7th Dragon III Code: VFD details cover the Rune Knight, Fortuner, Mage, and Punisher classes
SEGA’s latest update on 7th Dragon III Code: VFD covers a number of the game’s classes. We now have details for the Rune Knight, Fortuner, Mage, and Punisher. View the information rounded up below.
Rune Knight:
– Magic swordsmen
– Rune Knights use small knives that goes with elemental and different effect-based attacks
– They can heal themselves and have skills that can heal the entire party or protect allies from enemy attacks
– “Knight’s Pride”: does a physical non-elemental attack to an enemy, and the damage is determined by how much damage they took prior to getting knocked out
– This move automatically activates when a Rune Knight’s health goes to 0
– “Brave Sword”: massive close-ranged magic damage to all enemies
– Brave Sword causes the user’s health go to half
– The more health that gets depleted from this skill, the more damage it will do
Fortuner:
– Fortunetellers of the battlefield
– Specialize in putting enemies in abnormal states
– Their skills can do even more damage against enemies that are under a status ailment
– Fortuner’s have slightly lower health/defense
– “Poem of Wind and Tree”: regenerate each turn for all party members by using mana
– “Sacrifice”: consumes a massive amount of MP in order to launch a powerful magic attack that hits all enemies
– This attack is so powerful, the user will withdraw from the after after landing the hit
Mage:
– Magic specialists
– They can use magic attacks of various attributes
– Mages can even support the party with healing magic
– Weakness is their low defense stat
– “Volcano”: long-ranged fire magic damage to all enemies, and gives them a “burn” affect
– “Mana Bullet”: long-ranged magic attack that deals big damage to all enemies
Punisher:
– Use a hybrid weapon called “Armored Spear”
– This is a mix between a giant spear and mortar
– Punishers have the best physical damage of all classes and the most amount of health
– “Explosives” are needed for their powerful attacks
– You’ll need to supplement it if you use too much
– “Assault Spear: selects a group of enemies and launches a powerful close-ranged attack
– This requires mana and Explosives to use
– “Dragon Buster”: long-ranged fire attribute damage to all enemies from a mortar shot
– This does extra damage against dragons, and it also consumes mana and Explosives
You can find screenshots and art of today’s new content here.