A few more Solarobo details
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Published by Namco Bandai
– Releasing this year
– Sci-fi theme
– Game takes place on Shepherd Republic, floating island world
– Inubio and Nekobito are the two races (Dog People/Cat People)
– Play as Red Savarin, a 17-year-old Inubit
– Red meets Ell Melizee who is a Nekobito
– Red and his sister (13-year-old Chocolat Gelato) travel together in the game
– Red’s mech is Dehak-AZ103
– Explore towns and dungeons while riding Dehak
– Dehak can grab enemies, pick up crates, catch/toss missiles and boxes
– Sometimes will need to explore without Dehak
– Red can break objects, climb ladders, control switches, swim, battle enemies with gun/sword combo
– Animation from Mad House studio
Nnooo dev wants GPS and 3G technology for DS successor
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
“[GPS and 3G tech would enable gamers to] play online wherever you are. We would also be able to add location-based features to games.” – Nic Watt, Nnooo Games Creative Director
I wouldn’t be opposed to 3G support, but I’m not so sure about GPS. Overall, though, I would definitely like to see the DS successor be more online-friendly.
Nintendo’s “What would you like 93% bigger?” DSi XL campaign
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
CyberConnect2’s next project confirmed, first details and scans
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
Title: Solarobo – Sore kara coda he
Platform: Nintendo DS
Genre: Action RPG
Release Date: 2010
Staff:
Executive Director – Hiroshi Matsuyama (CC2 President)
Director – Takayuki Isobe (Tail Concerto)
Main Visual, Character Design – Nobuteru Yuki (Tail Concerto)
Mechanical Illustration – Yoshitake Taniguchi (SRW)
Opening Animation Director: Yoshiki Yamakawa (Hell’s Angels)
Opening Animation Production: Madhouse
– Planned for 10 years, in development for 3 years
– Wanted to go back to the origin point of the company for their 15th anniversary
– Action segments with robot, character
– Town maps have side-scrolling maps with 3D backgrounds (probably cel-shaded)
– 3D Cutscenes done in “Motion Illustation Demo” style, both DS screens used, looks like a moving illustration.
– 3D dungeons
– Character grown for main character and robot
– 1-4 players through Wi-Fi or wireless play
– Your robot can lift crate
Nintendo Voice Chat podcast summary
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
GDC/PlayStation Move
– Sony going after the Wii market
– Sony congratulated Nintendo at the beginning of their presentation for getting a new demographic, establishing motion control, etc.
– They they showed it, and it was basically just Wii motion
– The functions in game are identical
– The way Sony was pitching Move on stage was also pretty similar to the Wii
– Seems like a blatant copy, but it should have been expected
– Sony wants to attract the Wii audience when they are ready to move to the HD market
– Sony said that developing for the Move will be very similar to developing for Wii
– There are already some Wii ports, like Brunswick Bowling
– Capcom is huge on ports, Resident Evil: Darkside Chronicles and Umbrella Chronicles could possibly head to the PS3
– Sony had copied what works before, like the PS2 controller was like the SNES controller with extra shoulder buttons
Updates to the Nintendo Channel
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Nintendo Week 3/15
WarioWare D.I.Y. Tutorial – Beginner Lesson #1
WarioWare D.I.Y. Tutorial – Beginner Lesson #2
Monster Hunter Tri Crabs Spot
Monster Hunter Tri College Spot
Monster Hunter Tri Beast of the Sands Video
Monster Hunter Tri Their World, Your Hunt Video
Rage of the Gladiator Info Video
Rage of the Gladiator Info Video – MotionPlus Support
Cave Story Developer’s Voice
Calling Developer Interview Video
Calling Launch Video
Disney Alice in Wonderland Info Video
Car Jack Streets Info Video
Battle of Giants: Dinosaurs – Fight for Survival Info Video
101 MiniGolf World Info Video
Zoo Frenzy Info Video
Demos (Expire 3/21)
Rooms DS
Battle of Giants: Mutant Insects
Deca Sports DS Cheerleading Demo
Sonic & SEGA All-Stars Racing
Deca Sports DS Ping Pong Demo
Ace Attorney Investigations: Miles Edgeworth
Disney The Princess and the Frog
James Cameron’s Avatar: The Game
Bakugan Battle Brawlers
James Patterson Women’s Murder Club: Games of Passion
WiiWare/VC/DSiWare downloads – block sizes
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Rage of the Gladiator (1000 points) – 294 blocks
Triple Shot Sports (500 points) – 104 blocks
VC
Castlevania Rondo of Blood (900 points) – 267 blocks
DSiWare
Car Jack Streets (800 points) – 128 blocks
Battle of Giants: Dinosaurs – Fight for Survival (800 points) – 126 blocks
Zoo Frenzy (500 points) – 88 blocks
101 MiniGolf World (500 points) – 68 blocks
Official Nintendo Magazine review scores
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
530 Eco Shooter (WiiWare) – 40%
“Aha! I Found It” Hidden Objects Game (WiiWare) – 18%
Alice in Wonderland (DS) – 78%
Bit.Trip Void (WiiWare) – 82%
Brain Cadets (WiiWare) – 30%
Calling (Wii) – 48%
Flight Control (DSiWare) – 82%
Flips: Terror in Cubicle Four (DSiWare) – 68%
Fragile Dreams: Farewell Ruins of the Moon (Wii) – 72%
Frogger Returns (WiiWare) – 52%
Infinite Space (DS) – 90%
Let’s Golf (DSiWare) – 62%
Legends of Exidia (DSiWare) – 55%
Overturn: Mecha Wars (WiiWare) – 54%
Phoenix Wright Ace Attorney: Justice for All (WiiWare) – 75%
Puzzle to Go: Wildlife (DSiWare) – 49%
Rune Factory Frontier (Wii) – 85%
Sakura Wars: So Long, My Love (Wii) – 81%
Snakeoid (DSiWare) – 40%
Sonic Classic Collection (DS) – 83%
Sonic and Knuckles (VC) – 85%
Street Fighter Alpha 2 (VC) – 69%
The Sky Crawlers: Innocent Aces (Wii) – 79%
Tantalus announces Drift Street International for Nintendo DSi
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Melbourne-based game developer Tantalus today announced the imminent release of its first ever game for the Nintendo DSi™. Built from the ground up and exclusively for that platform, Drift Street International is the ultimate high-speed, white-knuckle street racing experience. Gamers will slide and boost their tightly tuned performance car around challenging city streets across the US, UK and Japan, in high-intensity midnight races. Drift Street International will be available for download in North America on March 22, with Europe and Australasia to follow.
Tantalus is one of the world’s foremost handheld racing developers, with a string of hits including multiple titles in the Cars and MX vs ATV series, and the now legendary Top Gear Rally on Game Boy Advance. Despite this impressive pedigree, CEO Tom Crago says Drift Street International represents the company’s greatest achievement yet. “To have Top Gear published by Nintendo and win a number of Game of the Year awards was a huge rush, but we all feel as though we’ve made something even more special with Drift Street International,” said Crago. “Visually, it stands apart from anything else out there, and in terms of car handling and gameplay it’s in a league of its own.”