Bloodstained: Ritual of the Night has sold over one million copies, 2020 development roadmap revealed
Bloodstained: Ritual of the Night has surpassed one million copies sold, publisher 505 Games and developer Artplay have announced.
In celebration of the news, creator Koji Igarashi prepared a video messaging thanking the fans. We have that below.
There’s lots more to come for Bloodstained in the future. A development roadmap was shared today, outlining all sorts of content planned through the end of 2020. Continue on below for a full rundown as to what’s in store.
Q2 2020
Boss Revenge Mode
Take control of one of four in-game bosses and use them to battle the heroes of Bloodstained!
Chroma Wheel
The salon is back in business with more options than ever for character customization, including hair, clothing, and skin color. Switch up your look with a true color selector and eliminating pre-set options previously available.
Boss Revenge and Chroma Wheel will launch on PC, PlayStation 4 and Xbox One on Tuesday, June 23rd, and Nintendo Switch in July
Q3 2020
VS Mode (Local/Online)
A tense survival mode where players compete by indirectly attacking each another.
Chaos Mode (Local/Online)
A specialized boss rush for 1 or 2 players. The mode includes randomized drops and special sub goals that will grant more equipment when completed. Collect the best, drop the rest as you build power to defeat all the bosses!
Classic Mode
It’s Bloodstained 80s-style as Miriam faces off against a series of sub-bosses laid out across five harrowing stages and three difficulty levels.
Q4 2020
Playable Character
Bloodstained’s 3rd playable character after Miriam and Zangetsu.
(It’s not Dominique)
Schedules are always subject to change, but that’s the current plan. It’s going to be a busy time for Bloodstained! There’s more content in the works than we have listed above including bug fixes, improvements to the game, paid DLC and a few other surprises. We’ll reveal more details for each new feature when they are closer to release.