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XSEED released the first Retro Game Challenge in North America, but has confirmed numerous times that there are no plans to localize the sequel. The company doesn’t believe it would be viable from a sales standpoint to invest in the DS title.

But interestingly, Renegade Kid recently expressed interest in handling Retro Game Challenge 2 for XSEED. Co-founder Jools Watsham said on Twitter yesterday that a DSiWare release “would do great on the eShop.”

Check out all of Watsham’s comments below:

Source, Via

This week’s GameStop ad has gone live. You can find it in full below.

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In total, over 100 million LEGO games have been sold, Warner Bros. has confirmed. The series joins other notable franchises such as Mario, Pokemon, and Final Fantasy to accomplish the same feat.

The latest LEGO game – LEGO Batman 3 – will launch this fall.


During IGN’s latest Nintendo Voice Chat podcast, former GameSpy Technology general manager Todd Northcutt was brought in to discuss some of the behind the scenes details about the service and the company’s relationship with Nintendo. For those unaware, GameSpy provided the back-end infrastructure for Wii/DS games.

We brought you just a few of these details on Friday. Now you can find a more comprehensive summary below.

Today we’ll be continuing our look at the Nintendo Wi-Fi lineage with a focus on Wii titles. The Wii’s online infrastructure surprised us time and time again with what it could (and couldn’t) do, with experiences ranging from the cohesive and fleshed out Mario Kart online to a slideshow crawl through Super Smash Bros. Brawl matches. With the rise of homebrew, we saw some interesting mods to popular games, some of which also found their way into the online scene (like Project M and CTGP). Here’s a look at some of the more popular and interesting titles that used the service and what we’ll miss most about them:

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On May 20th, GameSpy ceased all maintenance for multiplayer services that they previously hosted, marking the end of online support for Wii and DS titles and the end of the Nintendo Wi-Fi Connection (WFC) era. Since its launch in November 2005, the little blue circle on the boxes of our beloved franchises have signified the ability to participate in matchmaking online and experience Nintendo’s first real take at online gaming. From Friend Codes to Nintendo branded Wi-Fi dongles, let’s take a look back at some of the best WFC had to offer in all its WEP encrypted, Wii Speak glory.

During the latest episode of IGN’s Nintendo Voice Chat podcast, former GameSpy Technology general manager Todd Northcutt revealed some interesting behind the scenes tidbits about the Nintendo Wi-Fi Connection. As many of you know, the big N partnered with GameSpy back in the day for Wii and DS titles incorporating online play.

Here’s a summary of what was shared:

– Not getting a copy of Monster Hunter from Capcom and having the game go live in Japan and kill server capacity while not having anyone that spoke Japanese on staff

– Not being able to patch games so Smash on Wii was broken and Gamespy had to fix it all server side

– Meeting with 2 separate Nintendo teams at once and having them go off for 10 mins arguing against each other cause one side wanted one friend code per user/system and messaging and invites and such and the other didn’t all in Japanese while Gamespy Tech sat there seeing it unfold


The Nintendo Wi-Fi Connection is officially no more.

All services were terminated just a few minutes ago, meaning it’s no longer possible to play the various Wii and DS titles that took advantage of the functionality (at least through traditional means). DLC offered through the Nintendo Wi-Fi Connection is now unavailable as well.

It was nice while it lasted!

In February 2009, Wall Wireless, LLC initiated a patent infringement case against Nintendo. But today, Nintendo announced that the court dismissed the case after the United States Patent and Trademark Office canceled all the patent claims Wall Wireless was relying on in its case.

Wall Wireless, LLC primarily enforces patents, for those unaware. The company claimed that the DS and DSi family of systems infringed a patent.

You can find Nintendo’s full announcement below.

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