More Q&A tidbits from Nintendo’s financial resuts briefing
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Cheesemeister has gone to the trouble of translating various bits from Nintendo’s latest financial results briefing Q&A. A few of the points are rehashed from quotes we covered earlier today, but there’s quite a bit of new stuff as well. Satoru Iwata and Shigeru Miyamoto talk Pikmin 3, Wii U NFC, 3DS sales and overseas performance, and more.
- Iwata: Cloud gaming possible but introduces lag, therefore not suited to all game types, i.e. action.
- Iwata: Merger of home and portable console dev. groups not a move to 1 system, but sharing of dev. process, OS, pre-installed SW, assets.
- Iwata: If groups’ merger successful, it may instead allow undivided development to be applicable to more types of (Nintendo) devices.
- Miyamoto: Having 1 dev. environment would allow efforts to be concentrated on making more games rather than being lost on hardware support.
- Iwata: Some Animal Crossing New Leaf customers said on Club Nintendo surveys that their purchases were motivated by talk about it on Twitter.
- Iwata: “Asymmetric gameplay” wasn’t the best term to describe Nintendo Land, want to think of a better way to describe Wii U software.
- Miyamoto: Pikmin 3’s HD graphics are the most appealing part. Not forcing asymmetric gameplay, instead showing a map. Off-TV play enabled.
- Miyamoto: Pikmin 3 off-TV play can be thought of as GameCube-style gameplay in your hand. Wii Remote Plus’ gyro sensor can be used on TV.
- Miyamoto: I think that Pikmin 3 off-TV play is the freshest gameplay experience. Please look forward to it.
- Miyamoto: Pikmin, Bulbear to appear w/ Toho Cinemas logo before movie screenings. They’ll be shown in 3D for 3D movies.
- Iwata: WiiU NFC can be used w/ cards/figures for games, sharing data with arcade games, and in electronic payments. I want to recoup cost.
- Iwata: More than thinking about not achieving 100b yen operating income, it’s my job to think about how to achieve it.
- Iwata: For the 3DS, the point is to achieve the same kind of virtuous cycle in HW and SW sales overseas as in Japan by releasing good games.
- Iwata: For the Wii U, software will really start to arrive that communicates its appeal, and I aim to greatly improve its sales flow.
- Iwata: As for what I’d do in case of failure, I used the word “commitment”, so please understand what I mean.
- Iwata: If only the same number of 3DS systems sell next FY as this FY, software sales will be limited and the goal won’t be achievable.
- Iwata: Therefore I absolutely don’t think that the 3DS is meeting its sales potential overseas. It’s not due to external factors, but please understand that it’s because we haven’t sufficiently communicated the 3DS’ appeal as a platform of choice.
- Iwata: Expanding the sales of the 3DS beyond this fiscal year’s numbers is obviously our objective.
- Genyo Takeda: I don’t think that the Wii U CPU and GPU are imbalanced in favor of the GPU. It depends how you measure. GPU chip is bigger.
- Genyo Takeda: In modern CPUs, the math logic portions are rather small. In new PCs and servers, the CPUs may be big, but the logic is small.
- Genyo Takeda: It’s common for the surrounding SRAM cache memory in CPUs to be bigger. From that viewpoint, you wouldn’t see them imbalanced.
- Genyo Takeda: It’s a memory-intensified design. I can’t get into specifics, but I think it’s rather powerful.
- Genyo Takeda: As for the GPU, the tech is fairly mature and going in the same direction as competitors. Makers are used to prog. shaders.
- Genyo Takeda: The experience of other companies and Nintendo with shaders means that the difficulty with them early on has decreased.
Nintendo: Wii U GPU “more pronounced” than CPU, but CPU not weak
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
The Wii U GPU was another item brought up by an investor at Nintendo’s financial results briefing earlier this week.
Developers have praised Wii U’s memory in the past, but some have wondered if the console’s architecture focuses too much on GPU. Shigeru Miyamoto, Satoru Iwata, and Genyo Takeda all responded to this topic at the Q&A session of Nintendo’s investors meeting.
Takeda’s comments were, perhaps, most enlightening. He admitted that the GPU is “more pronounced” than the Wii U’s CPU, but said those who claim the CPU is weak are incorrect.
Read on below for the full comments from Miyamoto, Iwata, and Takeda.
Iwata: More unannounced Wii U games due at year’s end
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Earlier today, Nintendo posted a transcript of the company’s financial results Q&A from its investor’s meeting. It isn’t available in English just yet, but a few sections have been unofficially translated online.
One topic concerns new games for Wii U. An investor asked Nintendo about the timeframe of new software the company has presented as of late, and also requested information regarding the development structure.
Nintendo president Satoru Iwata said that his company is “not thinking about a long timeframe.” Some of the newly revealed titles will be released from mid-2013 up through the end of the year. Iwata added that there is additional software coming towards the end of the year that has not yet been announced.
New LEGO City: Undercover screenshots
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Injustice: Gods Among Us – footage of new character on Monday
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Warner Bros. and NetherRealm Studios will be “announcing something special” for Injustice: Gods Among Us next week. Fans can look forward to a “first glimpse at a new character’s game play footage” on Monday.
The official Injustice Facebook page teases:
“We’re announcing something special on Monday. Rumor has it you’ll get your first glimpse at a new character’s game play footage. Tell your friends.”
Look forward to the update in just a few day’s time.
Best Buy: Black Ops II for $30, Kingdom Hearts 3D for $20
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Podcast Stories, Wii U | 0 comments
Update 2: Bumped to the front page. Deals are now working once again!
Update: Best Buy appears to be experiencing issues with its website. Some consumers have also reported success at their local stores while others have not. We’ll update this post again if there’s anything new to share about the situation.
Best Buy is holding a two day sale on over 20 video game products, a few of which are Nintendo-related. Through Saturday, consumers can save on titles such as the Call of Duty: Black Ops II and Kingdom Hearts 3D.
Below is a listing of all available Nintendo deals.
Wii U
Call of Duty: Black Ops II – Nintendo Wii U – $29.99
3DS
3DS blue/black – $169.99
3DS XL red/black – $169.99
Kingdom Hearts 3D: Dream Drop Distance – $19.99
Visit this link for all video game deals from this Best Buy sale.
ZombiU will be patched, details “soon”
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Ubisoft will be patching ZombiU. That’s according to an in-game message detected by players. The note doesn’t say what the update will address or when it will be made available, but more details will be shared soon.
Disney Infinity fact sheet
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
PRODUCT OVERVIEW:
In Disney’s most ambitious video game initiative ever, Disney Infinity introduces an all-new game universe where a spark of imagination unlocks a fantastical world where players have unprecedented freedom and endless opportunity to create stories and play experiences starring the beloved characters from Walt Disney and Pixar Animation Studios’ most popular franchises.For the first time, players will place real-world interactive figures – characters, power discs and Play Set pieces – on a device called the “Disney Infinity Base” to activate original, story-driven adventures in the game worlds, also known as “Play Sets,” of “Monsters University,” “Pirates of the Caribbean” and “The Incredibles.” In each respective ”Play Set,” players will take on the role of a variety of popular characters including Sulley, the naturally gifted scarer; Captain Jack Sparrow, the sword-wielding double crosser; and Mr. Incredible, one of the world’s greatest crime-fighters, and battle enemies, solve challenging puzzles, overcome obstacles and complete a variety of other unique quests.
“Full Mojo Rampage” could come to Wii U if the PC version performs well enough
Posted on 11 years ago by Austin(@NE_Austin) in News, Wii U, Wii U eShop | 0 comments
“We are currently working with Windows/PC as the main platform, and maybe, if it makes sense, we will port it to Xbox 360, PS3 and WiiU in the future (ok, and maybe Xbox 720 and PS4!).” – Full Mojo Rampage website statement
I haven’t heard a thing about this game (probably because I don’t follow the PC gaming scene at all!), but the more eShop games the merrier as far as I’m concerned! The game would likely cost $15 as it does on PC, and if we hear a Wii U announcement you should start seeing trailers and screens pop up shortly thereafter!
LEGO City: Undercover has 290 disguises
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
LEGO City: Undercover has a massive amount of content. Along with a huge world and tons of items to collect, the game also packs in 290 costumes. That should make up for the lack of different playable characters that are traditionally included in LEGO titles.
Speaking with ONM, executive producer Loz Doyle said that his team added “more than we had planned to include.” He also commented on the varied gameplay featured in LEGO City:
“There is a huge variety of gameplay outside of the story. In fact there’s more than we had planned to include. There’s so much more outside of the story. As a robber you can steal cars and try to outrun the police, take part in vehicle and free-running time trials, be a limousine driver, catch renegade aliens, rescue cats, put out fires… The list goes on.”