Quake update out now on Switch (version 1.5), patch notes
A new 1.5 update has arrived for the Switch version of Quake. It contains new accessibility features, three new Horde Mode maps from MachineGames, quality-of-life improvements, and bug fixes.
The full patch notes for the Quake version 1.5 update are as follows:
New Accessibility FeaturesWe are happy to add new accessibility features to Quake so that the gameplay experience can be enjoyed by even more playersAccessibility Options NotificationAfter installing Update 3, you will be presented with an Accessibility Options notification. Read through the available options to make sure they are set to your preference. Once in-game, these options can be accessed from the Options/Accessibility sub-menu via the Main and Pause Menus(Note: All Accessibility options default to ON during first launch after install – but can be easily toggled OFF/ON via Disable/Enable All Settings)Accessibility OptionsRead Chat Out Loud ‘*’Converts incoming multiplayer text chat into a synthesized voiceTranscribe Voice ChatConverts incoming voice chat to text in the multiplayer chat windowSpeak For Me in Voice Chat ‘*’Converts outgoing multiplayer text chat into a synthesized voice audible to other players‘*’ Voice profiles can be selected from the Accessibility menu when connected to an online multiplayer session‘*’ Text-to-Speech menu narration is not supportedNote: There are several Voice Profiles now available in Quake. The number available per language may varyHigh ContrastChanges the default text field backgrounds to improve User Interface legibilityHigh Contrast OFFHigh Contrast ONAlternate TypefaceChanges the original in-game font to a more modern one for improved legibilityScreen Flash AmountDecreases opacity of onscreen effects to reduce flash intensityCenter Message TimeChanges the display duration of center print HUD messagesCorner Message TimeChanges the display duration of corner print HUD messagesMaximum LinesChanges the maximum number of onscreen corner print HUD messagesChat Message TimeChanges the display duration of multiplayer text chat messagesHorde ModeThree New LevelsEnjoy three new Horde Mode levels courtesy of our friends at MachineGames!RelicThe TrialThe TowerQuality of Life ImprovementsGeneral Gameplay
Added option to disable automatic weapon switching on pickup (Note: This may not work with certain Add-ons) Improved spawn logic to avoid spawning enemies when the player is on a spawn pointHorde ModeSkill selection balance adjustments:We’ve received community feedback that Horde Mode is too hard on Easy and too easy on the more difficult skill selections. To accommodate this feedback, we’ve made Horde Mode less difficult on Easy and more difficult on the Hard and Nightmare skill levels. We hope these balance changes are to your liking and look forward look forward to hearing from you on them!
Fewer enemies are spawned in each squad on Easy skill selection Boss enemies will start showing up in earlier waves on Hard and Nightmare skill selections Hard skill selection now starts with as many enemies as wave 3 had previously Nightmare skill selection now starts with as many enemies as wave 6 had previouslyAdditional balance adjustments:
Ammo now respawns every 20 seconds instead of once per round Enemies are now more tenacious – they will now route around the map and obstacles to find you. No more hiding and safely picking off harmless monsters from a distance! Four player games will now spawn in double the enemies in each waveMultiplayer
Removed ability to enable cheats in public multiplayer matches (Note: Cheats can still be enabled from a PC host in private matches) Changed color of enemy text chat from red to green for increased contrast and improved legibility Online multiplayer text chat messages can now be sent via the Pause Menu (Note: Only PC versions support text entry from physical keyboards) Added option to toggle the scoreboard on/off with a button press instead of a button hold (in Gameplay Options)Multiplayer Bots
Added Deathmatch bot support for all single player levels in the original campaign, courtesy of Jorge Martins (Check out their super useful guides made for community modders here) Bots now roam around if the current map doesn’t have items, finding their own roam goals Bots now better handle maps with lots of air blasts that push them around Improved bot navigation on MGDM1, and E1M2 Bots now roam around if map doesn’t have items, finding their own roam goals Bots now better handle maps with lots of air blasts that push them around Improved bot navigation on MGDM1, and E1M2Bug FixesGeneral Gameplay
Fixed an issue in which music was not playing correctly on certain Add-ons Reduced audio latency throughout the game Fixed a bug in which the House of Doom achievement was not unlocking when finding the secret level in Dimension of the Past Resolved an issue in which the Corner message would print the incorrect one for a single frame Fixed an issue in which menus would not scroll all the way to the top of the screen Resolved the issue where the text chat window was too small while playing at 4K resolution on supported platformsHorde Mode
Fixed a bug in which suicide in Horde Mode would not deduct points and immediately respawn you Resolved an issue in which killing a teammate would incorrectly grant a frag and not end kill streaksRemoved the random offset from dropped powerups to prevent them from falling out of the levelMultiplayer Bots
Fixed an issue in which bots would sometimes miss shootable triggers Fix bots incorrectly using Mjolnir when they don’t have ammo Addresses the issue where bots wouldn’t chatter when killing an enemy, or if teamkilled
All Switch players can access the new 1.5 update for Quake now.
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