New Golf Story details
Brand new details about Golf Story are presented in the latest issue of Game Informer. The magazine covers gameplay elements and much more. For a roundup of information, continue on below.
– Dev says it’s a “golf drama”
 – Fun of golf with a serious story
 – Story plays out over eight courses
 – Distinct towns, characters, secrets in each environment
 – Can drop the ball any time and hit it
 – Towns have practice greens and challenges
 – Play traditional games of golf on full courses and compete in tournaments as well
 – On a quest to go pro
 – Need to level up and improve stats and equipment
 – Different clubs have their own advantages / disadvantages
 – Blades make your distances more consistent but are more punishing of inaccurate hits
 – Clubs like the digging wedge can be used to dig up various things from treasures to old golf clubs
 – One gameplay section has you rescuing turtles in one story thread, then show up during a match, letting you skim the ball across their backs to cross a tough water hazard
 – Puzzle solving, drone flights, geocaching, mini golf, mowing, and more
 – Lawn mowing involves fixing up an old course and getting it ready for tournaments
 – This is what the first chapter is about
 – First chapter: research course maintenance, deal with vermin that might be possessed, attract interest by convincing a celebrity golfer to compete
 – One sequence involves specters haunting the greens
 – Strike a deal with the ghost that sees you trying to complete his course
 – This area is free roaming in which you find each tee to be able to play on the whole
 – Malevolent spirits on the course try to use your golfing abilities to do your bidding
 – Alligators may snatch your ball on a wayward drive, light your golf ball on fire to melt ice in other sections
 – Switch was Sidebar Games’ first choice
 – HD Rumble used to accentuate elements on and off the course
