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During the system’s first year, Bethesda has been one of the biggest third-parties supporting Switch – especially in the west. The company was featured heavily as part of the system’s reveal with The Elder Scrolls V: Skyrim. That game came out on Switch last year, along with the unexpected Doom. Wolfenstein II will also hit the platform in 2018.

Bethesda’s Pete Hines spoke at length about supporting Switch in a recent interview with Gamereactor. When asked about the challenges of bringing games to the console, Hines said in response:

With some Switch games in the past, we’ve seen that an extra download is required for their physical versions. L.A. Noire was one example of this. That title needed an additional download, as the full experience wouldn’t fit on an SD card.

Wolfenstein II is another upcoming game that will have the same requirement. Amazon’s product page has an updated boxart image, complete with the warning header we’ve come to know and love. It clearly states that an internet download is required.

Here’s a look at the updated boxart:

On Twitter recently, Bethesda’s Spanish account was asked whether Wolfenstein II on Switch will have the included DLC. The company said in response that it has “nothing to share at the moment”.

Bethesda also commented on its work on Wolfenstein II for Switch in general. Currently the team is “focusing on polishing the base game and optimizing it” to achieve the performance we saw with DOOM.

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Bethesda has been supporting Switch much more than any other prior Nintendo platforms. The Elder Scrolls V: Skyrim and Doom made it to the system late last year, with Wolfenstein II following sometime in 2018.

In an interview at PAX East, Bethesda Softworks senior VP of marketing Pete Hines was asked quite a bit about Switch. The discussion started with the possibility of bringing other previously-released titles to the platform, to which Hines stated:

Earlier today, Bethesda confirmed that Wolfenstein II will feature optional gyro motion controls on Switch. GameXplain now has another look at the game with the functionality enabled in handheld mode. Watch the footage below.

More footage has emerged from the Switch version of Wolfenstein II. Take a look at 19 minutes of gameplay below.

Back in February, Bethesda and Panic Button updated the Switch version of Doom. One of the highlights was an additional control scheme, allowing players to take advantage of gyro motion aiming.

Wolfenstein II is another first-person shooter Bethesda and Panic Button are bringing to Switch. Fans will be happy to hear that the optional gyro motion aiming will be making a return. Even better, it will be there from the start, so we won’t have to wait for an update to add in the feature.

Here’s the confirmation from Wolfenstein’s Twitter account:


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Two video comparisons have come in for Wolfenstein II. Below, you can see how the Switch version stacks up to the PlayStation 4 and Xbox One releases that came out towards the end of 2017.

After we saw the first off-screen footage yesterday, a bunch of direct-feed gameplay has come in for Wolfenstein II: The New Colossus on Switch. View 25 minutes of footage below.

More off-screen footage has emerged for Wolfenstein II: The New Colossus on Switch from PAX. View another 14 minutes of gameplay below.

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