Monster Hunter XX Switch technical analysis: 3DS comparison, frame rate test - Nintendo Everything

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Monster Hunter XX Switch technical analysis: 3DS comparison, frame rate test

Posted on August 18, 2017 by (@NE_Brian) in 3DS, Switch, Videos

Digital Foundry has returned with yet another technical analysis. Monster Hunter XX on Switch gets the focus, including how it stacks up to the 3DS original.

First, on 3DS, Monster Hunter XX was originally a 240p game. But on Switch, Capcom increased the resolution to 1080p while Switch is docked. In portable mode, Monster Hunter XX is 720p on Switch.

Monster Hunter XX features some post-process anti-aliasing. Textures have also been overhauled on Switch, along with better draw distances. Capcom also included dynamic effects and improved shadow quality. Geometry is largely untouched, however.

As for performance, Monster Hunter XX runs at 30 frames per second similarly to 3DS. However, frame pacing remains an issue. Loading times are similar between both versions with Switch perhaps a second or two behind 3DS.

Here’s the full Monster Hunter XX Switch analysis from Digital Foundry:

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  • Stuart O’Quin

    Quick, dirty port. I’d still buy a US release, though.

    • Roto Prime

      We all would <3 Mohun is so fun!!!

    • Indielink

      I think the video made it pretty clear this was more than a quick and dirty port.

      • Busterblade

        Perhaps, but it also shows where sacrifices were made to ensure 3DS cross-play.

        • Kristelgsmith

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        • Indielink

          The only loss is the lack of improved framerate which I think isn’t the worst thing when the upside is automatically having that huge community available to Ssitch players right from the get go.

  • WTFISTHISSHIT?

    Never have I seen such idiotic comments from DF’s comment section about the frame rate. Its a goddamn 3DS Port with 3DS crossplay and they seem to be forgetting that MH:W runs at a goddamn locked 30fps, when other visually stunning games than MH:W can run at 60fps on the PS4. Dumbasses I swear!

    • ben

      The monsterhunter world recent promo had a lot of frame rate issues.

  • Lord Ozzie

    Is it bad that I want MHW on Switch more than MHXX localisation? Capcom’s support on the Switch has been absolutely poor compared to the 3DS.

    • Xavier Lopez Chabelo

      Not really. I dont know but the new trailer of MHW convinced me that it is in FACT a REAL MH game.

      • Velen (Not WoW)

        So every game not on a home console hasn’t been a REAL MH game? : P

        • Busterblade

          I duly do wonder if MHW ends up what the future of MH is in the West, and whether we’ll get another MH on Switch over here at all.

          I can imagine people coming in on MH with Stories, and thinking that’s real MH 😛

        • ben

          I saw the promo for world and although it looks great I wonder if it will run well on the standard ps4

  • Tlink7

    What a difference *eye roll*

  • R.Z.

    I’m having a hard time following the guy’s enthusiasm about how well a game with the equivalent of PS2 models runs on Nintendo’s newest console …
    And having played the demo myself I actually found that the longer loading times were a bit of an annoyance.
    However i would gladly welcome that port with an open wallet if it ever hits the west..

    • Busterblade

      Yeah, but the funny thing is, those loading times, a product of the 3DS cross-play no doubt, would literally make no sense if the Switch version of XX came over without the 3DS version (though if the Switch version gets localized, I’m sure they both will) but if they both get localized, then you get a different problem: Dividing the, surely in Capcom’s eyes, small Western MH base between 3DS and Switch (and then further with World)

      • DonSerrot

        Loading times mean nothing for localization. The West is an afterthought for MH (aside from the Western focused MH:World) so the decisions for everything XX and before have all been with Japan in mind, where they have had XX on the 3DS since early this year already.

        • Busterblade

          So what are you implying, they keep MH in Japan from now on, save for if maybe MHW does well enough to their liking?

          • DonSerrot

            Nothing implied, what I said is what I said. Looking at loading times as anything regarding localization means nothing. You said that the loading times “would literally make no sense if the Switch version of XX came over without the 3DS version” and I’m saying we’re looking at a Japanese demo for a Japanese game made to work with an already existing Japanese game that for the time being has no hints of being localized. Don’t get me wrong, I’m hopeful for a localized version too but I’m not gonna grasp at straws for the slightest evidence of that happening. I’ve been vocal about it in places that I’m pretty sure Capcom has people check and I’ll wait until something official is announced before I let myself get my hopes up again because I’m tired of getting burned by this.

          • Busterblade

            *sigh* I meant that as part of the Switch version “gimps” to accommodate 3DS cross-play.

            That said, I do agree on the burn part and not getting hopes up. If Capcom doesn’t want my money, then that is fine. Dragonball Xenoverse 2, One Piece and other PC games can take their place. I’ll probably base wanting to continue playing MH on what World does when it eventually reaches the PC platform (depending on whether or not Capcom makes any smart moves by then, and how MHW sells/plays)

          • DonSerrot

            After seeing MHW I realized the biggest thing that’s made the games work for me has been the portability. Without that I lose the desire to play it. I’m happy for the people who will no doubt enjoy World but it’s a pass for me so I’m only left with the hopes for either XX or a whole new MH on the Switch.

          • Busterblade

            I am annoyed without end at Capcom’s decision to shaft us in the West like this, because even if I use my Switch 100% for home-console, I am also no stranger as to the potential of it’s dual-nature.

            It could’ve included people like you by being on Switch with at least something, but instead we’re left sitting on our hands, with no choice for a new MH other than World (and I know the MH playerbase migrates with every new title, as I found out when the already low Wii-U base drained empty in only a few weeks).

            Back then, Capcom did some research, and came to the conclusion that handheld was 10% in the US http://nintendoeverything.com/capcom-wants-to-expand-monster-hunter-sales-in-west/ But surely Switch is expanding this quickly, and I’d reckon it’s lucrative for them to bring an MH to the system?

            I was convinced I’d see XX localised, but now I’m not even sure if we’ll see any MH other than World, and who knows what the future brings, should World fail, or not live up to expectations.

          • DonSerrot

            I honestly think the Switch blindsided them. I know World has been in the works for a long time and that’s part of why they had a secondary team do X/Gen because the main team started on World after 4 and the decision to switch platforms was probably made pretty early on. By the time Capcom learned about the Switch it was probably too late to capitalize on it for World and that’s why they pushed a XX port instead and they are getting it out pretty quickly for Japanese players. In the West we’re just stuck with the unfortunately overlapping timing of World making things screwed up. I wouldn’t be surprised if they are looking at the Wii U situation and wanting to avoid potentially having that happen again.

            At this point if we get XX I’ll be happy, but at the same time I wouldn’t be all that surprised if they just up and skipped it in favor of pushing for newer stuff. If we’re lucky they’ve already started on MH6 as another multiplatform game with the Switch in mind and cross platform multiplayer for everything that’ll let em do it. World missed the boat due to unfortunate timing but I’ll hold off washing my hands of Capcom until I see if they learn from the current situation next time or repeat it. This is Capcom though and they aren’t really known for making good decisions.

          • Busterblade

            Have you heard of the rumours that the 2nd MH team is working on a new MH for Switch from the ground-up?

            MatrixMan.Exe, the one that also got it right about the MHW reveal. Have a read: http://www.neogaf.com/forum/showthread.php?t=1391804&page=34 (I recommend going back to page 1)

            And aye, Capcom is well known for that in fact. Sad thing they are the ones that have such strong and venerated series. Hopefully the developers of Dauntless, or other developers make a, equally good, if not better MH, and have the brain-power to ensure it’s health.

          • DonSerrot

            Yeah, I did see that back when World was announced and it was getting linked everywhere. I don’t want to get my hopes up over it though because rumors are just rumors until they are proven one way or the other and like I said before I don’t want to get burned over it again.

          • Princess_Eevee9

            Sorry Grammar Nazi it’s “An” equally *Ahem *

            That was the dude who got Monster Hunter World right and how Sony paid off Capcom too right?

          • Busterblade

            The paid off part, I’m not sure if that was him. Whether that is wrong or right, doesn’t matter any-more now, people will believe what they will. He did get the reveal right though, yes.

  • Jaxon Holden

    Game looks gorgeous. Best looking MH ever released on a game console, without question

    • Busterblade

      Until World shows up that is.

  • Melatelo

    Was not impressed when I download the demo. The Switch is way more capable than this. Was hoping for 60fps especially considering how bad it looks on the big screen. Much more interested in Monster Hunter World.

    • Busterblade

      Nothing else to it for us anyway, save for importing. I’m just hoping they don’t keep the PC guys waiting too long…. and don’t you DARE ruin the port, Capcom!

Related Game Info


Platform: 3DSSWITCH
Genre: ACTIONRPG
Publisher: Capcom
Developer: Capcom
Release date: March 18, 2017 (JP, 3DS), August 15, 2017 (JP, Switch)
OWN IT: 0 [I own this game]
BEAT IT: 0 [I beat this game]
Buy now