Layers of Fear: Legacy coming to Switch - Nintendo Everything

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Layers of Fear: Legacy coming to Switch

Posted on September 17, 2017 by (@NE_Brian) in News, Switch eShop

Layers of Fear: Legacy is heading to Switch, Aspyr Media and Bloober Team have revealed.

Layers of Fear, which first debuted last year, is “a first-person psychedelic horror game with a heavy focus on story and exploration.” You play as a painter whose primary task is to finish his Magnum Opus. In the game, you’ll be exploring “a constantly changing Victorian-era mansion”.

It’s unclear if there will be any new content in Layers of Fear: Legacy. However, we do know that Aspyr will publish the game physically in select regions and on the eShop. It will be playable for the first time at the Tokyo Game Show this week.

We’ve included a trailer below, along with a general overview of Layers of Fear.

You take another drink as the canvas looms in front of you. A light flickers dimly in the corner. You’ve created countless pieces of art, but never anything like…this. Why haven’t you done this before? It seems so obvious in retrospect. Your friends, critics, business partners—soon, they’ll all see. But something’s still missing…

You look up, startled. That melody… Was that a piano? It sounded just like her… But, no—that would be impossible. She’s gone. They’re all gone.
Have to focus. How long has it taken to get to this point? Too long, but it doesn’t matter. There will be no more distractions. It’s almost finished. You can feel it. Your creation. Your Magnum Opus.

Dare you help paint a true Masterpiece of Fear? Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration. Delve deep into the mind of an insane painter and discover the secret of his madness, as you walk through a vast and constantly changing Victorian-era mansion. Uncover the visions, fears and horrors that entwine the painter and finish the masterpiece he has strived so long to create.

Game Features:
• Psychedelic horror – A sense of insanity means each turn of the camera may completely change the look of your surroundings.
• Victorian setting – Explore a game world inspired by masterpiece paintings, architecture and décor from the 19th century.
• Original and classic art – Numerous pieces of original art and music flesh out the story and environment.
• Story-focused exploration – Only through exploring the environment can you uncover the details of the painter’s dark and tragic past.

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  • I hope people support this for me too, cause am a poor scaredy-cat and cant/wouldn’t buy this to have nightmares D:

  • Looks interesting. Good to see more mature titles coming to the Switch…definitely keeping an eye out for this one……I love horror games

  • Lucas Anjos

    I just wanna fatal frame series on the switch xD

  • Played Layers of Fear years back on PC. Can confirm it’s a great horror title that’s memorable and worth playing if you’re a fan of the genre. Bloober Team has a way with psychological horror that’s unparalleled. If any of you have the slightest interest in horror titles and/or Layers of Fear, please pick this up. It’s a game worth playing and owning. Also check out Observer, their brand new cyberpunk psychological horror title that released a few weeks ago. It’s insane and probably one of my favorite games this year.

  • javier

    Damn the switch won’t stop! So many great games who is gonna have the time to play them all??

  • Nicholas Primeaux

    Layers of Fear wasn’t a bad game but it wasn’t really that good of one either. It is scary for the first hour or so until you realize that dying doesn’t matter and the whole game is basically just a long hallway funneling you from one cheap scare to the next. It is a very pretty game though. I think that, as a first outing for a new developer it was good, but compared to P.T. which it was undoubtedly inspired by, it’s rather shallow. I wouldn’t pay more than 20 for it digitally. That being said, I do hope it does well enough to bring their new game to switch. Observer looks like they took what they learned from Layers and Improved upon it to make a much more in depth experience.

  • Oh hey, I remember Bloober Team! Weren’t these the guys who were trying to develop Sadness for the Wii? And some adventure game about vampires on an airplane?