Watch Dogs' budget was over $68 million prior to delay - Nintendo Everything

Submit a news tip

Watch Dogs’ budget was over $68 million prior to delay

Posted on January 15, 2014 by (@NE_Brian) in News, Wii U

With game development costs on the rise, it should come as no surprise that Watch Dogs has costed tens of millions for Ubisoft. Specifically, executive producer Stéphane Decroix told French business publication Challenges last year (before the end of year delay) that the game’s budget was in excess of 50 million euros. That amounts to about $68 million.

Source, Via

Leave a Reply

  • Rodrigo Coelho Costa Junior

    wow… that’s a lot of money. I’m really hoping the wii u version will be complete and with a lot of gamepad features

    • Michael Mullins

      Since Assassin’s Creed IV on Wii U was pretty much a lazy 360 port with some minor Gamepad features tacked on, I wouldn’t get your hopes up.

      • Rodrigo Coelho Costa Junior

        yeah, I know// but I don’t think this is any indication.. because its a different team with different budget and longer development cycle

        • D2K

          Ubisoft claims that it won’t look as good as the PS4 and XB1 versions so that means it’s probably ported off 360 code. At best it will look as good as games like NFS:MWU and Deus Ex. Hopefully it will be optimized.

          • Rodrigo Coelho Costa Junior

            agree, hopefully it will be optimized (I think it will)

          • Michael Mullins

            Ideally it would look better than Need for Speed: Most Wanted U, since I seem to remember the team that worked on it saying that it wasn’t optimized for the Wii U’s newer architecture and heavily implied that the system would be capable of much more than what they produced. Not sure if the team that’s doing the Watch Dogs port cares nealy as much.

          • D2K

            That’s pretty impressive considering that there was no clipping, pop-up, or frame rate issues that I could see on the game.

          • Rinslowe

            True they admitted to using a small team and had the game running on Wii U within hours not days.
            Seems they also implied most of their benefits came from Wii U’s memory set up, large caches and eDRAM etc…
            Some opitmisation would have been done to get the game running at a stable 30fps as most ports lack comparable performance compared to last gen versions in that respect. So bravo to Criterion there.
            I’m a little worried about that aspect tbh though with Ubisoft. Most of their ports so far although looking the part have had framerate issues, probably due to no real optimisiations being made for Wii U’s stark CPU differences.

          • Michael Mullins

            I believe Shin’en mentioned at one point that a quick way to get better graphics out of a Wii U game if you’re coming from 360/PS3 development is to use the much larger eDRAM cache that the system has to work with. I wish more developers would at least do that instead of giving us cheap ports that have pretty much no differences except a less stable framerate.

  • Rinslowe

    If gamepad support is as good as Deus Ex DC, then Wii U will be the version to get. Hopefully performance is stable as well.

    • I don’t remember were, but I am pretty sure they said that the Wii U version will not have much Gamepad controls. If it’s true, it is a waste since the game seems born to be played with a Gamepad controller.

      • Rinslowe

        That is strange. Because I remember Ubisoft dev’s saying it would be definitely utilising gamepad support as much as possible…

        “On the Wii U you can play on the GamePad screen. There are no new features or anything like that – it’s the same game but we’re optimising the controls for the beast that is the Wii U GamePad.”

        If I’m reading that correctly, there won’t be any new features just for Wii U, but there is already will be optimised and mapped for use on the gampad specifically…

        • Yes. At least something. It doesn’t have to be new features specifically design for the Gamepad.

    • hey rinslowe f uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu!!!
      “real” threads for “real” gay gamers @ ninsci . weebly . com

    • do you hear me?????? sht for brains 🙂 f uuuuuuuuuuuuuu!!!!!!!

    • SHT FOR BRAINS sorry i take that back!!!!!!!!! NOT :)–__–__–__ Rinslowe your webcams are “MY” favorite :)–__–__

    • ??

    • fck u come get me @ ninsci . weebly . com Lolllllllllllllllllllllllllll!!!!!!!!!!!!!!!!!!!

      • Rinslowe

        “fck u come get me @ ninsci . weebly . com ”
        Why would I do that? I’ve been there already, so no thanks… You may have had my attention in Dec Science but you’re a friggin toothless tiger, lol. Nowhere else to go so you need to stalk me on an old thread – sad. Why don’t you try and stalk me on Wii U Daily? Ohhhh that’s right – you can’t – on account of having been – banned. Everytime. This is the last time I entertain your blsht. If you choose to continue following me around – I will – employ serious measures. And I’m not talking about asking fellow commentators for help. I have many friends in the hacking and programming and security fields/ industry and I will pursue more adequate measures if you do not BACK OFF NOW! This is a final warning!

      • Rinslowe

        Why would I want to do that? Been there, nothing to see.. By the way, you may have had my attention before but you’re a friggin toothless tiger, lol. Why else would you be stalking me on old threads like this one? Oh yes, now I remember, because you have been – banned – from everywhere else. Including Wii U Daily and quite rightfully so. So say whatever you have to, to feel better about your pathetic miserable existence. Just so you know Science, this is – the last time – I put up with your stalking blsht! I actually have my own mates in the security, programming and hacking fields and – I will not – hesitate to “come get you” just like you’re asking if you fail to – BACK OFF! This is your final warning.

Related Game Info

Platform: WII U
Publisher: Ubisoft
Developer: Ubisoft Bucharest
Release date: November 18, 2014
OWN IT: 2 [I own this game]
BEAT IT: 1 [I beat this game]
Buy now