Two Tribes pushed back Toki Tori 2 late last year, just days before the game was set to launch on the Wii U eShop. In a blog post today, the developer explained the reasoning for its decision to delay the game.
Collin van Ginkel, one of the developers, noted how he started to think of a new puzzle idea in early December. He also began to consider why Two Tribes would be submitting Toki Tori 2 to Nintendo in just a couple of days – why the team was pushing for a release before Christmas, why everyone was putting so much pressure on themselves, and more.
Once Two Tribes informed Nintendo of the delay, which went quite well, the team took a new look at its game. The verdict? Not so hot.
According to Collin van Ginkel:
“It wasn’t pretty. It was very ugly actually. There was no way in hell we would have been able to ship the game the next day. Not because I could still think up new puzzles, but because we had fooled ourselves into thinking it could be possible, ignoring the obvious truth.”
Two Tribes has since improved Toki Tori 2’s visuals, performance, and properly tested its game. You can find further details in the studio’s blog post here.