Iwata: DSi won’t sell for same price as DS Lite, US/Europe-originated Touch Generations products in the works
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 1 Comment
“I am imagining that launches of DSi overseas will be in the first half of the next fiscal year. As for change on production ratio of DS Lite and DSi, I would like to cite a historical fact that in Japan, DS Lite was more expensive than the original DS but the total demand converged on DS Lite very quickly. But in Europe, it did not happen so fast and these two had been sold together side by side for a long time. And in the Americas, as the total momentum of DS was very weak then, we had to set the price of DS Lite the same as the original. As a result, the demand converged on DS Lite early on. This time, considering the current foreign currency exchange rates, there is no possibility of selling DSi overseas with the same price as DS Lite at all. There will have to be a difference in price. With this price difference, I think that the DS Lite and DSi will be sold side by side in the Americas and in Europe, but I will not be able to comment on their ratio today as we have not announced the prices and we will have to see how people react to the announcement.” – Satoru Iwata
“We are actually working on U.S. and Europe-originated Touch Generations products, which may have a smaller demand in Japan than overseas. I can not tell if it will go well or not at this moment. I think one or two of these initial trials will reach the market within this year. If they actually flourish, I think our strategy will have to take the next step.” – Satoru Iwata
Personally, I never expected the price of the DSi to be the same as the DS Lite. With that said, I thought the price would be slightly lower than $180. Iwata’s words seem to indicate that the rumored $180 price tag will end up being the price that Nintendo announces for North America.
M!Games review scores – German magazine
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 2 Comments
The latest M!Games review scores (March edition) are as follows:
Killzone 2 (PS3) – 88%
Street Fighter 4 (PS3/360) – 92%/91%
Skate 2 – (PS3/360) – 85%
NPC!: Pikmin (Wii) – 86%
Silent Hill Homecoming (PS3/360) – 70%
Race Pro (360) – 82%
F.E.A.R. 2 (360/PS3) – 80%
House of the Dead: Overkill (Wii) – 80%
Age of Empires Mythologies (DS) – 81%
Shellshock 2: (360/PS3) – 58%
Bomberman 2 (DS) – 64%
Eledees (DS) – 71%
Specific details about House of the Dead: Overkill: Bloody and fun, equally motivating
Big Bang Mini – Challenge Mode
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Big Bang Mini
Challenge Mode Released
Another explosive Mode to discover in Big Bang Mini!
Unlocked by: Defeating Luxor’s boss in Arcade Mode. Challenge Mode is just that: challenging. With but one life, you have to strive to stay alive long enough to attain the highest score possible. Defeat wave after wave of enemies without missing to increase your score multiplier and to change the types of enemies that you’ll face. High scores can be posted online, or checked against your friend’s scores via the Nintendo wi-fi connection.
About SouthPeak Games
SouthPeak Interactive Corporation develops and publishes interactive entertainment software for all current hardware platforms including: PLAYSTATION®3 computer entertainment system, PSP® (PlayStation® Portable) system, PlayStation®2 computer entertainment system, Xbox 360™ videogame and entertainment system, Wii™, Nintendo DS™ and PC. SouthPeak’s games cover all major genres including action/adventure, role playing, racing, puzzle strategy, fighting and combat. SouthPeak’s products are sold in retail outlets in North America, Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia, and has offices in Grapevine, Texas and Leicester, England. www.southpeakgames.comAbout Arkedo Studio
Arkedo is a Paris-based studio comprised of three game developers (four when the weather is nice), focused on making arcade-style games for the Nintendo DS. Founded in early 2006, the studio’s award-winning first Nintendo DS title was well received by both the public and the press. Arkedo’s secret plan to rule the world includes creating quirky and witty games, along with a good amount of patience. Learn more by visiting www.arkedo.com.NINTENDO DS IS A TRADEMARK OF NINTENDO.
Keroro Dragon Warriors Japanese trailer
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Ubisoft – PAL release dates
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
– 27.02.09: Rogue Trooper (Wii)
– 06.03.09: Tom Clancy’s H.A.W.X. (PS3, Xbox 360)
– 27.03.09_ Broken Sword: Shadows of the Templars – The Director’s Cut (Wii, NDS)
– 02.04.09: Tenchu Shadow Assassins (Wii, PSP)
– 2. Quartal 2009: Call of Juarez: Bound in Blood (PS3, Xbox 360)
– 2009: I Am Alive (PS3, Xbox 360)
Japanese software sales (1/26 – 2/1)
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
01. [PSP] Tales of the World: Radiant Mythology 2 (Namco Bandai) 213,000 / NEW
02. [PSP] Pro Evolution Soccer 2009 (Konami) 109,000 / NEW
03. [PS2] Pro Evolution Soccer 2009 (Konami) 108,000 / NEW
04. [NDS] Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix) 102,000 / NEW
05. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 23,000 / 380,000
06. [WII] Taiko no Tatsujin Wii (Namco Bandai) 22,000 / 339,000
07. [WII] Final Fantasy Crystal Chronicles: Echoes of Time (Square Enix) 22,000 / NEW
08. [WII] Wii Play: Mario Tennis (Nintendo) 20,000 / 108,000
09. [NDS] Rhythm Tengoku Gold (Nintendo) 20,000 / 1,634,000
10. [WII] Wii Fit (Nintendo) 19,000 / 3,215,000
Atlus busts out with Super Robot Taisen OG Saga: Endless Frontier for Nintendo DS
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Good luck keeping your hands off this strapping RPG Adventure!
IRVINE, CALIFORNIA – FEBRUARY 4, 2009 – Atlus U.S.A., Inc. today announced that it has secured the North American publishing rights for Super Robot Taisen® OG Saga: Endless Frontier™ on Nintendo DS™, a sci-fi/fantasy-action RPG side story of the Super Robot Taisen Original Generation games. Embark on a journey across the fascinating worlds of the Endless Frontier along with robots, were-people, mermaids, demons, and humans all living with each other in harmony… more or less. From the fantastic new battle system to the captivating story of alternate worlds and characters bursting at the seams with personality, there is plenty to discover and uncover (*ahem*) in this well-rounded adventure.
Unlike most RPG battle systems, players will be engrossed in the interactive, action-packed, fighter-style combat in Super Robot Taisen OG Saga: Endless Frontier. Customizable turn and time-based attacks allow players to administer the ultimate beat down on enemies by juggling them in the air and executing a continuous chain of kicks, punches, slashes, gun attacks, bombs, and more. In addition, players can call on their allies to extend their attack chains to ridiculous lengths.
Coaching Legend Scolari featured as academy master in EA Sports Football Academy
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Brand new interactive gaming experience from EA SPORTS to be released on March 20th exclusively on Nintendo DSTM
Guildford – February 5th, 2009 – Electronic Arts Inc. (Nasdaq: ERTS) announced today that world famous Chelsea FC and former FIFA World Cup winning coach Luiz Felipe Scolari will be featured as the Academy Master of EA SPORTS™ Football Academy, the brand new interactive football gaming experience exclusively available on Nintendo DSTM in Europe on March 20th. As Academy Master, Scolari will use his expertise and coaching experience to guide consumers through the game, offering hints and tips on how to become a true football expert.EA SPORTS™ Football Academy features 14 action packed mini games and over 90 hours of playing experience that will test football knowledge in all areas of the game and teach more about it, from identifying players and teams to understanding formations. Performance in the mini games is assessed via a Football IQ rating, so one can really see who has the best football brain – the more you practice, the better you get. The mini games also hold the key to building up your Academy team – every time you take a mini game test, you will earn new players to add to your squad.
Rare not developing any handheld games at the moment
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 2 Comments
“The handheld team wasn’t “closed down” quite as you put it – you’ll be pleased to hear that we still have all the talent on-site (even if they’re not all in the same barn) and they’re all hard at work on new projects.- What I can confirm is that none of these projects are for handhelds, so it’d be true to say that at present, we’re currently not developing any handheld games. Might we return to that field in the future? Well, we’re certainly not ruling that out. However, to the best of my knowledge there’s nothing in the pipe at the moment.”
I really hope Rare picks up work on handhelds in the future. The company did some great work with Viva Pinata on the DS…It’d be a shame not to see any more projects for them on the portable.