Zelda: Breath of the Wild update available (version 1.1.0) - Nintendo Everything

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Zelda: Breath of the Wild update available (version 1.1.0)

Posted on March 2, 2017 by (@NE_Brian) in News, Switch, Wii U

The Legend of Zelda: Breath of the Wild has received its first update ahead of tomorrow’s official launch. Version 1.1.0 is out now.

After applying the update, you should see that a “Downloadable Content” section has been brought in to the main menu. It’s unclear if anything else has been added or changed.

Source

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  • Roto Prime

    Booooo, should have worked on making the game run extra good docked >.<

    • Bradley

      it might have

      • Roto Prime

        <3 I hope so, DF, hurry up please!

  • Fandangle

    so you can buy dlc before you could even buy the game…

    I want iwata back.

    • NeptuniasBeard

      That’s true for literally any game with dlc that’s not on 3DS

      • Fandangle

        If that is true, and I doubt it is because of how ridiculous it sounds, then this industry really needs to stop and reevaluate where it is because being able to buy DLC before the game is even out is kind of ridiculous.

        • NeptuniasBeard

          I’m talking about buying DLC before you buy the game. All dlc is found in the e-shop, you don’t need to buy the game to get the DLC.

          In regards to Zelda:

          1: You’re pre-ordering the DLC, not buying it
          2. The pre-order comes out when the game comes out. You can’t pre-order it now because the Switch isn’t even out yet. You’re comments don’t even make sense even when you try to twist the facts

          • Fandangle

            There is a certain level of relativity and subjectivity in this that probably wont be entirely consistent between person to person, but in general I’d think most people don’t even want to think about DLC until they’ve at least beat the game. Announcing it before the game is even out and then updating it with a patch that adds a DLC buying option to the main menu a day before launch isn’t really my idea of a great strategy. It just seems money grubbing. Even when it was implemented in MK8 I didn’t like it even if that expansion pack was genuinely great.

            All of it just feels like nintendo is turning into generic soulless company #15, just one in a long line of corporations run by a bunch of random suits whose only joy is amassing large amounts of money and they don’t know the first thing about video games while also exploiting longtime favorites for pure profit.

            That’s how it’s starting to feel to me. It’s depressing.

          • Eileen the Pizza Queen

            Games themselves ALWAYS get announced way ahead of their release date, with the option to pre-order them, but man, do the same for anything digital and people absolutely lose their minds! I know that DLC is a sore subject for a lot of people because there are a lot of companies that do exploit it, but none of this stuff is on the disc/card in this particular case. It’s *currently* under development and will be even after the game comes out, they didn’t start on it until they finished the game proper….it’s a different situation, and you have to look at it in relative terms.

            That said, Nintendo didn’t do themselves any favors with the timing of the announcement. They created this perception for themselves, and they should’ve known enough about gamer psychology by this point to realize this wouldn’t be taken well by a lot of them.

          • Fandangle

            Games are games, DLC are not games. If more people bothered to look into what most devs promised when DLC was first becoming a thing Versus what we got and what we’re getting now, it’s a bit sad.

            We were promised full fledged expansions and game fixes/patches but what we got is microstransaction and cut content.

            The fact that they announced it before release, nearly right after the game went gold, and not only that but they announced a whole plan for their expansions, tells me they’ve had this in the cooker for well into the development cycle going back. but that again, doesn’t matter.

            My main complaint is that they’re being so blatant about it. You hit the nail on the head with that second paragraph. None of the above matters as long as they try to keep up appearences but they’re not, which is the problem. They should have AT LEAST waited a month before announcing any DLC plans. But now people will feel like the game, out of the box, is incomplete, because as soon as they update and boot up the game they’ll see “BUY DLC HERE!” right there on the main menu.

            It’s just so incredibly stupid and something so incredibly obvious, it makes them seem like they were too blinded buy the potential money to actually care that people aren’t just statistic on their sales report.

          • Eileen the Pizza Queen

            I’m not going to argue with most of this because I feel you on your disappointment about the general state of DLC, and as I already said, the timing of this announcement was utterly boneheaded from a PR standpoint. I do want to address the thing about this being “in the cooker” for awhile, though.

            Here’s the thing – games aren’t improv. It’s not like you literally sit down at a computer and make stuff up as you go along. Games (and by expansion, all kinds of content) HAVE to be planned out ahead of time, or else you’d have absolute chaos. Having a plan to develop DLC in place isn’t the same as actually having that content developed. It may very well be the case that they had ideas for extra content, but they also had to make finishing the game proper first priority. Resources, and especially people, aren’t infinite.

            I feel fairly confident in saying the second wave of DLC will be worthwhile original content, just because it’s so far off. As for the first wave….I admit we’ll have to wait and see if that’s justifiable or if it’s really something that should’ve been in the base game. The sheer vagueness of the announcement makes me think it was nowhere near being done, though. (That vagueness is another reason the timing was stupid, by the way: Nintendo probably should’ve held off until they could be a little more descriptive about what any of this actually is.)

          • Fandangle

            I’m not a complete alien to game design. I know about planning things out but I also know about additions and adjustments and cut content and I know how much of that sneaks it’s way into DLC these days. Zelda’s own cut content is renowned to a ridiculous degree compared to other games especially with how much it’s been reused for later games.

            But the fact that they announced the DLC so soon after the game went gold and they’ve had specific and detailed ideas about what it contains tells me they’ve talked about it a lot before hand and planned it out in detail.

            Having a plan to develop DLC in place isn’t the same as actually having that content developed.

            Yeah one is content cut from the game to be sold as DLC on top and the other is holding back content from the game to later develop and sell as DLC. This is my point. It’s ridiculous.

          • NeptuniasBeard

            The timing of the announcement wasn’t the best, I’ll give you that, but the idea that Nintendo plans to make DLC in itself isn’t really that bad,and your concerns are, to put it gently, absurd.

            When Nintendo pulls a WB and announce day one dlc alongside the initial announcement of the game, then okay, eyebrows should be raised. If they pull an ‘Evolved’, then I’ll get the picket signs. But anyone who has been following BotW at all should know that this game is huge and complete on its own, and this dlc was only started on after it went gold. And the quality of the games haven’t shown any signs of suffering for it.

            You may not have noticed, but BotW is among the most critically acclaimed games of all time. It crushed even OoT. That to any gamer, should show that they put in a ton of work and care in the base game.

            And in the end, money grubbing is a two way street. The purchasing power ultimately lies with you, the consumer. If you don’t want the dlc, then it is totally your choice to ignore it, and even easier to ignore it on the menu. Mash the A button if it’s that important, but don’t act like Nintendo is putting a gun to your head or shoving the DLC all up in your face to get you to buy it

          • Fandangle

            I never really said making DLC itself is bad. I’m saying that announcing an incredibly detailed expansion pass that includes things like “NEW DUNGEONS AND HARD MODE!!!” right after the game went gold is NOT a good idea, and is incredibly anticonsumer because now it’s rather obvious that they had these things planned during development but dropped them to make them paid DLC.

            MK8 for me will be the IDEAL use of DLC.

            You may not have noticed, but BotW is among the most critically
            acclaimed games of all time. It crushed even OoT. That to any gamer,
            should show that they put in a ton of work and care in the base game.

            This would make me worry more actually. Hype isn’t good, hype clouds people’s sense of judgement almost as bad as fanboyism. Hype makes bad games like Alien Colonial Marines and mediocre games like Call of Duty sell much more than they should.

            I’m one of those people who feel the only good reviews comes at least a month after the game comes out. Enough time for people playing to develop proper opinions instead of being constantly “WOW”ed by all the shiny new things.

          • NeptuniasBeard

            For your first paragraph, that is entirely an assumption on your part. Saying there’s going to be a dungeon and a hard mode is not an “incredibly detailed” plan, it is a sentence. The game went gold MONTHS ago, they were already done. And this dlc won’t even drop until MONTHS after the game is released. That is reality. Any conclusions you and others pull out the ether are delusional at best.

            You’re talking about hype in regard to sales. I’m talking about hype in regards to REVIEWS. If a game is bad, the reviews tend to catch it. Like with No Man’s Sky, a game that was incredibly hyped, only to come out with so-so reviews. Or Batman v Superman, which… well, is Batman v Superman. Critics are far more hype proof than random forum dwellers, they need to be.

          • Eileen the Pizza Queen

            I’m pretty sure this is the nicest thing I’ve ever heard anyone say about Batman v Superman. At the end of the day, it is, in fact, Batman v Superman. You can never take that away from it. XD

            However, I feel like a more accurate statement would be that (professional) reviewers are susceptible to an entirely different kind of hype than random forum dwellers. They play far more games than the average person, and over time this warps their expectations, causing them to devalue “standard” but competent games and somewhat overvalue anything “different”. Granted, it’s not universal, and game reviewers in particular are all over the map way more than, say, film critics. Nonetheless, I feel that their desire to have their expectations defied sometimes blinds them to the things that resonate with their audience.

          • NeptuniasBeard

            Can’t disagree with you there. I have seen some games where I’m kinda like “whaaa… okay. Doesn’t seem bad, but I don’t get what makes it amazing “. Gonna play it safe and not name any names here though lol

          • Fandangle

            Saying there’s going to be a dungeon and a hard mode is not an “incredibly detailed” plan, it is a sentence.

            Except it is detailed, it’s telling you EXACTLY what’s going to be in it. It shows they sat down before this game went gold and said “alright, lets take all this and make it DLC”. The timeline is incredibly borked. How people aren’t more outraged over this I don’t know, but most people realize how unsettling it is if youtube’s like/dislike ratio is anything to go by.

            It also went gold LAST MONTH. Not even a month ago actually.

            You’re talking about hype in regard to sales. I’m talking about hype in regards to REVIEWS

            You completely missed my point here. completely and utterly. So I’ll say it as simply as I can: Hype clouds judgement.

            Like with No Man’s Sky, a game that was incredibly hyped, only to come
            out with so-so reviews. Or Batman v Superman, which… well, is Batman v
            Superman. Critics are far more hype proof than random forum dwellers,
            they need to be.

            And those were genuinely bad examples. NMS was a polished turd Batman V superman was an executive meddling mess. They still got incredibly positive and glowing reviews. I used to work with a guy that swore BVS was the greatest superhero movie of all time.

            I’m not saying BOTW is bad, I’m saying that judging it so soon after release is ridiculous because, again, hype clouds judgement.

  • NeptuniasBeard

    I heard it did actually fix some framerate issues. Don’t know how true that is though

    • Fyre Fry

      I’ve heard this same detail from a few sources, but no confirmation as of yet. Hopefully someone will datamine the patch to find out exactly what it does other than adding the DLC menu option, or Nintendo releases details via patch notes, similar to how Toei did with Hyrule Warriors patches.

Related Game Info


Platform: SWITCHWII U
Genre: ACTIONADVENTURE
Publisher: Nintendo
Developer: Nintendo
Release date: March 3, 2017
OWN IT: 39 [I own this game]
BEAT IT: 22 [I beat this game]
Buy now