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Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night received its Boss Revenge and Chroma Wheel update on most platforms in July, but it turns out that Switch owners have been forced to wait. The team has now provided an update, stating that the patch should go live on Nintendo’s console “later this month.”

Boss Rush lets players take control of several villains while battling a series of heroes. Chroma Wheel allows for more customization. You can read more about the new Bloodstaind update here.

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Bloodstained: Ritual of the Night will be getting its Boss Revenge and Chroma Wheel update tomorrow, July 2, publisher 505 Games and developer ArtPlay have announced. It was previously expected on June 23.

Over on the official website, both new modes have been fully detailed. Here’s the full rundown:

Bloodstained: Ritual of the Night has surpassed one million copies sold, publisher 505 Games and developer Artplay have announced.

In celebration of the news, creator Koji Igarashi prepared a video messaging thanking the fans. We have that below.

There’s lots more to come for Bloodstained in the future. A development roadmap was shared today, outlining all sorts of content planned through the end of 2020. Continue on below for a full rundown as to what’s in store.

Bloodstained: Ritual of the Night has been updated on Switch to version 1.10. Zangetsu has been added as a playable character, and the new Randomizer mode can be accessed.

Here’s a full rundown of both features:

To promote the arrival of Zengetsu in Bloodstained: Ritual of the Night, 505 Games and ArtPlay have readied a new trailer. We’ve attached it below.

Bloodstained: Ritual of the Night is getting its Zangetsu and Randomizer update in late May/early June. We have plenty of information as to what’s in store here.

505 Games and ArtPlay are still going strong with Bloodstained: Ritual of the Night. It was previously announced that an update is planned that’ll include new playable character Zangetsu and a “Randomizer” mode. Today, it was confirmed that this will be made available on Switch between late May and early June.

Here’s a full overview of both features:

The team behind Bloodstained: Ritual of the Night has announced that its promised “Roguelike” mode has been scrapped. This had been a part of the original Kickstarter campaign as a stretch goal, but “the code that was created early in the game’s development is not currently compatible with this type of gameplay”.

While that’s unfortunate news for those that were looking forward to it, “Roguelike” will now be replaced with a new “Randomizer” mode. Here are the full details on that:

A new update has gone live for the Switch version of Bloodstained: Ritual of the Night. Version 1.04 includes improved loading times between rooms, better stability, and more.

Below is the full update overview from publisher 505 Games:

Switch owners should soon be able to access a new patch for Bloodstained: Ritual of the Night. Version 1.04 is planned for January, and will include all improvements from version 1.03.

Fans can also look forward to more content as well. The developers are working on Zangetsu and two new modes – one of which is Boss Revenge. There are also more modes and an additional playable character on the way. 505 Games and ArtPlay say they intend to “have a regular cadence of content once all the platforms are on the same level of content.” More news will be shared in 2020.

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Hello my coffee-flavored Gooigis. This week on NEP, we’re looking back on our predictions of 2019 and seeing what we got right, wrong, and what was totally unexpected. Luigi’s Mansion 3, Fire Emblem: Three Houses, Pokemon Sword and Shield and more–it’s funny how much our perspectives changed in under one year.

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