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Zelda: Twilight Princess HD has fewer Tears of Light to collect in Lanayru Province

Posted on January 13, 2016 by (@NE_Brian) in News, Wii U | 0 Likes

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As many of you know, this week’s issue of Famitsu has a feature on The Legend of Zelda: Twilight Princess HD. While there are new screenshots, the magazine itself doesn’t share any new details. But there is one interesting and noteworthy change that can be found in one of the images featured in the article.

Above is a photo from the new HD version. Can you spot anything different? Well, it seems there are fewer Tears of Light needed to be collected in Lanayru Province. The original Wii and GameCube versions had 16, but this version only appears to ask for 12. It wouldn’t be surprising to see this change extended to Faron Province and Eldin Province as well – we’ll just have to wait and see!

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  • Kallumsmarties

    This better be optional….. Last thing I want is the game to be easier.

    • Exposer

      Did you play the original TP?

      • Kallumsmarties

        Of course I did lol. It didn’t bother me one bit personally. I just hope this doesn’t mean they are making other parts of the game easier because I know what Nintendo’s like. I know people will disagree with me because most people just found it irritating.

        • JP Hibbert

          It was irritating, and yes I loved the game, but that doesn’t mean it couldn’t have been better. Everyone would have stayed more immersed and enjoyed the game more if they didn’t have to collect so many.

    • Jag Gentlemann

      Or less tedious.

      • Rai_TheNoblesse

        Those tears where part of the more atmospheric section of the game…, and where not tedious at all

        Either way, I’d like a master option from the start like WW had, ..really, really like that (TP was epic but a bit too much on the easy side)

    • Reggie

      I wouldn’t call this an effort to make the game easier but less tedious. Quite a few people disliked the wolf segments and having to collect the Tears of Light. Granted I never found it as problematic as say, the Silent Realms in SS which were just awful. But I can see how it was to other people.

      • Rai_TheNoblesse

        Yeah, in Skyward Sword, it really felt tedious…, in TP not really at all

      • jakeoti

        I preferred the Silent Realms. Since you’d explored the areas before, it was more a test of your knowledge. The Tears of Light were going into a new and unfamiliar area, larger than the Silent Realms at that, all of which were muddy, dark, and almost incomprehensible. Not only that, but the Silent Realms at least felt appropriate to what they were: a simple test. But apparently the way to revert Zant’s most evilest of plans (which I’m still not entirely sure what it did) was to just gather a bunch of bugs? Eh…

    • Sam

      Are you kidding? Twilight Princess has enough contents that it could be two games. The Tears of Light was always a time waster and reducing them is a good idea.

    • CruxEternal

      Yes it’ll be easier….. Easier to enjoy and continue liking the game. There is a difference between tedium and challenge. This was not a challenge.

    • I agree. The game doesn’t need to be any easier than it already was.

      • Joe Ottoson

        The tears of light stuff wasn’t hard to begin with, and it lets you scout out new areas before you have to to there as Link proper. Those tears of light quests make the game easier overall as a result.

        • They weren’t hard. But by making already easy tears of light quest shorter, it does make the game even easier.

    • ThePokeMaster

      That’s not difficult. Just time consuming.

  • Exposer

    Aw God thanks that part was tedious the first time…So imagine doing that like 3 more times.

    • Rodrigo Coelho Costa Junior

      I agree! hopefully they will do the same with the sniffing bugs crap in the beginning too!

  • NintendoPSXTheSecond

    A part of me is happy but then again another part is kind of upset :/

  • Kaine Morrison

    I had no issue with getting them.
    UGH!
    I hate how they constantly dumb-down this series for newbies!

    • wiki443556

      it’s not dumbed down. They’re making that part less boring. collecting those tears was boring beyond belief

      • jamesgowan

        for you perhaps… hopefully, we’ll be able to play it on “Original” mode so everyone can be happy. Personally, never had a problem with them OR being a wolf.

    • Mr.Domano

      It was never hard, just too time consuming to be much fun. How dare they make the game slightly more fun, by getting rid of something unnecessary, am I right lads?

  • Christian Beach

    They did the same thing with the Triforce Quest in Wind Waker HD. Made it so we had to collect only 3 maps instead of 8. It’s not surprising, and I’ll bet with Skyward Sword HD they’ll put less Tears in the Silent Realms. (Not that that’s a bad thing, but still)

    Seriously Nintendo, instead of making things easier, make them harder!

    • Rodrigo Coelho Costa Junior

      that’s not making it easier. it’s making it less tedious! aking you to run around more and more to do the same crap is boring after some time. Add some REAL difficulty instead, like toughter or smarter enemies… not more collecting crap

      • Rai_TheNoblesse

        Yes, the master quest from the start again

    • Sam

      The Silent Realms were my absolutely favorite part in Skyward Sword and I always wondered why Nintendo didn’t make a game just about that? I mean, they made Link’s Crossbow Training and Toad’s Adventure.

      • jamesgowan

        I agree. But I know people who HATED the Silent Realms. I was very good at it and would try and improve my times.

        • Sam

          They hated them because they sucked at it probably. I was also very good at them and it created some really scary, tense moments. I only wish there had been more of them.

  • NinjaZX14R

    It would be nice if it was optional, to tell you the truth, I am not a big fan of the tears of lights in any of the zelda games, this is one gripe I have with nintendo, some of the mario galaxy games have these too, I don’t like being stuck on some almost endless repetition of one small phase of the game that I don’t like, to have to progress through the game, kinda like the fishing for whatever those things were in the ocean in Wind waker …..

  • RayonLuvsU

    It’s only four tears of light, and some people are crying over that.

    • NinjaZX14R

      this is true, if this is the only change, not a big deal ..

    • Joe

      I see what you did there

  • KnightWonder

    Oh thank god yes. I HATED these missions in the original. It’s one of the biggest reasons I hated the wolf. Also, to those saying they’re making the game easier or dumbed down, no they aren’t. They’re making it less tedious for

  • TheMagicMax

    Exactly what i was hoping for: Tantalus optimizing the game in terms of content (and maybe gameplay). Really like what they did with deus ex hr so i hope Nintendo also gave them the chance to better some things in TPHD.

  • Zuxs13

    Just fix the first dungeon and Ill be happy.

  • Kaine Morrison

    I wonder how many people are confusing this with the similar “quest” in Skyward Sword?

  • Addy the Wanderer

    Collecting tears wasn’t the hardest thing for me, it was learning how to fish. LOL

    • Joe

      Me too. It was sad how much time I spent trying to learn how to fish

    • CruxEternal

      why do you think they are remove them? It’s so you have more time to learn how to fish.

      • Addy the Wanderer

        I did eventually learned how, it’s that I wasn’t doing it right. Still easier than OoC’s fishing.

  • Mr.Domano

    Good. Wind Waker is my favorite Zelda game, and believe me, I had no complaints with less maps to collect. So, one of my least favorite parts of a game I like far less being made less tedious? That’s just a bit more to convince me to buy it.

  • Soda Popinski

    Based off The Legend of Zelda: Wind Waker HD I’m expecting this will also exceed expectations

    • Rai_TheNoblesse

      Really hope they do the same as with WW and give us the master mode (from the start) again…

  • Vadim Dzhantyurin

    A bummer… I actually like this wolf link parts of game(((

    • Rai_TheNoblesse

      Same, the atmosphere and fresh feeling in those Wolf parts where great, they made TP special (soundtrack was in those epic)

  • Xeld

    There’s a few places in the game that had two bugs in the same place. I assume they simply removed some duplicates and maybe
    For example, in Eldin, there are 3 in Renado’s Basement, can easily remove 2, there’s 3 in the bomb storage hut, that’s another 2 you can remove, and now you have 12 for the same amount of exploration required. Similarly for other provinces, you can find many locations to remove tears of light without affecting any exploration requirements.

    It does not seem anywhere near the difficulty reduction it is claimed or the massive help either, its just a little bit more efficient.

  • pegadoodle

    I never minded getting the tears…not a big deal though. I do hope they keep in the ones that lead to the house in Kakariko exploding; that was crazy the first time I played through it XD

  • NinjaZX14R

    Nintendo has created a new dungeon in The Legend of Zelda: Twilight Princess HD – but you’ll need the game’s Wolf Link Amiibo to access it.

    http://www.eurogamer.net/artic

  • Spencer L. Purcaroiu

    I’m hoping they give the enemies a more aggressive AI.
    And make the bosses more difficult.

  • Blake Good

    They should increase the rupee limit to like 5,000 or 9,999. Then the Titian Suit could be used a lot longer than for the maximum of 1,000 rupees.


Related Game Info

WiiU_TLoZTwilightPrincessHD_pkg

Platform: WII U
Genre: ACTIONADVENTURE
Publisher: Nintendo
Developer: Tantalus
Release date: March 4, 2016
OWN IT: 6 [I own this game]
BEAT IT: 5 [I beat this game]
Buy now