Series producer talks about the cancelled Fire Emblem real-time strategy game for Wii - Nintendo Everything

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Series producer talks about the cancelled Fire Emblem real-time strategy game for Wii

Posted on April 27, 2017 by (@NE_Brian) in News, Wii

Awhile back, we heard about an unreleased Fire Emblem game for Wii. Fire Emblem series veteran Toru Narihiro noted how “you would take a large group of people with you much like Pikmin” – in other words, it sounded a heck of a lot like a real-time strategy game.

Nintendo series producer Hitoshi Yamagami elaborated on the cancelled project with Dengeki Nintendo this month. It was planned following the completion of Radiant Dawn, but never saw the day of light.

Yamagami said the following about the game, as translated by Kantopia:

“It had me as the producer, and Mr. Kusakihara as the director. It was going to be a real time strategy Fire Emblem game with all sorts of interesting departures from the norm. But, as we approached a finished product, the incredibly picky Mr. Kusahara was not content with it as it didn’t fit the image he had in mind when he played it. While it was incredibly amusing watching him try the product, I don’t think I could’ve reached such a decision so quickly based on that alone. It did show just how passionate he was about the real time system though, but, in my experience, Fire Emblem was always about minimizing casualties as much as possible and thinking about things carefully by the turn. To put together a real time experience in a short time without these considerations and make a judgement based on that was a little premature in my opinion. So, in the end, development froze.”

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  • I feel like this was a good call. The OG Fire Emblem players hate Waifu Emblem, but completely changing the formula would make them on the verge of suicide.

    • hi v3.0

      Lmao I just love seeing FE veterans get triggered even more

      • If this came out, Vigilante Blade would have sent himself into the next life.

      • Exposer

        But they have a point Alm is getting attetion just for the remake, but previously to Echoes everything was like:
        -So Tokio Mirage Sessions can we have Lyn or Ike there?
        -Who? Are they from Awakening the game which save the franchise?
        -No, they are not, but many people love them because their personalites, in game characteristic, background and being the first characters we occidental players met…
        -If they are not from Awakening, then we dont care, now take this new game its called Fates but you can call it Awakening 2.0, with questionable story, but better waifus like Camilla. All Hail Cowmilla because reasons, Fire Emblem is saved.
        -I just want to see my favorite characters again!!!
        It depends if Echoes sells well, because Warriors could be the same as Tokio Mirage but with Fates characters included.

        • Tlink7

          I am a relative newbie to the franchise (Awakening was my first game and I LOVE IT), but I do wish the waifu dial would be turned down by quite a bit… Fates was just ridiculously bad for a Nintendo game; both in story and in character design

          • Exposer

            Did you watch Etika? In the FE Direct in February he said” Boy a new FE for the Switch, im excited for the new waifus we are going to see…” really n!gga? waifus? These increase when you realize that the only pre Awakening character in the poll was the overmentioned Lyn, because she was the first character for many, and the others were Lucina, Cowmilla and Tharja…And two of them are just fanservice, the other one is Rule 63 Marth fused with Trunks. Come on.

  • TheJuiciest

    I don’t know about this, but it’s stuff like this that makes me wish they’d just make like an entirely new IP with these ideas with some real effort behind it.

    Instead of something like Codename Steam, which was a neat little experimental project, they could’ve had the next Valkyria Chronicles in their hands, had they put in the kind of effort they do with something like Fire Emblem.

    • AJK

      Code name steam was a really good game. Really ugly design but brilliant mechanics.

  • it didnt come out
    no one’s ever gonna play it

    so who cares

    • Velen (Not WoW)

      It of interest to other people, if not to you. Duh?

      • why

        • Velen (Not WoW)

          -it’s called wondering what could’ve been, but considering your response I guess you’re the kind of person who never does that.

          • because it’s a complete waste of time

          • Velen (Not WoW)

            Except it isn’t. It creates a new topic for discussion for the fandom.

            It’s okay, it’s not everyone’s cup of tea to discuss hypothetical things. : )

    • Linkavitch Chomofsky

      I care. No one needs to explain it to you.

      • Velen (Not WoW)

        Apparently someone does cause people being interested in what could’ve been is somehow incomprehensible to him.

    • TruExtent

      Star Fox 2 never came out. A couple ROMs got leaked but it still didn’t come out. People have still been asking for an official release. I’m sure there’s plenty of Fire Emblem fans that would love to know more about this RTS project, just as there’s Star Fox fans that want to see Star Fox 2.

      • star fox 2 was finished

        • TruExtent

          You’re missing my point. There are people that are still interested simply because they like to learn about things like this.

          • that’s crazy. you can actually play star fox 2. it’s way more fun than wondering whether a game concept that never got off the ground would be good or not.
            it’s like reading a news article about a concert from last night that you didn’t go to.

    • Hugrazy

      I do?

  • Linkavitch Chomofsky

    I would have liked to have seen this. They could call it Fire Emblem Kingdoms or something to separate it.

  • SingingBrakeman

    Cool discovery! I’m always excited to hear about lost games, and this is no exception. I think the reasoning behind canceling production is solid – in some ways, switching from turn-based to real-time strategy strips out the core identity of the Fire Emblem IP. I wonder if they went on to use the engine or assets anywhere else.

  • Jorge Armando Gomez

    They probably cancelled it because of the poor sales of radiant dawn

  • Kaine Morrison

    Turn based is why I do not play Fire Emblem.

  • DeltaPeng

    That’s too bad, a real-time and strategy FE game would’ve been neat. I know Fire Emblem Warriors is coming out which is 3D action (and so, real-time), but having a strategy element as a focus would be cool and lean more towards Fire Emblem’s roots.

    Sure, the real-time aspect means you have to think more on your feet (whether perma-death is there or not), but that would make things a fair amount more interesting I think, assuming everything was balanced and played well and didn’t feel unfair (particularly concerning perma-death situations).

    Then you could have characters like Robin, be given the ability to ‘slow down time’ to think / strategize, and perhaps when they do this various key items in the environment can have a possibility of standing out (in a non-obvious way to make things interesting, like maybe the sound of calvary units from a great distance can suddenly be heard or such, or the bushes that some enemies are hiding behind can be seen to be shaking a bit more, or Robin can talk to him/herself / intuition like ‘…I’m not sure we should go over there…’)

  • キロ

    There was info on this game in the 25th Anniversary book, you can see a screen shot and some documents in translations here:

    https://kantopia.wordpress.com/2015/12/22/fire-emblem-wii-unreleased-design-document-translations-fe-25th-anniversary/

  • Tlink7

    Hmmm, just imagine the Chrom Rushes early game C:

  • Phenom1250

    I understand why due to the era it was pitched, but RTS is somewhat of a dead genre. Still I love a good RTS and would’ve liked a FE spinoff.