Sakamoto on why Metroid: Samus Returns was made for 3DS instead of Switch, remaking Metroid II - Nintendo Everything

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Sakamoto on why Metroid: Samus Returns was made for 3DS instead of Switch, remaking Metroid II

Posted on October 4, 2017 by (@NE_Brian) in 3DS, News, Switch

Game Rant has published its full interview with Metroid co-creator Yoshio Sakamoto. Sakamoto touched on why 3DS was chosen as the platform for Metroid: Samus Returns on 3DS, as well as why Metroid II was fit for a remake. He was also asked about possible interest in an animated series / movie, though Sakamoto didn’t have much to say here.

You can read Sakamoto’s comments about these topics below. The full interview is located here.

On why Metroid: Samus Returns was released for 3DS rather than Switch…

“One of the themes we chose to stick with this time was utilizing both 3D visuals and a dual screen setup. In fact, I’d been interested in creating a Metroid title that allowed you display the map constantly on a second screen and interact with the elements of the UI by touching them since the time of the original DS. The 3DS made the 3D visuals possible of course, and the more powerful hardware allows for a higher fidelity experience—both are reasons we felt this was the right choice.”

On the decision to revisit Metroid II as opposed to the original Metroid or Super Metroid…

“… Metroid II was released more than 20 years ago, and it chronicles the first meeting between Samus and the Baby Metroid. That event is crucial to the story of the series, and I’ve thought for some time that the best way to retell that tale for a new audience of gamers would be via a remake.”

On any interest in an animated series / movie…

“… when it comes to expanding the Metroid franchise beyond the medium of games, I feel the position I’m in now doesn’t make me the best person to tell that tale.”

“… As I mentioned above, I don’t feel I’m in the best position to tell the tale of Metroid when it comes to expanding the franchise beyond the province of games.”

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  • NintendoPSXTheSecond

    Huh, least he knows his limits in terms of story telling.

    • Velen (Not WoW)

      I think that’s just him being humble.

      *Prepares the flameshield just in case.*

    • Shadao

      I remember he admitted he went on to Japanese fan forums to get an idea of reception for his previous games. Contrary to popular belief, Sakamoto does listen to fan feedback.

  • Dunnington

    The 3D was actually pretty cool in this game, so I don’t mind that decision. Hopefully there ends up being a 2D Metroid on the Switch at some point, though.

    • sremick

      Is the 3D a requirement to play, however? 3DS owners can adjust the 3D effect to the point of turning it off entirely. Given that, why not release a Switch version too with the improved resolution?

      I’d love to play this game, but I’m not a 3DS owner and I’m not going to buy one just to play.

      • Dunnington

        Is 3D a requirement for any 3DS game? If they released a Switch version as well, that would at the very least double the cost of the game (most likely more, though), as well as the time it takes to make the game. Not to mention that it would make the 3DS version pointless for a good chunk of the demographic. Besides, development for the game started around 3+ years ago, when the Switch was still a concept.

        I’m sorry that you can’t play the game, but if you don’t have/want a 3DS at this point, then that’s on you.

    • I’d pretty much finished the game before I realized that I could try activating the 3D screen.

      The game suddenly looked much better when I turned it on, but I couldn’t really keep it on because it made it harder to focus when I played on the bus…

      • Aline Piroutek

        Well, in my country is dangerous to carry anything over $100 on the streets/public transport. Perfectly confortable at home.
        *Official 3DS XL here is $350

        • Smartphones tend to be between, like, $300 and $900, so I’m not as worried about anyone going after my 3DS.

          I might be more worried if I were riding the bus alone in the middle of the night, though.

    • Aline Piroutek

      Agreed. This is the best 3D effect in ages, even better than Shadows of Valentia.

  • Morian

    “… when it comes to expanding the Metroid franchise beyond the medium of games, I feel the position I’m in now doesn’t make me the best person to tell that tale.”

    No one is. Game devs are crappy story tellers. They contract professionals musicians, artists, etc. But no professional writers most of the time.

    • GoldenTriforce

      Xenoblade is pretty good and that was written by Tetsuya Takahashi, who was the director. Same with Xenosaga episodes I and II, which was written by Soraya Saga, who is a professional writer but only for video games.

    • Hidden Flare

      I don’t think saying every game dev is a ‘crappy story teller’ is very much generalizing it. Most developers are interested in the game play but a lot of games have great stories. Especially RPGs.

  • SecretX

    “On the decision to revisit Metroid II as opposed to the original Metroid or Super Metroid…”

    The original already had a remake is call Zero mission. The next remake is Super Metroid.

    • RoadyMike

      Dear God I hope not. I’m already in a weird set of cycles with Pokemon alone. The regular cycle of a new Pokemon game, a cycle for the remakes of old gens and now rereleases of the original older games
      Don’t do the same with Metroid

  • Kaine Morrison

    Am I reading this quote correctly?
    Did he just say that the =NEW= 3DS is more powerful than the Switch?
    “The 3DS made the 3D visuals possible of course, and the more powerful hardware allows for a higher fidelity experience—both are reasons we felt this was the right choice.”

    • Leez

      I’m quite sure “more powerful” is in relation to the original DS, as just before this he describes the sort of Metroid he wanted to make on DS.

  • Locky Mavo

    The guy who made the Castlevania animation was interested in making a Metroid animation, the style and direction of that felt pretty solid to me, maybe he could do the same for Metroid? The Samus origin story from the official manga would be a great setting, imo.

  • Jesse Miggs

    I love Samus Returns! I want it to succeed I bought 2 copies put one away in the collector’s bin. I wasn’t surprised that Mercury Steam was selected to make it I thought Castlevania had the best 3D effect and graphics on the system,it just needed a little more polish. Metroids Samus Returns is one of the best Metroid games I’ve ever played.

  • R.Z.

    Why ?
    Because they have no idea what peeps want, that’s why !
    😛

    Just joking here, Dual Screen 2D Metroid was loooooong overdue (as well as a 3D Dual Screen one, but that bridge has burnt along with the WiiU).
    Too bad it comes out so late un the 3DS’s life cycle (chances that I’ll actually play it are thin even though I purchased the game).
    Honestly I have no idea what Nintendo was thinking for all that time not launching that stuff earlier.