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On the latest edition of the 4 Guys 1UP podcast, Constantine Hantzopoulos, a studio director over at SEGA, had much to say about the state of mature Wii games. Hantzopoulos discussed a number of topics, including sales of MadWorld, House of the Dead: Overkill, and The Conduit. But most importantly, he talked about the possibility of creating mature games for the Wii in the future. According to Hantzopoulos, after seeing the performance of SEGA’s mature titles and Dead Space Extraction, SEGA is now less likely to produce similar content for the platform.

“I have to say that it was a space that was open and we took a gamble on it. It’s like, ‘Wow, there’s no mature games on the Wii. Is there an audience out there?’ We did some research, it said there was an audience out there. I won’t comment about Nintendo, they did champion The Conduit as a ‘this is a Nintendo game.’ And, you know, I think they did okay by us. At the end of the day, I just think that you’re seeing kids are skewing much younger towards next-gen. And that’s what I saw out of Conduit. Because not a bad game, visually it’s appealing, right? AI wasn’t that great. High Voltage’s first real effort as an indie developer, creating their own IP. And it was a good effort, right? And there’s always Conduit 2, right? …Anyone past 12 years old was playing 360 and PS3 shooters. And at that point, you can’t tell a 13 year-old, ‘But it’s on the Wii.’ Forget it, you know? That’s not what they see or hear. They’re not really interested in any techno-fetishist aspects of look how great it is on the Wii…And, you know, the effort that we put behind multiplayer on that game to basically get by friend codes and provide worldwide match-making and so on and so forth, I actually thought we dove too deep…

…Circling back to the whole mature Wii thing, again SEGA took a gamble, we put out some pretty decent content. I mean, House of the Dead: Overkill and MadWorld are great Wii games. They really are, especially House of the Dead: Overkill. That game is funny…Yes [it did better than MadWorld]. I mean they’re both doing okay and at the end of the day we’ll make our numbers, that’s good. Conduit’s done quite well for us. It’s been slow burn. That’s the other thing you find out about the Wii. It’s not necessarily first 3 weeks like most titles. And DS. It’s a longer burn, actually. So panicked at first, but it’s like okay.

But that begets the question, are we going to do more mature titles for the Wii? And it’s like, probably not. Look at Dead Space. We were stunned. That was my litmus test. Basically, it’s like, okay, you got EA, who can put all the marketing muscle behind this, an established franchise that scored quite well on 360 and PS3. They should be able to actually hit this out of the park, right? We get numbers, real numbers aside from NPD, and I’m like, ‘Woah.'”


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About two weeks ago, we posted a listing of the best-selling games of 2009 in Japan, which was based on Famitsu data. Now numbers from Media Create have been calculated and unlike the Famitsu rankings, the list below is slightly more up-to-date (weeks 1 to 52).

01. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Square Enix) – 4.043.218 / NEW
02. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) – 3.465.000 / NEW
03. [WII] New Super Mario Bros. Wii (Nintendo) – 2.440.000 / NEW
04. [NDS] Friend Collection (Nintendo) – 2.317.000 / NEW

05. [PS3] Final Fantasy XIII (Square Enix) – 1.690.000 / NEW
06. [WII] Wii Sports Resort (Nintendo) – 1.568.000 / NEW
07. [WII] Wii Fit Plus (Nintendo) – 1.315.000 / NEW
08. [WII] Monster Hunter 3 (Capcom) – 931.705 / NEW
09. [NDS] Inazuma Eleven 2: Threat of the Invaders – Fire / Blizzard (Level 5) – 908.000 / NEW

10. [PSP] Monster Hunter Freedom Unite (PSP the Best) (Capcom) – 848.742 / 1.057.270

Source


Dark Spirits details

Posted on 15 years ago by (@NE_Brian) in DS, News | 2 Comments

dark_spirits_dsiware

– Need to fly with four familiars
– Souls power the spirits
– 200 pints
– Genterprise also releasing D-Tank for DSiWare on January 14


1. New Super Mario Bros. Wii – 506,000 / 2,44,000
2. The Legend of Zelda: Spirit Tracks – 291,000 / 291,000
3. Tomodachi Collection – 227,000 / 2,317,000

4. Final Fantasy XIII – 189,000 / 1,69,000
5. Pokemon Heart Gold/Soul Silver – 125,000 / 3,465,000
6. Wii Fit Plus – 114,000 / 1,315,000
7. Inazuma Eleven 2 – 99,000 / 908,000
8. Wii Sports Resort – 77,200 / 1,568,000
9. Taiko no Tatsujin Wii 2
– 66,000 / 200,000
10. Professor Layton and the Devil’s Flute – 64,000 / 559,000


– Similar to Jump Ultimate Stars (fighter)
– Graphics are 2D sprites
– Has a 4 player mode (local Wi-Fi)
– Fighting focuses on chakra rush attack
– Naruto, Sasuke, Deidara, and Itachi playable
– Releasing in spring 2010.


1. [WII] New Super Mario Bros Wii
2. [DS] The Legend of Zelda: Spirit Tracks
3. [DS] Tomodachi Collection

4. [PS3] Final Fantasy XIII
5. [DS] Pokemon HeartGold/SoulSilver
6. [WII] Wii Fit Plus
7. [DS] Inazuma Eleven 2
8. [WII] Wii Sports Resort
9. [WII] Taiko no Tatsujin Wii 2
10. [DS] Professor Layton and the Devil’s Flute



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