Resident Evil Revelations Collection tech analysis - Nintendo Everything

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Resident Evil Revelations Collection tech analysis

Posted on December 7, 2017 by (@NE_Brian) in Switch, Videos

Digital Foundry has returned with its latest Switch technical analysis. The Resident Evil Revelations Collection has been explored in-depth this time around.

Digital Foundry starts with the sequel, Resident Evil Revelations 2. The game runs at the maximum 1080p resolution when docked and 720p in handheld mode. However, anti-aliasing has been entirely removed. Capcom has implemented some form of sharpening, which can make textures look sharper but introduces noise and shimmering. A few other graphical bells and whistles have been reduced or removed, but Resident Evil Revelations 2 for Switch stacks up favorably to other consoles.

One issue Resident Evil Revelations 2 has on Switch is frame rate. It’s uncapped, and usually falls well below the 60 FPS that Capcom targeted. The game can even drop to around 30 FPS in some sections.

As for the original Resident Evil Revelations, we once again have a 1080p resolution for docked and 720p resolution for portable. The user interface is also 720p.

Unfortunately, frame rate is an issue here as well. Capcom again went with the uncapped route. It tends to hold much closer to 60 FPS than the sequel, but can drop significantly in certain areas. Performance may improve slightly when playing in portable mode.

The full analysis from Digital Foundry is posted below.

Leave a Reply

  • Michael C

    And interestingly enough, the site usually comment on the comparison to other systems when posting these, but omitted it…. so ill help

    “Revelations 2 is simply better on PS4, Xbox One and PC”
    “However, if you’re looking for a portable experience, it’s a very reasonable package.”
    Again, great compared to mobile experiences, and falls short when compared to the PC/PS4/X1

    • nemo37

      Thank you Captain Obvious. Who knew a portable system with mobile hardware would be good for portable experiences but outshined by contemporary stationary systems consuming 10X the power. In other news a supercomputer spanning 10 different rooms would probably outperform all of the versions mentioned here but it probably would not make for a great living room experience.

    • hi v3.0

      No sh*t but we want more specific details not the obvious summary, so stfu

    • jimmy

      So what you’re saying is i can play this portable on switch and not on the ps3, xbone, and pc?

  • Tlink7

    Inb4 another 50+ comment section full of feeding trolls and wasting time

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  • Paddy Alfan

    Who cares about fps and anti aliasing?
    Jills a** still as tight as before.
    Instant buy.

  • MoYeung

    Nintendo needs to unlock the GPU speed in docked mode.

  • César Tribst

    I need a bigger SD card to buy Revelations 2, good to know that it’s a really decent port. The fact that it has motion controls it’s what really drew my attention for this game, I care much more for being able to play it simillar to RE 4 Wii than having the “better” graphics and framerates

  • Roto Prime

    CAPCOM Killed it with this game, I just got my joy-cons back and I find this option in the game!!!

    https://uploads.disquscdn.com/images/9ea882b12d296a444f2edd9c6f86fe56d260073249b5ffeb6ef1f73307454940.jpg

    Not even Nintendo use all the options that should be used on there system, Capcom <3 I love you forever now!!!