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Bayonetta 3’s design process will be different compared to previous entries in the series

Posted on May 2, 2019 by (@NE_Brian) in News, Switch

Bayonetta 3

PlatinumGames is still keeping quiet on Bayonetta 3, which was announced for Switch at The Game Awards back in 2017. However, in an interview with VGC, studio head Atsushi Inaba did share a nugget of information regarding the team’s approach to development. Bayonetta 3 will involve a change in design process based on Platinum’s experience creating the first two entries in the series, Inaba said.

Outside of Bayonetta 3, Inaba was also happy to talk about PlatinumGames in general and tease future plans. In that same interview, he emphasized the importance of 2019 and how the company is “building a new foundation that in later years will pay dividends.”

Inaba stated:

“2019 will be an incredibly important year for us. Without speaking directly to the number of titles we may or may not announce, I can say it’s going to be a year of some major new approaches, new challenges and new methods for us. Basically, we’re building a new foundation that in later years will pay dividends. For us, new challenges are going to be very important.

Inaba also said that Platinum is currently “designing something that has never been done before and is “truly is unlike anything else.” Whether that has any relevance to Switch remains to be seen, however.


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