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Another round of Final Fantasy Explorers details covering the Resonance feature and Libertus

Posted on August 22, 2014 by (@NE_Brian) in 3DS, News

The Final Fantasy Explorers details just keep on coming in. The latest batch of information – rounded up below – covers the Resonance feature and Libertus.

Details are as follows:

Resonance feature

– Can’t be activated
– It’s instead something that responds to continuous use of abilities of all the Explorers
– The number over the Crystal icon located on the top-left of the screen increases after hitting an enemy or helping an ally
– Different benefits that Explorers can get by continuously increasing this number
– Ex: having higher Resonance numbers could help you do more damage against enemies or heal your allies better
– Once you stop using abilities for a while, the number will start going down

Libertus

– Once again, this is the home town and base of operations
– The central building is a facility where an organization called Union manages their business of giving Explorers tasks and other jobs
– To the left is the reception area of the Union’s building
– Explorers can get work at the reception area
– Item store, workshop, and fortune-teller also in Libertus
– Moogle tent as well
– Unclear what the Moogle tent’s purpose is

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