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Wii U

“I think the challenge is to get people to understand what it is that the GamePad brings to gaming. They did this sort of infomercial-type ad [in the U.K.] that says ‘it does this and it does this!’ I really think that just shows you they’re trying to find ways to show people before they actually get their hands on the thing. I think they had the same problem with the Wii. Innovation like that is very hard to grasp as a consumer, until you actually see it, because it’s not something you’re asking for necessarily. You’re not going to ‘get it’ from a trailer.” – Ubisoft Senior Vice President of Sales, Tony Key

I don’t think anyone should be TOO worried about the Wii U not being adopted by consumers. Pretty much everyone is sold out of preorders and Gamestop has a wait list of 250,000 or more! And that’s just in the U.S.!

He continued,

“The Wii was a huge breakthrough for gaming because it more or less heralded in the era of motion control. Since then, Kinect has been successful and you’ve got the Sony [PlayStation] Move. It created a new genre of gaming and brought in a ton of new consumers. With the Wii U — there are critics. No, it’s not heralding a new era of motion control, but it is heralding in a new era of two-screen gaming.”

Via Gamasutra


Speaking about their upcoming game Aliens: Colonial Marines, Gearbox Software President Randy Pitchford had quite a few nice things to say about the Wii U gamepad…

“This is the best controller Nintendo’s ever made for making an FPS. This is the best controller Nintendo has ever given us for playing hardcore games. [It’s] perfect for Aliens.”

He went on to talk about how the Wii U is “similar” to Xbox’s SmartGlass and the Playstation 3 connection to Vita, but also how Nintendo committed much more thoroughly on the promise of asymmetrical gameplay…

“With the Wii U they committed themselves to this promise. So the link is direct, fast and immediate. Things like SmartGlass and Vita, they appreciate the value of the promise so they’re making the promise. But they’re not in with such commitment.”

Via Joystiq


We’ve been confused about three times now with Sonic & All-Stars Racing Transformed’s release date. Thankfully, SEGA has once and for all confirmed that the December 11 date listed on Amazon is incorrect. It should be out on November 18 – the game’s original release date.

“The amazon.com dates are not correct and we’re working to fix them. The console versions (360, PS3, and Wii U) are all being released on November 18th.”

Source


– Big Island is back
– It’s the world of giants from Super Mario Bros. 3
– Vast, continuous overworld
– Branching paths on the overworld
– Koopalings, Monty Moles are back
– Morton Jr. boss battle: he has a giant hammer that can shape the platforms around you
– Koopalings aren’t the only bosses
– King Koopa’s personal airship will appear while moving to a new world and starts a battle
– Even though you just beat a boss and completed a castle, another boss fight starts
– Bowser Jr. fights you underwater
– Jr. is in a Clown Submarine
– He launches torpedoes
– Guide the torpedoes into Jr. Bowser to defeat him
– Nabbit is a thief, need to capture him to recover the powerful prize he has stolen from the Toads – a P-Acorn that will give you the power of infinite flight
– To do so you enter a stage you’ve already completed, this time risking life and limb to catch the little bugger
– Challenge Mode included in which you need to complete objectives
– Each “level” in this is simple in design and execution
– One example: dodge fireballs thrown by two Fire Bros.
– You’ll be graded an assigned a bronze, silver, or gold trophy
– Unlock more challenges in menus separated by broad type such as a series focusing on Boost Mode, coin collecting, gathering 1-ups, or a “Special” section
– Special section houses the Fire Bros. stage and more
– Coin Battle: race to the end of a level and attempt to collect more coins than your friends
– These levels are pulled from the main game
– Customize the level with coin placement
– You have hundreds of coins at your disposal, and can craft even crazier tasks for you and your friends, daring others to jump blindly off ledges or risk everything for just a little extra gold
– Not a full level editor

Source


Wii U Deluxe Set Owners Can Earn Points for Digital Purchases Through 2014 and Redeem Them for Even More Downloadable Games and Content

REDMOND, Wash.–(BUSINESS WIRE)– As Nintendo prepares to launch the revolutionary Wii U home console on Nov. 18, consumers in the United States can look forward to a special promotion that will give select Wii U owners even more bang for their entertainment buck. Nintendo today revealed details about the Deluxe Digital Promotion, which lets consumers who buy the Wii U Deluxe Set earn points when they purchase downloadable games and redeem those points for even more fun digital content in the online Nintendo eShop. The promotion gives Wii U Deluxe Set owners a big incentive to connect their systems to the Internet and discover a constantly expanding array of downloadable games, entertainment offerings and cool ways to connect with family and friends.

All Wii U Deluxe Set owners who purchase digital content for Wii U, including downloadable games in the Nintendo eShop for Wii U and download codes sold at select retail stores, will earn points with a value equivalent to approximately 10 percent of the Nintendo eShop list price of each purchase. For example, a game priced at $59.99, such as New Super Mario Bros. U, would earn 599 points. For every 500 points they earn, participants will receive a code worth $5 in credit to be used in the Nintendo eShop for either Wii U or Nintendo 3DS. Points will be earned on all digital purchases made on a Wii U Deluxe Set from Nov. 18, 2012, until Dec. 31, 2014. When the Deluxe Digital Promotion website launches in December, participants can see the points they’ve earned and receive codes for Nintendo eShop credit by signing in with their Nintendo Network ID and password. Codes must be received at the website by March 31, 2015. Received codes must be exchanged for Nintendo eShop credit on Wii U or Nintendo 3DS by June 30, 2015. Nintendo eShop credit on Wii U and Nintendo 3DS does not expire.



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