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Barcelona (Spain) -Mar. 2, 2009 – Gammick Entertainment is pleased to announce the release of its first videogame for WiiWare™: Family & Friends Party! Up to 8 players, appropriate for all ages, will enjoy so much trying to succeed in every single test they have in this interactive board game.
Answering questions, guessing the mysterious word, drawing, acting, being a good duck-shooter… You need to get ready for all these things if you want to become the champion of Family & Friends Party!

How to play Family & Friends Party? Teams take turns to play. The team selected in each turn must complete a specific challenge. The challenge will be played by 1 or 2 players in the team depending on the type of challenge you have been given. Nevertheless, the other the players in the team can help and support you. You can never get enough help!


Wii-kly Update

One WiiWare Game and One Virtual Console Game Added to Wii Shop Channel

In like a lamb and out like a lion, or vice-versa? Whether March finds you digging out from a late-winter blizzard or reeling in the spring thaw, the fun is both mild and wild at the Wii™ Shop Channel. Even the littlest lambs in your household can take part in a cool new family-friendly WiiWare™ game, while strategy-loving gamers will be roaring like lions as they battle evil foes in a classic Virtual Console™ title.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:


Antony Johnston has officially acknowledged that he will be scripting Dead Space: Extraction for the Wii. Johnston is known for working on graphic novels including Wasteland. For now, he cannot go into too much detail regarding the game, but did disclose the following information:

# I’ve seen the game, and it looks incredible for the Wii;
# The voice cast is great, including a couple of names you’ll recognise;
# The story is strong, with a big emphasis on character;
# I think the on-rails-haters will be pleasantly surprised at how much gameplay variety has been packed in.


animal_crossing_boxart

Game Info
System: Nintendo Wii
Genre: Social Simulation
Players: 1
Release Date: November 16, 2008
Publisher: Nintendo

In the gaming industry, there are many genres that fit an individual title. From shooters to RPG’s, each game has a category it can properly find itself in. Over the years, however, many games (while becoming increasingly more advanced in terms of hardware) have lost a very simple, yet very important aspect: Charm. “Animal Crossing: City Folk” has revitalized that aspect of gaming and has succeeded in bringing to the Wii the single most charming title that I have ever played. From the graphical animations to the terrible but cute one-liners, City Folk keeps things simple; and in this case that is a good thing.


“[Considering The Conduit on the 360/PS3] Not at all. Not even for just the core controls. We’ve got a lot of Wii specific weaponry that affords the type of gameplay that you can’t do on the PS3 and 360. For example, a couple of weapons like the Shrieker, which is sort of a guided missile. Once you launch the projectile, you actually guide your shot and twist and turn it. You get really good at it, it’s definitely a skill based mechanic. It’s not a waggle the Wii-mote kind of thing. When you’re guiding the projectile around you can actually get it to circle enemies and things like that which is awesome for multiplayer cause you can totally screw with people…” – Eric Nofsinger, Chief Creative Officer at High Voltage

“For those reasons and more, what Eric is pointing out, is why in the beginning of the interview, when you discussed the other titles for the PS3 and the 360, (unlike games for those consoles) this was designed for the Wii from the ground up. And, those are specific features for the Wii. Would we want to see that on a 360 or PS3? Sure. But, could we do it? Not with those interfaces. And, that’s what makes this product special.” – Kerry J. Ganofsky, CEO/Founder of High Voltage

This is a bit different that what we previously heard from Ganofsky. He had said that he “wouldn’t rule anything out” about bringing The Conduit to the 360/PS3 just a few weeks ago…But I suppose he changed his mind!

Source


GUILDFORD, UK – February 27, 2009 – Harmonix, the world’s premier music video game development company, and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts Inc. (NASDAQ: ERTS), today announced that its critically acclaimed music videogame Rock Band® 2 will begin shipping in Europe for the PLAYSTATION®3 computer entertainment system and the PlayStation®2 computer entertainment system beginning the week of 23rd March. Rock Band 2 will also ship for the Wii™ home video game console from Nintendo beginning week of 20th April.

Rock Band 2 software will retail for £49.99 on the PLAYSTATION 3, £29.99 for the PlayStation 2 and £39.99 for the Wii. Rock Band 2 is also currently available on the Xbox 360® videogame and entertainment system for £49.99.
Rock Band® instrument peripherals are also now available at new price points:



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