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Bayonetta collaboration costume designs highlighted in new PlatinumGames blog post

Posted on October 31, 2014 by (@NE_Brian) in News, Wii U

PlatinumGames has posted a new Bayonetta/Bayonetta 2 2 blog post covering the game’s collaboration costume designs.

First, check out a few excerpts below:

As I designed these costumes, I would think, when we have the player transforming into Peach, wouldn’t it be cool if we could change game play up somehow as well? Then, one day I thought, what about having Bowser’s punches and kicks be used for Bayonetta’s Wicked Weaves? I pitched the idea to Kamiya and he said “sounds good, do it.” The next idea I thought of was having Samus Bayonetta change to her Morph Ball. This, unfortunately, didn’t make it into Bayonetta Wii U, but… it did make it into Bayonetta 2! Thinking of these little extras is really one of the rewarding parts of working in games.

When I gave the designs to Nintendo to check, I was worried about how “kid-friendly” Bayonetta looked. Like, I didn’t think it’d be a good idea to show too much cleavage, you know… but when Nintendo looked at my Link design, they actually suggested to me to open up her top a little more… Wow.

And be sure to read the full thing here with lots of information and art.

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