Rising Star Games’ Avalon Code out tomorrow on Nintendo DS in Europe
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
Don’t just save the world but choose what to rescue and create a brand new one in this beautiful, engrossing and innovative action RPG
Thursday 11th March 2010: Leading video games publisher Rising Star Games has today confirmed that Avalon Code, from the creative minds behind Rune Factory and Harvest Moon and the development studio responsible for the Final Fantasy III and Final Fantasy IV DS remakes, will launch tomorrow on the Nintendo DS.
Media Create software sales (3/1 – 3/7)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
01. / 00. [NDS] Pokemon Ranger: Tracks of Light (Pokemon Co.) – 161.000 / NEW
02. / 00. [PSP] .hack//Link (Namco Bandai) – 60.000 / NEW
03. / 00. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Ultimate Hits) (Square Enix) – 41.000 / NEW
04. / 04. [WII] New Super Mario Bros. Wii (Nintendo) – 41.000 / 3.452.000 (-10%)
05. / 01. [PSP] Kenka Bancho 4:One Year War (Spike) – 37.000 / 108.000 (-48%)
06. / 08. [NDS] Friend Collection (Nintendo) – 35.000 / 2.917.000 (+5%)
07. / 00. [PS3] Nobunaga’s Ambition: Tendou (Koei) – 33.000 / NEW
08. / 05. [PSP] God Eater (Namco Bandai) – 29.000 / 543.000 (-35%)
09. / 09. [WII] Wii Fit Plus (Nintendo) – 26.000 / 1.720.000 (-13%)
10. / 03. [PS3] Resident Evil 5: Gold Edition (Capcom) – 24.000 / 215.000 (-50%)
Transformers: War for Cybertron screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
CyberConnect2 closing in on game announcement
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
CyberConnect2, a developer mainly known for working on .hack// and Naruto games, is almost ready to announce a new title. The company is expected to unveil their first game for the DS. CyberConnect2 has opened a teaser site, which indicates that some news will be shared in seven days. You can check it out right here.
Japanese hardware sales estimates (3/1 – 3/7)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
These estimates come from the-drill blog…
PSP – 37,300
Wii – 33,200
PS3 – 27,800
DSi LL – 24,600
DSi – 15,700
DS Lite – 4,400
Xbox 360 – 3,400
PS2 – 1,900
PSP go – 1,500
Pokemon HeartGold/SoulSilver Voltorb Flip screenshots
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
These screenshots are from the Voltorb Flip mini-game in Pokemon HeartGold/SoulSilver, which is not in the Japanese versions…
Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental details
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Releasing May 27 in Japan, 6090 yen
– Originally was released in 1996 for the SNES in Japan
– “We’ve never dug into the backbone of Masaki and Cybaster, even though they both appear regularly in the SRTOG series. The Lord of Elemental answers the question of where those characters came from.” – producer Takanobu Terada
– Strategy-RPG
– Designer and scriptwriter Masahiko Sakata working on the game, changing the story a bit
Famitsu software sales (3/1 – 3/7)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 3 Comments
1. [DS] Pokemon Ranger: Tracks of Light
2. [PSP] .hack//Link
3. [Wii] New Super Mario Bros. Wii
4. [PS3] Nobunaga no Yabou Tendou
5. [DS] Dragon Quest IX (Ultimate Hits)
6. [DS] Tomodachi Collection
7. [PSP] Kenka Bancho 4
8. [PSP] God Eater
9. [WII] Wii Fit Plus
10. [PS3] Resident Evil 5: Gold Edition
Super Robot Wars OG Saga: Masou Kishin The Lord of Elemental scans
Posted on 15 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Reggie talks about Apple, innovating, and more in new interview
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Reggie Fils-Aime on Apple and their technology…
“There’s been no data to suggest an encroachment on our business. The iPhone has been out on the marketplace for just a couple of years. In the last two years we’ve set two records on our DS business, last year selling over 11.2 million units. So there’s been no evidence that we’ve lost any business to that competitor.
On the other hand, we recognize that consumers have a limited amount of entertainment time, and anything that takes entertainment time away from the Nintendo DS, DSi and Wii is a competitor. And so from that standpoint, we need to build experiences that are compelling and sticky, and that consumers can get excited about. That’s our challenge.”