothing to do with them…. one of those reasons being motion controls.

            Finally, of course people won’t debate with you. Look at how it ended up? A senseless with hunt of angry Nintendo fanatics. No one wants to talk to an angry mob. I look at who liked the comments above, they are all the usual suspects.

          • ForeVision

            I’d personally say to simply vouch for options, as that way we can have a “everyone wins” situation, and those are, in my humble opinion, the best ones to have.

            As for games like Starfox Zero, I find those hard to judge. At one hand you’ve got the “It’s not your type of game if you don’t like the controls, it’s for a specific set of people” which is a fair argument, but at the other you’ve got the “It’s a game in the franchise of Starfox and people have come to expect certain things of it, yet those weren’t found here, thus disappointment ensues”

            I guess Steam could be used as an example of how they (thankfully) allow certain games to have the option to go with a controller (Dragonball Xenoverse) when mouse and keyboard would (arguably, again) wouldn’t control as well. That said, many games on Steam are guilty of bad support for either, but that’s a different matter.

          • Vigilante_blade

            The thing a lot of people fail to notice us that whenever they try to legitimize limited options by saying “but I like this, so it’s okay”, someone can respond “fine, but I don’t like it”. At this point, we are at an impass. One argues that it is “annoying” for people to complain because they themselves are content… Like rich CEOs complaining about their underpaid proletariat wanting a dental plan. The other views this behaviour as selfish and intolerant towards people who dislike said control inputs.

            Personally, when a PC game tries to prevent me from remapping my controls, I find it unnaceptable. It makes me wonder why we accept this from consoles. Shouldn’t all games let us change our control setups? Sure, they are supposed to be usable out of the box, but if there is a default setup, there is no problems with letting you change them in a menu, or go and toggle motion controls off.

      • Justin McQuillen

        Exactly, by throwing a childish tantrum he de-legitimized his own position. I actually was to the point where I started believing Vigilante_blade was an actual paid troll. The funny thing though, is that I noticed that when he speaks about any other subject (a rare occurrence), he has perfectly decent opinions and uses common sense. I agree with the guy on literally everything but motion controls (I used to hate them but Splatoon showed me that they can improve shooter game controls which is something I want to happen more often) and the definition of the word “gimmick”.

        • Vigilante_blade

          Tantrum? When? How?

          • Justin McQuillen

            You only post on any article portraying Nintendo in a positive light to make sure everyone understands your circa 2011 rhetoric on how Nintendo is going downhill because of “gimmicks”.

            It’s reasonable to assume you have an agenda, yeah. The fact that it’s a selfish personal vendetta for you makes it even sadder. We have all heard what you have to say about motion controls ten thousand times from cancerous mainstream media outlets like Kotaku and IGN.com. It’s not an original opinion, it’s stupid. We are enjoying these motion controls in Zelda and Splatoon, okay? They make the games better, not worse.

            You believe you shouldn’t stop whining about it until everyone gets in line with your opinion. It’s not going to happen. That’s the textbook definition of a childish tantrum.

          • Vigilante_blade

            It is also reasonable to take your schizophrenia pills. I don’t go on Kotaku. This conspiracy theory is ridiculous.

          • Justin McQuillen

            What theory?

          • Vigilante_blade

            The one you just stated…?

          • Justin McQuillen

            Quote the theory in my comment. (hint: there isn’t one)

          • Vigilante_blade

            The entire comment….

          • Justin McQuillen

            Where? Dude you’re off the rocker. In what part of the comment was there anything theoretical?

          • Vigilante_blade

            Ya know… you really need to consult a specialist. I don’t even mean it as an insult, but it isn’t healthy to assume that people have weird agendas to destroy your favourite gaming company.

            If Microsoft, Sony or anyone else paid me to say things (no offense, Brian), they’d send me to other places, not a small Nintendo-centric blog with a small reach. Even then, I would not accept money for nefarious purposes.

          • Justin McQuillen

            You refer to yourself as senpai, then accuse other people of having mental disorders, not for evidence that they are mentall unstable, but for having their own opinion. Fantastic.

          • Vigilante_blade
          • Justin McQuillen

            I didn’t, I thought it was just utter cringe. Also I could argue that it is actual evidence of autism, a real-life mental disorder. Mind you that is not something to be made fun of.

          • Justin McQuillen

            You’re experiencing delusions of grandeur here. Nobody thinks you’re trying to destroy their favorite game company, they just think maybe it’s time to inform you that you’re acting like a baby.

          • Vigilante_blade

            And yet you are saying I’m being paid to– nevermind, you are crazy.

          • Evan Gustavson

            Vigilante speaks the truth.
            The only reason he puts up with Nintendo’s bullcrap is because he likes their IP.
            Do you really think sticks around because he WANTS to torture himself with motion controls and touch controls.
            And even I’m starting to feel like Nintendo is going way too far.
            Seriously, Street Fighter 2 The Final Challengers has a motion controlled mode.
            The Way of the Hado or w/e its called

            A motion controlled mode.
            In a 2D fighting game.

            Let that sink in.
            It’s Street Fighter, motion controls should never be considered by any sane company or any sane consumer.

          • Vigilante_blade

            Yep, people fail to realize that I like Nintendo IPs, and several fo their games. Good post, man.

          • Storme Prince

            Motion controls for arms looks great so you’ve already been proven objectively wrong.

          • Vigilante_blade

            Everything looks great from footage put together by a company’s PR… And objectively or not (it is not), it doesn’t make me like motion controls more.

          • ForeVision

            What’s your take on people using the motion controls in Japan during tournaments? https://www.youtube.com/watch?v=j2oF1J9EO8w

          • Vigilante_blade

            If they want to put themselves at a disadvantage, that is their problem. However, since this is organized by Nintendo, I would not be surprised if they didn’t give a controller choice.

          • ForeVision

            “but something’s missing. Since the left stick controls the angle of your punches, you can’t move in one direction and punch in the other. You can’t strike at a different angle with your other hand until the first punch is fully extended, either.”

            This part has me question on whether or not they’re at a disadvantage, but then again I don’t know fighters, I’ve not an inkling of how much that should matter.

          • Vigilante_blade

            Pro controller. Use two sticks. Of course they can’t play well with a single joycon that doesn’t have enough inputs.

          • ForeVision

            Ahhh, that was the Joy-Con, my bad. Must’ve red over that.

            Well, I’ll say one thing though, with my inherently flawed/slower reaction time, I may be able to compete with the Joy-Cons whereas the controller wouldn’t help me (tried that many times in games like Pokken) but I can only say that for sure, when I’ve gotten to try the game with both controls, so I’m not going to do a consensus on that yet.

          • Vigilante_blade

            Use whichever works for you. As long as I get my traditional option in games, I am fine with alternative methods existing.

          • Storme Prince

            I’ve seen hours up hours of regular people just playing ARMS I played ARMS I talked to tons of others who play ARMS. There is more than enough unfiltered info to see that it works just as good as they make it look.

          • Vigilante_blade

            I don’t think it looks great honestly.

        • In everyone else’s defense, you’re completely nuts

          • Vigilante_blade

            I guess I can agree with you here.

          • Justin McQuillen

            Source?

      • Velen (Not WoW)

        For the record, I did say in this case I would actually understand if he got frustrated with it. There should be a way to make those two limitations listed above just…. not be a thing.

    • KnickKnackMyWack

      I guess you could call this a “bait and Switch?”

      • Velen (Not WoW)

        Oh you.

      • Addy

        *throws tomatoes*

    • Storme Prince

      This articles says nothing about how limited the traditional control scheme is. It’s talking about playing with a SINGLE joycon.

      • Velen (Not WoW)

        Yes, I know, which is what I am referring to.

  • I am actually fine by this. It just means 4 player fights are going to be a lot more accessible.

  • theFooFighter

    Everything feels horrible with a single joycon. Just make sure traditional controls are good with 2 joycons or the pro controller

  • hi v3.0

    Well 2 joycons ftw!

  • Tlink7

    Sooo basically like using a single Wiimote in Smash then… crippling yourself ftw xD

    • SpectralDynamite

      Actually, if you think about all the controls in Smash that actually matter, a single Joy-Con could still work. It would have all the same controls as Smash on 3DS minus a C-stick nub and the buttons for taunting. A (>) and B (v) would still do what you expect them to, the control stick for movement and tilts, SL and SR could be shield and grab respectively (or vice versa), as could X (^) and Y (<). Hell, you could use any of those last four buttons as you taunt and just tilt the control stick in the direction of the taunt you want. It's all there and could certainly be done. I'd honestly be surprised if this wasn't implemented for whenever Smash hits the Switch so as to allow for 2-player Smash without needing to buy another controller.

      In fact… I think I'll draw up a visual aide to show you how it would work. Give me a sec.

      Also, a disclaimer: my brother already uses the sideways wiimote and does quite well with it.

      • theFooFighter

        A single joycon has all the necessary buttons for smash but Jesus Christ it would be horrible in practice. It would be fine for a random casual multiplayer session but competitive play simply wouldn’t happen. I’d probably crack my thumbs in half if I tried playing smash 4 with a single joycon for more than 5 minutes

      • Tlink7

        I have a friend who does really well with a Wiimote too, but I would still say he is at a disadvantage because the Wiimote has even fewer buttons than a Joycon now that I think about it (and no analogue stick). He basically never grabs anyone because of how annoying he finds it on a Wiimote, so I heavily abuse that fact of course 😛

        • ForeVision

          Oh my T, are you the kind of person that would send level 100 Pokemon at their friend who has a couple of 50s and 70s and then be like “Well, you chose not to level them *rolls eyes*”? (I’m guilty of this myself, but that person I did that to was an idiot who constantly boasts that he’d destroy me in such a battle and I had to prove him wrong :P)

          That said, I’ll give kudos to anyone who can play well with such a limited control setup. I’ll be honest, I’ve not properly used my Joy-Cons as singular, or one in each hand (will probably change with ARMS) as I simply enjoy my traditional controller too much right now.

          • Tlink7

            xD I don’t think I’ve ever levelled a Pokémon to 100. But I’m not gonna handicap myself in Smash just because my friend refuses to play with anything other than a Wiimote 😛 I am a bit of a ”ME ORC, ME SMASH” guy though, so I don’t grab very often anyway (not to mention Ganondorf’s grab reach is just the worst)

          • ForeVision

            ”ME ORC, ME SMASH” Does that include enjoying burly characters in games? If so, high five on that front my friend!

          • Tlink7

            *high-five*
            I much prefer doing a few big smacks intead of a lot of tiny hits. Ganondorf and Charizard let me do that very well >:D (so many people forget rocksmash exists and if you don’t use flareblitz all game, they forget about that near the end too hehehehhehehehe)

    • SpectralDynamite
      • Tlink7

        Did you make that? O.o

        • SpectralDynamite

          Indeed I did. Took about 20 minutes.

          • Tlink7

            Looks pretty awesome! Well done 😀

          • SpectralDynamite

            Thank you, sir. 🙂

  • Indielink

    What I don’t understand is why couldn’t punches be mapped ONLY face buttons. That would then free up the triggers to be used for steering punches left and right.

    Surprised no one has thought of this.

  • Usama Notkani

    Well of course single joycons will be limited in a game basically revolving around motion controls of such delicacy and complexity. Also @Vigilante_blade:disqus “modern controls” are older than motion controls you do know that right? And developers didn’t move on from motion controls they moved back or not at all.Finally I don’t know about you but I still believe that there are gaming mechanics that only motion controls can do right and traditional controls(that’s what they really are) might be able to replace them but the fun is spoiled and ruined basically. I am also very opinionated and that is my opinion

  • metalpants

    They could literally use the gyroscopes in each Joy-Con to steer the punches with motion controls (although I know how people that want a button-exclusive layout may complain about that).

    That said, since I travel a lot, I don’t see myself using the motion control configuration much, so I hope the Joy-Con/Pro Controller options are precise enough…

  • ForeVision

    I’ll try both and stick with whatever I find to suit me best. I’ve tried the Joy-Con on the Wii with Monster Hunter, and actually felt it controlled pretty well (without talking about the games that didn’t). Whatever works best would be the jest of it.

  • Eagle367

    Well of course single joycons will be limited in a game basically revolving around motion controls of such delicacy and complexity. Also @Vigilante_blade:disqus “modern controls” are older than motion controls you do know that right? And developers didn’t move on from motion controls they moved back or not at all.Finally I don’t know about you but I still believe that there are gaming mechanics that only motion controls can do right and traditional controls(that’s what they really are) might be able to replace them but the fun is spoiled and ruined basically. I am also very opinionated and that is my opinion

    • Vigilante_blade

      Modern simply means what people use today. Old or not, if they are current, they are modern. Again, I have never seen an example of a game modern controls cannot handle. Finally, this is such a silly witch hunt.

      • Eagle367

        I am just having fun. No witch hunt going on man

      • Sometimes I feel bad about how some people treat you. You are just like everyone else: you are on the Internet and you have opinions.

        • Vigilante_blade

          I’ve seen worse. I won’t go into detail, but when my brother died to brain cancer a year ago is when I decided to distance myself from the Nintendo fan community. Some went places they shouldn’t have.

          In comparison, this is nothing. It’s just how a part of the Nintendo community is. Someone disagrees about something, so you badger them constantly until they decide to fall silent. Then you get a hug box where no one gets to have an original thought.

          I’m aware that some of my opinions are divisive, but they aren’t really something worth getting so adamantly angry with. Alternatively, I sort of stopped caring a while back and I try to keep my emotions in check at all times. It’s not really hard for me since I’m actually a calm person in general. People interpret criticism as the lunatic ramblings or a raging bull.

          Still, I do appreciate the sentiment. You seem like a good fellow.

  • Blanco8x8

    Sounds boring…

  • Reggie

    I came here to read the whining and petty arguments. *Eats popcorn*

    On a more on topic note, I do agree that this isn’t a very good compromise.

    • Storme Prince

      This is about playing with a SINGLE joycon. I wouldn’t expect a good compromise. Standard controls will probably be much better.

      • Reggie

        No duh.

        Still fun to watch people argue over such a petty thing though.

  • Vigilante_blade

    A summary of this thread:

    http://imgur.com/hEo6aMF

  • AJK

    I came here thinking the discussion would be insane. I was not disappointed. Wow, there are some real crazies here 🙂

  • awng781

    Yeah…I’m not playing a 3D fighting game with what is essentially half a controller.

    I’m interested in seeing how traditional controls will work with dual JoyCons and/or the Pro Controller.

    • Vigilante_blade

      Yeah, single joycon is not something I EVER want to use.

      • awng781

        I would only ever use a single Joycon for a 2D game (like NSMB, Donkey Kong Country, Snipperclips, and maybe Smash Bros), but even then, Nintendo would have to design a JoyCon with an actual D-pad.

  • Ninty Kad

    I’m starting to think these “comment wars” going on for too long. I just wanna talk about how good it is to play ARMS with or without motion controls… :/

    • Vigilante_blade

      Sorry about that. Funny enough, before I got provoked into it, I was actually going to say I was glad there was an option for people like me and leave it at that x_x.

      • Ninty Kad

        It’s Okay. people are entitled to say what they want, but it become a problem when others starts argument when others just because they think differently about the topic of discussion.

        • Vigilante_blade

          Sure man, the game’s not for me, but I hope you’ll appreciate it.

  • Lic. Ferrett

    If both players use just one joycon it would be a fair match anyways.. and its still there as an option for a two player game on the go.. so the more control options the better…

  • Velen (Not WoW)

    *Stares below*

    How is this discussion still going after two days?

Related Game Info


Platform: SWITCH
Genre: FIGHTING
Publisher: Nintendo
Developer: Nintendo
Release date: June 16, 2017
OWN IT: 7 [I own this game]
BEAT IT: 4 [I beat this game]
Buy now