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Please note: These numbers are once again from Sinobi (similar to how we did things during the week of 11/2). Direct Famitsu numbers are usually leaked, but we’ll update this post if any additional hardware information comes in.

DSi LL – 103,524
PSP – 33,000
DSi – 32,000
PS3 – 29,000
WII – 29,000
PSP go – 4,800
DS Lite – 2,700

Source


The latest software sales estimates in Japan from Famitsu have been released. Official Media Create numbers will be posted later tonight. Also, we’ll be posting Famitsu hardware figures as soon as they are available.

1. [DS] Tomodachi Collection
2. [WII] Wii Fit Plus
3. [DS] Pokemon HeartGold/SoulSilver

4. [WII] Taiko no Tatusjin Wii: Dodoon to 2 Yome!
5. [360] Left 4 Dead 2
6. [DS] Inazuma Eleven 2 Fire/Blizzard
7. [DS] Mario and Sonic at the Olympic Winter Games

8. [PSP] J-League Pro Soccer Club o Tsukurou! 6: Pride of J
9. [PS3] Winning Eleven 2010
10. [DS] Dorabase 2: Nettou Urutorasu Tajiamu


[flashvideo file=http://www.nintendoeverything.com/wp-content/uploads/2009/11/lufia_ds_trailer.flv /]


While New Super Mario Bros. received universal praise in 2005, there was a general feeling that the game was on the easy side. Nintendo was aware that the game wasn’t entirely challenging, however. In an Iwata Asks interview, Shigeru Miyamoto pointed out that it was hard to come up with the right balance for the game’s difficulty, but Nintendo considered releasing “an enhanced version of New Super Mario Bros., for those people who wanted to play a Mario that demanded more skills.”

Miyamoto
If I had to point out one aspect, I’d say that the difficulty level was a little…

Iwata
While you succeeded in coming up with a Mario title that anyone could play, for those players who were seeking a bit more of a challenge, it may have been a touch too easy.

Miyamoto
As you can imagine, no matter how hard you try, it just isn’t possible to settle on a difficulty level that will satisfy everyone ranging from people who haven’t played a game in years right through to players who know all the Mario games inside out. You have to focus it on either one or the other.

Iwata
I like to describe the series of action games that you and your team come up with, most famously Mario, as being “sports tournament games”. What I mean is, by pushing yourself harder and harder, you make progress, and then just when you have the goal in sight, you slip up. Then a voice seems to come from above that tells you: “Right! Give it another try!” Then you try again, and fail yet again. But by doing that, and failing again and again, you will steadily build up experience and as a result, when you do succeed, the feeling of satisfaction is incredible. That’s why I think they’re reminiscent of a sports tournament.

Miyamoto
That’s why we even discussed releasing an enhanced version of New Super Mario Bros., for those people who wanted to play a Mario that demanded more skills. With the Wii version of New Super Mario Bros. this time round, its biggest single defining feature lies there. We didn’t just want first-time players to enjoy it; we wanted to make a new Mario game that players looking for a stiffer challenge would be able to relish.

Source


Wow, that footage looked pretty great!


Arkanoid Plus! (WiiWare) – Recommended
Driift Mania (WiiWare) – Grumble Grumble
LostWinds: Winter of the Melodias (WiiWare) – Recommended
Excitebike: World Rally (WiiWare) – Recommended
Pokemon Rumble (WiiWare) – Recommended
Gravitronix (WiiWare) – Grumble Grumble
Shootanto: Evolutionary Mayhem (WiiWare) – Hmmm…
Word Seacher (WiiWare) – Hmmm…
Altered Beast (VC) – Hmmm…
Final Fantasy (VC) – Hmmm…
Final Fight 2 (VC) – Hmmm…
Rygar (VC) – Hmmm…
Art Academy: Second Semester (DSiWare) – Hmmm…
Dragon Quest Wars (DSiWare) – Recommended
Pinball Pulse: The Ancients Beckon (DSiWare) – Recommended
Thorium Wars (DSiWare) – Hmmm…
Crash-Course Domo (DSiWare) – Hmmm…
Hard-Hat Domo (DSiWare) – Hmmm…
Pro-Putt Domo (DSiWare) – Recommended
Rock-N-Roll Domo (DSiWare) – Recommended
White-Water Domo (DSiWare) – Grumble Grumble


“Right now we have just completed Spirit Tracks, [and] I am in the mindset that we have created the most enjoyable Zelda game ever.” – Eiji Aonuma

I know one thing for sure: Spirit Tracks is much, much better than the CD-i Zelda games! I also have a feeling that Spirit Tracks will be more enjoyable than Phantom Hourglass, for me at least. I’m very pleased that you can skip previously cleared areas in the Spirit Tower. Being forced to go through the same places in Temple of the Ocean King over and over was one of my main gripes with the last DS Zelda.

Source



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