Baten Kaitos director says third entry was in the works, planned as “grand-scale game”
Monolith Soft isn’t just known for the Xenoblade franchise. The studio has worked on many games over the years, including the GameCube-exclusive series Baten Kaitos. Two titles released on the platform, but it sounds like there were plans for a third entry as well.
Director Yasuyuki Honne has revealed that Baten Kaitos III was planned and was in pre-production. However, certain “circumstances” prevented the project from moving forward. Honne stated that Baten Kaitos III “would have been grand-scale game with settings at the bottom of the sea, on land, and in the sky.”
Honne’s full words:
“It’s been more than 10 years since the release of Baten Kaitos II, and even now it pains me that I continue to receive requests for a sequel. I think the statute of limitations has run out, so I can say a little bit about it. Immediately after the release of Baten Kaitos II, Namco (now Bandai Namco) worked on a sequel up until the pre-production phase, but just before Baten Kaitos III could become a reality, the story ended due to the circumstances of the involved parties.
If we made it, it would have been grand-scale game with settings at the bottom of the sea, on land, and in the sky. There’s a large amount of concept art for the sequel sealed away at Bandai Namco. Requests for a sequel should be directed not just to myself and Monolith Soft, but also to Bandai Namco.”