Sonic Forces demo out now on the Japanese Switch eShop - Nintendo Everything

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Sonic Forces demo out now on the Japanese Switch eShop

Posted on October 25, 2017 by (@NE_Brian) in News, Switch

SEGA has brought a demo for Sonic Forces to the Japanese Switch eShop. It’s a 573MB download.

If you have a Japanese Nintendo account, you can access the demo from any region. Simply visit the Japanese eShop and hit up the usual “Coming Soon” section. Sonic Forces now has its own page where you can download the demo.

SEGA has included three different levels that lets you try out Modern Sonic, Classic Sonic, and the new avatar character. However, they seem to be on a timer of sorts, so finishing the different stages won’t be easy.

Here’s some footage:

If we had to guess, SEGA will be making the Sonic Forces demo available in North America and Europe soon in English.

Source: Switch eShop

Leave a Reply

  • theFooFighter

    I haven’t bought anything from the European or Japanese eshops but simply being able to download demos for Sonic, monster hunter and dq heroes justifies a lack of region locking for me

  • Sagadego15

    Now grabbing demo

  • dang69

    They better put a demo up in NA – last chance – I was going to cancel my preorder for it when I went to pick up Mario on friday, and pretty sure a lot of people have been turned off by what we continue to see. Game looks so mundane and borderline crap.

    • Ardisan

      NA version would probably be the
      Same with voice and text differences.

    • Coming to NA eShop is a near certainty.

    • Princess_Eevee9

      Sorry you don’t like fun game concepts. I haven’t been this excited about a Sonic game since I Sonic Heroes, as I immensely enjoyed Sonic Adventure series. To each their own, but I’ll be having a hard time choosing what to do with my time once this game comes out and I’m still playing Super Mario Odyssey.

      • Felipe M.

        Going in a straight line and pressing only the boost button isn’t exactly fun but far too scripted, automated and linear.

        Don’t even remind me about Sonic Adventure and Heroes.. broken Sonic games which one of them tried to be edgy and it’s happening again with Forces.

      • dang69

        Good concepts are good to have, but execution is king.

        • Princess_Eevee9

          Indeed, from what I’m seeing they’re doing okay so far.

  • Vincent

    Can ‘t find it:(

    • Jojo Mallard

      On your Japanese account, look for the symbols on the orange left list for
      もうすぐ発売 or the fourth option on the list and boom! I just got mine downloaded!

      • Vincent

        Thanks 🙂

  • KnightWonder

    Played it and it’s…actually very well optimized. The framerate is still 30fps, but it seems very consistent. The game also looks very crisp and nice, even in handheld mode. The controls were fluid and responsive, though, the custom character was a bit weird to control when using their weapon. Still, if this is the final build, I wouldn’t hesitate.

    • Ardisan

      Oh thats nice then, cant wait to get home to see myself.

  • NeptuniasBeard

    According to GameXplain you can only play each level for a minute. Who the heck thought that was a good idea?

    • Felipe M.

      “This is how Japanese demos are, you hater!!”

  • nemo37

    It was much better than I expected (my expectations for the game in general and particularly the Switch version had fallen significantly though). Some people said the Switch version was completely unplayable and borderlined broken at E3; this demo, however, felt okay, and I can see myself playing through the entire game.

    With that being said though, I do have some concerns:

    1. 30 FPS: this unfortunately I have grown used to with console Sonic games. Most of them were 30 FPS. This game runs at 60 FPS on PS4 and XOne systems. I would not mind the Switch version offering the option to lower resolution in order to play at 60 FPS (like FE: Warriors).

    2. Unresponsive controls and awkward layout: This is by far my biggest issue. The controls just don’t seem responsive. There is a clear few milliseconds between pressing the button and having something happen on screen. This is something not in the PS4 and XOne versions (I feel the frame rate and input response at 60 FPS has something to do with that), but this is something that I can see hinder platforming and is a major flaw that needs attention. I tried other Sonic games at 30 FPS (Generations and Unleashed on PS3 where the games would frequently go into sub-20 FPS; and Sonic Colors on Wii) and the input lag (while I certainly felt some in certain parts of Unleashed and Generations) were not close to being as bad. In addition, I would love to be able to remap some of the controls. Assigning the stomp button and boost button across from each other makes these two moves difficult to pull off in succession to each other.

    3. Not being able to recollect rings breaks some old habits (when I get hit, I quickly turn back to collect the rings I believed I would drop, only to realize this is no longer possible).

    I feel a bit more confident now with getting the Switch version. It is more than decent enough to play on the go (which is how I will mostly play), though I hope they patch-in or by launch improve the responsiveness, and later update the game to add the option to recollect rings.

    • Felipe M.

      “more than decent”

      That sounds really promising for a game SEGA has been trying to make it look do good. lol

  • César Tribst

    It’s hard to evaluate being able to play so little of the game, but for first impressions I didn’t like the Modern Sonic, it fell like a step back from Lost World, but it’s hard to tell if they didn’t gave me time to explore the stage.

  • poguxd

    the game didn’t seem bad as people say it was sure they gave you 1 minute but the physics are good and so is the level design. people need to stop being picky on what game they get

    • Felipe M.

      It’s their money they have the right to be picky where they spend it, Sonic fanboy.

      Sonic Mania was way cheaper and superior to this cringefest Modern Sonic game.

Related Game Info

Platform: SWITCH
Publisher: SEGA
Developer: Sonic Team
Release date: November 7, 2017
OWN IT: 1 [I own this game]
BEAT IT: 0 [I beat this game]
Buy now