Wii U sales at 400,000 units within past week, DS outsells 3DS, more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, News, Podcast Stories, Wii, Wii U | 0 comments
Nintendo sold more than 1.2 million hardware units during the past week, according to NOA president Reggie Fils-Aime.
Breaking things down more specifically, over 700,000 consoles were sold. Wii U came in 400,000 units sold while the Wii moved another 300,000 systems.
Regarding Wii U’s performance, Reggie said that the console’s limited stock impacted sales. He noted that the company “is essentially sold out of retail” and when stock is replenished at stores, “they’re selling out immediately.”
Ancel on Rayman Legends’ NFC experiment, believes the feature can be innovative
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Before Rayman Legends was officially announced, an internal video leaked demonstrated how the game could take advantage of the Wii U’s NFC functionality. This feature won’t be making it into the final game, but Rayman creator Michel Ancel does believe in NFC’s promise.
Ancel told ONM:
“We didn’t announce this officially and it was more the kind of experiment we do when working on new hardware like the Wii U. We had prototypes of this and we believe that having real objects manipulating gameplay could be quite innovative. But again, this was a prototype and we won’t discuss it until it’s ready to demonstrate its full potential.”
[Opinion] A week with the Wii U – What do YOU think?
Posted on 12 years ago by Austin(@NE_Austin) in Features, Wii U | 14 Comments
Author: Austin
Sometimes it’s hard to look at a console objectively and pick out its successes and failures with equal clout– especially when you are trying to justify spending over $400 on it– but amid the great leaps forward the Wii U has made in its quest to become Nintendo’s greatest console of all time, it’s painstakingly obvious that parts of it still fall far behind the lines that were drawn even by Microsoft and Sony’s now-last-gen consoles. So here’s a question for you:
What do you think so far? What are your favorite things? What don’t you like about it? Let’s hear all of it, and if you need some inspiration, here are the things I’ve compiled thus far:
Some New Super Mario Bros. U players seeing saves deleted following update?
Posted on 12 years ago by Brian(@NE_Brian) in Podcast Stories, Rumors, Wii U | 0 comments
Update 2: Bumped to the front page with the following from Andy:
“I think I might have figured out part of the problem. When I first got my Wii U going after the day 1 update I plugged in the external USB drive I had hoped to use to download digital titles. The first Nintendoland and NSMBU updates were downloaded and installed while the drive was plugged in. I didn’t think much of it at the time because they are disc titles for me, I didn’t figure any data would be getting sent anywhere but the system. After a few days I unplugged the external USB drive to save power. It was shortly after that I was alerted to two more game updates for NL and NSMBU respectively. It was after those updates that the save data vanished. If other users mention save data wipes it might be helpful to learn whether they were using disc-based titles or digital ones and if an external drive was plugged in at the time. I really hope this helps!”
Update: Austin is here to add that he just talked to someone on Miiverse who said that their ZombiU save was deleted after an update. The start of a pattern…? I hope not!
Nintendo Everything reader Andy Holland tells us that all of his New Super Mario Bros. U save data was wiped following an update ran by the game today.
Andy says two updates have been automatically applied for him thus far. The first did not cause any issues. The second one, however, did.
Andy has since contacted Nintendo. We’ll let you know about any major developments about the situation.
It’s possible that this is an isolated incident, so don’t freak out just yet!
Japanese Tekken Tag Tournament 2: Wii U Edition commercial
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Why Borderlands isn’t on Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Borderlands, one of Gearbox’s strongest IPs, has yet to land on the Wii U. What would it take to get the franchise on the new console?
Gearbox CEO Randy Pitchford told GamesMaster that Borderlands isn’t on the system since the team has not yet thought of “a natural, obvious, ‘OMG, I want that for what the Wii U brings to the table’ feature.”
“We get asked if there is going to be a Wii U version of Borderlands, and the reason why there’s not is because we couldn’t think of a natural, obvious, ‘OMG, I want that for what the Wii U brings to the table’ feature.”
Contrasting this with Aliens: Colonial Marines, which will release on the Wii U next year, Pitchford said:
“But with Aliens, the first thing we thought was ‘Holy sh*t, I can have a motion controller in my hands!’ When it’s there in my lap it feels like I’m part of the movie.”
Thanks to joclo for the tip.
Atari founder “baffled” by Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Atari founder Nolan Bushnell is very skeptical of Wii U. Well, that’s putting it mildly.
Bushnell told the New York Times that he’s “baffled” by the console. He added that he doesn’t believe “it’s going to be a big success.”
He said:
“I actually am baffled by it. I don’t think it’s going to be a big success. These things will continue to sputter along, but I really don’t think they’ll be of major import ever again. It feels like the end of an era to me.”
Sonic & All-Stars Racing Transformed getting Wii U patch soon
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Sonic & All-Stars Racing Transformed players should be on the lookout for a Wii U patch. Sumo Digital’s Steve Lycett recently confirmed that an update is coming soon. It should fix issues players have been experiencing.
Miyamoto on what dominates his time and third-parties on Wii U, plus a story about being locked in a bathroom
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Despite being a developer at heart, Shigeru Miyamoto doesn’t spent most of his time making games. He reads and writes a whole lot of emails and makes phone calls instead.
“Actually, most of my working time is occupied by reading email, making phone calls and returning comments by email… I’m always trying to remind myself that even though something can be done digitally, I need to have face-to-face contact with others.”
Going in a completely different direction, we have a few words from Miyamoto regarding third-party support. Here’s what he had to say about that topic:
“It’s a matter of how seriously they commit themselves. Our mission is to approach developers, and if they’re willing to commit to experiences only available on Nintendo hardware, we are more willing to help. Each developer has his or her own ideas and we really encourage the differences.”
And this post wouldn’t be complete without a bit of a strange story from Miyamoto’s trip to Spain.
Miyamoto ended up getting stuck in a bathroom following a door lock malfunction. He was about to meet two members of the royal family, so to guarantee his prompt arrival, the door was hacked down with a crowbar and he was escorted away by police.
Wii U game download sizes
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U, Wii U eShop | 0 comments
Below you’ll find a comprehensive listing of download sizes for Wii U games. Retail as well as indie titles are included.
Nano Assault Neo – 81 MB
Chasing Aurora – 103 MB
Little Inferno – 114 MB
Mighty Switch Force! Hyper Drive Edition – 525 MB
Scribblenaust Unlimited – 1378 MB
ESPN Sports Connection – 1645 MB
Game Party Champions – 1719 MB
New Super Marios Bros. U – 1733 MB
Your Shape: Fitness Evolved 2013 – 1913 MB
Trine 2: Director’s Cut – 1941 MB
Nintendo Land – 2852 MB
Madden NFL 13 – 4840 MB
Ninja Gaiden 3: Razor’s Edge – 5443 MB
ZombiU – 5737 MB
Sonic & All-Stars Racing Transformed – 5898 MB
Rabbids Land – 7383 MB
EA Sports FIFA Soccer 13 – 7490 MB
Disney Epic Mickey 2: The Power of Two – 7522 MB
Darksiders II – 9574 MB
Sing Party – 12 GB
Just Dance 4 – 15 GB
Warriors Orochi 3 Hyper – 16 GB
Assassins Creed III – 17 GB