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Pachter: There is not a third party “core” audience on Wii

Posted on August 13, 2009 by (@NE_Austin) in News, Wii

“The “core” Wii audience is a Mario/Zelda/Smash Bros./Metroid audience, not a Conduit audience. To the extent that the Wii is the only console that the core gamer owns, it’s likely because the only games he/she cares about are first party core titles. Most core Wii owners who care about shooter games other than Metroid already own an Xbox 360 (to play Halo or Gears), or own a PS3 (to play Resistance or Killzone). So when a game like The Conduit comes out on the Wii, these core gamers are making a comparison to Halo or Killzone, and are deciding accordingly. High Voltage did a decent job with The Conduit, especially given the graphic limitations of the Wii, but the game didn’t look and feel as good as games like Halo or Killzone, and if a gamer had both a Wii and either a PS3 or Xbox 360, it’s easy to see why they would pass on The Conduit in favor of a hard core game on one of the other platforms.” – Analyst Michael Pachter

I really have to agree with Pachter on this one. Just from a sales perspective, there’s no doubt that the only core titles that really sell how they should are Nintendo titles, when things like The Conduit and Madworld don’t sell anywhere near where they should.

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